Posted 05 March 2008 - 12:23 AM
I know, and hopefully some other people will pitch in to the discussion.
Maybe something happened to the land and all the farms (or vineyards or whatever?) are drying up or failing, from some kind of natural cause (nutrient-deprived?). The question then becomes how to keep it one coherent story versus five people going off and telling their own individual stories.
Of course, you could take the extreme and say the village was destroyed by a flood or whatever so the survivors have to work together to survive, but I thought the original point was to write a more Cythera-based story, so I don't like the catastrophic disaster idea.
I do agree that we have quite a few "chase" stories, but this time around, if even a band of ruffians stole something/someone, we could try a the angle of our characters being weaker than the ruffians (ie, the ruffians act like real people, not mindless bad guys that get chopped up), so a simple chase and confront wouldn't be the solution (or, at least, it'd lead to a "bad guys win" ending). It also fits in the idea with more human characters, if the average villager could beat up a ruffian in a one-on-one situation without breaking a sweat then there would be no ruffians in the first place. Though it would certainly be neat if a different type of story could work out as well.
"Sometimes I get confused whether I'm posting on ATT or in the War Room. But then I remind myself: If it's moderators acting scatter-brained and foolish, then it's the War Room*.
*Unless it's Avatara, of course."
-- From the memoirs of Sundered Angel