- Boats and other lands
- Different kinds of ruffians (Brigands, bandits, warlords etc etc)
- More characters that can join maybe mercenaries that you can hire for a small price, but they aren't that powerful and don't have any noteworthy skills, and there you go.
- Guards that will attack Ruffians (Rather disappointed that they didn't and got my character carved like a thanksgiving turkey once)
- Allow player to mine (Use pick ax on rock > X% chance of finding rare, uncommon, common gems, or nothing at all > sell to merchant on surface)
- Magic runes in ancient cities (Put a use to remove rune spell)
- Teach player to farm (Buy seeds > use hoe on ground (creates farmland) > wait specific amount of time > harvest)
- Wandering merchants and townsfolk (Beggars in Cademia)
Other suggestions are welcome, maybe if this thing gets enough posts Ambrosia will consider it
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