Dialogical scheming
#51
Posted 12 March 2011 - 07:33 PM
#52
Posted 19 March 2011 - 07:23 PM
Regarding the ending narration, I too have tried this before and received only the ending text about giving the Crolna to the enemy, and I'm fairly certain this occurred on an old Power PC computer, not in SheepShaver. It seems that that ending is somewhat buggy when it comes to displaying the proper text.
#53
Posted 22 March 2011 - 11:00 PM
BreadWorldMercy453, on 11 March 2011 - 10:11 PM, said:
I'm curious if you've made progress, BW. Did you find a way to present the information in a purely textual format? If not, we could try the idea of overlaying guides on the minimaps.
#55
Posted 03 April 2011 - 01:30 AM
Both Hector and Meleager say "I shall wait here until you return." when you say "wait" if they are in your party. If you say either "wait" or "leave" when they are not in your party, Meleager will say "I am unable to do that, seeing as that I am not currently in your @service." and Hector will say "I'm not currently in your party. Perhaps I should @join you." "Follow" does not seem to have any joined/not joined triggers because if you ask "follow" when they are not waiting but in your party, they say the same as if they are not in your party. So, Meleager again says "I am unable to do that, seeing as that I am not currently in your @service." and Hector says the same as what is in your dialogue file for when he is not waiting. ("I'm not currently waiting to rejoin you. Perhaps I should @join you.") Lastly, Aethon responds to "come" the same as the join dialogue, like Hector does.
Other than that, you seem to have found about every prompt in the game!
#57
Posted 08 June 2011 - 01:48 PM
Edit: I forgot to mention that I also made a place for the game narrations.
This post has been edited by The Wizard: 08 June 2011 - 04:19 PM
#60
Posted 14 June 2011 - 03:12 PM
#64
Posted 30 June 2011 - 06:29 PM
#65
Posted 08 August 2011 - 03:24 PM
Some of the Seldane in the Ayrit (specifically, Seqedher and Uset) give some unique responses if you misspell Jhiaxus as Jhaixus. Also, they all respond to the word 'Mortal'
Ignae responds to the words 'Price' and 'Hunchback'. Also, 'Nothing' has same response as '0' (which is already listed).
Glaucus responds to the word 'Breeze'.
Naxos responds to the word 'Wine'.
Thetis responds to the word 'Friends'.
Stenor also responds to the word 'Drunk' in the same way as the word 'Drink' (already listed).
#67
Posted 11 August 2011 - 04:26 PM
In response to Jhaixis, Uset says, "Unto the third generation is that one lost to us. That one, the son of that one, and the son of the son." She goes on to say, "So does the world suffer."
In response to the same prompt, Seqedher says, "That one is beyond the Truth. That one has chosen the path of the Enemy." "Enemy" is a prompt which 453 has already recorded in her dialogue files.
#68
Posted 05 November 2011 - 05:50 PM
Regarding the "Spy" prompt, Lindus says "Our magical powers would easily detect spies involved in any matter of state." As far as I can tell, he always says this, before or after you find the body in LKH and before or after you complete any or all portions of the kesh quest. Sacas never responds to the prompt "Spy". However, if you have discovered the ruffian in LKH before interrogating the bandit, you will tell her you have seen kesh before and have the conversation recorded by BW. Interestingly enough, this is the only time you can discuss it with her. If you find the body after interrogating the bandit, there does not seem to be a way to report it to Sacas at any other point in the kesh quest.
#71
Posted 17 December 2011 - 08:55 PM
#74
Posted 21 May 2014 - 04:52 PM
I have some minor updates to the dialogue files.
A generic prompt is "iron" or "mine" which most people seem to respond to with "House Attis controls an iron mine southwest of Cademia."
A generic prompt for mages is "alchemy" to which they respond, "None know alchemy better than @Palaestra, though @Charax might one day surpass her." Similarly, they respond to "runes" or "runic magic" with "Tros knows more about runic magic than anybody else."
Before Antiphus dies, Thersites responds to "Ariadne" or "kidnapping" with "Antiphus hasn't said much of use about who was ultimately behind this.
My gut tells me that there is more to this than a simple kidnapping by bandits.
If we could figure out the source of this Kesh stuff, we might figure out who is behind this - it doesn't bode well."
After Antiphus dies, Thersites responds to "Ariadne" or "kidnapping" with "With Antiphus and the rest of the bandits dead, I'd like to close the case, but I can't.
My gut tells me that there is more to this than a simple kidnapping by bandits.
If we could figure out the source of this Kesh stuff, we might figure out who is behind this - it doesn't bode well."
Alcestris responds to "Naxos" with "Pompous git. Not half the man that his father was - none of those Comana brats are."
Myus responds to "crystal" with "A glowing green crystal, you say? Perhaps you should find a Mage and ask - that is more their realm."
I think the dialogue collection should include Acertainment triggers. Acertainment is triggered by asking Myus "Job," "Canachus," "Stentor," "dead," or "crystal." It's also triggered by asking Naxos "murder," or "Berossus" (during the murder), and by asking Darius "Ariadne" (or "kidnapping"). When acertainment is triggered, it gives you this description after the response: "(He appears to be lying, or at least not telling the truth.)" I do not know of any other Acertainment triggers in the game.
Myus, Naxos, and Darius all respond to "lies" with "Excuse me? That's not a very polite thing to say - a lessor man would be insulted!" Or, if acertainment was triggered earlier in the conversation, you get this response instead: (A slight pause goes across his face, his eyes narrowing) "If you wish to accuse me with something, you'll need to take it to a Judge."
Unfortunately, I don't think there's any way to bring the accusation to a judge :[ Anyway, that's all I have for now. I do think it would be cool to eventually get the dialogue organized the way Fiery had it on his site though?
This post has been edited by BreadWorldMercy453: 21 May 2014 - 04:57 PM
#75
Posted 22 May 2014 - 07:16 AM