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Cythera for MacOS X? any interest?

#1 User is offline   andrew 

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Posted 21 October 2004 - 11:15 PM

I've just been playing around with a version of Cythera that Glenn has carbonized so it runs native on MacOS X -- anyone interested in such a beast? It'd be free for registered Cythera users, of course...
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#2 User is offline   andrew 

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Posted 21 October 2004 - 11:20 PM

Posted Image
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#3 User is offline   andrew 

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Posted 21 October 2004 - 11:27 PM

Posted Image
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#4 User is offline   Insomniac 

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Posted 21 October 2004 - 11:44 PM

andrew, on Oct 22 2004, 04:15 AM, said:

[pics]
View Post


Just so you know, I clicked the close button on the "get info" pict a few times, only to later realize that I'm a dumbass.
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#5 User is offline   andrew 

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Posted 22 October 2004 - 12:37 AM

Insomniac, on Oct 21 2004, 11:44 PM, said:

Just so you know, I clicked the close button on the "get info" pict a few times, only to later realize that I'm a dumbass.
View Post


hehehe -- thanks for the laugh :P
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#6 User is offline   Rogan 

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Posted 22 October 2004 - 01:21 AM

I would most certainly be interested in such a beast!
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Post icon  Posted 22 October 2004 - 01:39 AM

I, too, would have great interest in this. :P I think that almost every (if not all) members on the board would. Out of curiousity, is it complete and ready to be released? Or is there still some adjusting to be done?
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#8 User is offline   Mr. Somebody 

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Posted 22 October 2004 - 02:08 AM

Count me in. Even if I had to pay for it. But don't get any ideas. I took a screenshot of the "it's free" deal.
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Posted 22 October 2004 - 03:24 AM

This is great, its a mark in history, in years to come the streets will be lined in banners titled "When Cythera went X", on that special day till the end of time.
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Posted 22 October 2004 - 03:25 AM

Yay Yay YAY YAY YAY carbon cythera
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#11 User is offline   dusk 

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Posted 22 October 2004 - 03:28 AM

*hugs Andrew*

I have waited for this day... finally I can get rid of OS 9!
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#12 User is offline   Moonshadow 

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Post icon  Posted 22 October 2004 - 07:28 AM

You're all addicts.

...

That said, I, too, would be interested in it. :P

This post has been edited by Moonshadow: 22 October 2004 - 07:28 AM

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Posted 22 October 2004 - 08:31 AM

Can it run in fullscreen mode, that is no dock getting in the way, etc.?

Looks great! I was overjoyed to see AperionX, CytheraX is even better! :P
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Posted 22 October 2004 - 11:10 AM

Cythera X would be great, emulating under Classic isn't working out very well. :P
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Post icon  Posted 22 October 2004 - 02:26 PM

:P *faints from joy* ;)
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Posted 22 October 2004 - 04:05 PM

That would be nice, as the admin of my school's macs recently disabled the ability to use classic mode...

(*likes how andrew also has the mentioned AperionX* :P )
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#17 User is offline   gandreas 

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Posted 22 October 2004 - 04:33 PM

Yes, it plays "full screen" (the doc shows when you go the menu bar - a bit annoying, but..)

No, it isn't ready to ship yet (but it should be close - that's why it needs to be tested, and if it were ready to be released, it would just be released). All the major functionality should work, it's just there is so much minor functionality that some may have been overlooked.

There are only a couple of minor new features (such as the conversation window can be moved), and one "not quite as minor but certainly not a major" feature (the engine itself now supports being able to load add-ons without needing to patch the scenario itself like under OS 9, so a slightly modified "pumpkin patch" can be easily installed).

It is, however, the exact same scenario data file (literally) - no new content, changes, etc...

#18 User is offline   The Wizard 

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Posted 22 October 2004 - 04:54 PM

Cythera X! You have my interest. It never worked very well under OS 9 or classic. Being able to play such a great game in X would be great.
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Posted 22 October 2004 - 09:15 PM

Cythera was a great game, I'd love to be able to play it again if I ever get a newer Mac.

This post has been edited by SuperNova: 22 October 2004 - 09:16 PM


#20 User is offline   Cody 

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Posted 23 October 2004 - 10:20 AM

gandreas, on Oct 22 2004, 09:33 PM, said:

(the engine itself now supports being able to load add-ons without needing to patch the scenario itself like under OS 9, so a slightly modified "pumpkin patch" can be easily installed).
View Post


I think that this is the statement that interests me the most. It sounds like add-ons can be added and removed much easier. Sounds like we all could have some fun with this.

And I think everyone of us is definitely interest in getting Cythera X.
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#21 User is offline   gandreas 

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Posted 23 October 2004 - 11:30 AM

Cody, on Oct 23 2004, 10:20 AM, said:

I think that this is the statement that interests me the most. It sounds like add-ons can be added and removed much easier. Sounds like we all could have some fun with this.

And I think everyone of us is definitely interest in getting Cythera X.
View Post


Yeah, the engine just scans a folder at startup and uses all appropriate add-ons. Since I had to rework a bunch of stuff involving file handling anyway, it gave me an opportunity to add that cleanly.

I've even whipped up a simple Cocoa app (Magpie X) that lets you enable/disable them via a GUI and checks for conflicts (not that the two add-ons have any)

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Posted 23 October 2004 - 01:24 PM

my toe hurts...


err...

I mean, yea, this would be cool.
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#23 User is offline   Pallas Athene 

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Posted 23 October 2004 - 06:50 PM

Looks great, except for the icon :P

I threw together two slightly different versions of the icon at 128x128:

Posted Image Posted Image Posted Image

#24 User is offline   Astrochess 

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Posted 25 October 2004 - 08:59 PM

YES!!! YES!!!! YES!!!!!!!!! MY DREAMS HAVE COME TRUE! :P B) ;)

What's the pricetag?

When will it be released? (Earliest possible date, latest possible date)
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#25 User is offline   Moonshadow 

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Posted 26 October 2004 - 03:21 AM

Hmmm, plug-ins for Cythera.. now that really makes it interesting. :P
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