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Slayer's Guide to Cythera Now posted on the webboard!

#101 User is offline   The Wizard 

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Posted 14 November 2007 - 01:54 AM

Jade Books of Secret Knowledge, or Bryce's guide to Cythera Hacking

By Bryce Schroeder


Chapter 1
Save File Hacking Theory, or the Jade Book of Abstract Thought

When you save your game in Cythera, many things are written in this file, such as the time of day, your skills and health, and many other things that describe your charicter's lot in life. If one knew which numbers in the save game file controlled the attribute he/she desired to change, the value could be altered, with corresponding effects in the game. This is the theoretical basis for all game file hacking.

Chapter 2
Tools for determining needed addresses, or the Jade Book of Knowledge

So, how does one find the addresses? The computer program ResCompare now comes into play. You'll need to download it at: ftp://ftp.vnet.net/p...-26.sit.binAlso, get Hexedit at the address below. You'll need it too: http://www.nickshanks.com/mac/resources/fr.../hexedit.sitNow, let's get started. Go into Cythera and position yourself two spaces away from the thing you are teleporting to. Save the game. Move more space away in the direction you want to teleport,and "save as" so as not to overwrite the original file. You should now have two saved games, one of you two spaces away and one where you are one space closer.

Fig. 1 - Move one space closer, and save a copy of the game.

Chapter 3
Determining needed addresses, or the Jade Book of Vision

Take the first saved game, where your character is two spaces away from the object two be teleported through, hereafter referred to as the original, and drag in on to the icon of ResCompare. Then, drag the second game, hereafter referred to as the new game, on to ResCompare. You should see something like this:

Fig. 2 The Addresses controlling position are highlighted in black in this screen shot.

Pretty baffling, huh? It was to me at first, too. That address at the top - 000008EC -controls the time of day. For every comparison you make, that'll be different. Ignore it for now, it isn't what we're looking for. Next, we see 000008F4. This is also a static address, and also has something to do with time, to the best of my knowledge. Alright, this is the important part, so listen up: If you are teleporting horizontally, you are looking for something like 50 which has changed to 60. If you are teleporting vertically, you might look for something that has changed from, for instance, 2E to 2F. In any case, the indicting factor is repetition. In our example, the transformation 11 to 10 is repeated three times. You'll note that the transformation 24 to 04 occurs twice. We know this is not the position variable, however, because of the size of the change - 32 - is much too large, since we took only one step, whereas 11 to 10 is a difference of one. The first address, in this case 00000B2C, but it can be anything before 00001000, has to do with the map given to you at the beginning of the game. The next two control your actual position, and that of the camera. By changing these to two different numbers, some odd effects can result. I accidentally turned my character invisible in such an incomplete transportation, If you do, don't panic, you will be reunited with your body as soon as you enter a new area, for instance going into a building or to the next level of a cave. Now that you have these values, I reccomend that you write them down or take a screen shot and store it in your scrapbook.

Chapter 4
The hack, or the Jade Book of Power

I assume now that you have the following things:
Two Saved Games - as described above.
The changed addresses - either in your scrapbook or on a piece of paper.

Okay, open up your saved game (The one where you are one space away from what you want to teleport through) in HexEdit. Make sure that the radio button at the bottom is set to 'data' - the file also has a resource fork, which is of little interest right now. When the file opens, you will be confronted with a column of hexadecimal numbers on the left, and a column of ASCII (Text) on the other. Now, we need to find the addresses that we identified previously. You could look for them by hand, but that isn't very wise - HexEdit has a find address feature. Press Command-H and a dialog will come up, asking for an address. Be forewarned, though - it is, by default, set to accept decimal addresses. Just click the radio button on the ÒHexÓ button to fix this. Now, enter the first address we located, and type it into the box. Press "Okay". You will be transported to the line that contains the address. Now, look at the line. Do you see the number that ResCompare associated with that address? (In our example, 10). Select it. Now, the next major part:

Chapter 5
Figuring out what to change the number to, or the Jade Book of Transformations

Let's say that the number is 10, and you want to move 2 spaces in the direction you were moving. Since the address changed from 11 to 10, your direction is -1. Thus, for each space you want to move, lower this number by 1. So, you will change it to 09, right? No. This is where a knowledge of Hex Math comes in. In this case, you want to set it to 0E, a difference of -2, corresponding to the desired two moves. Now, go to the next address. Change it as described above. Save. Open your hacked game, and play away!

Chapter 6
FAQ, or the Jade Book of Questions

(Q) I did the hack, opened up the game and nothing happened. Why?
(A) If you double clicked the game file just after saving in HexEdit, you may have clicked the backup that HexEdit makes. Be sure to click the copy without the ~ on it.

(Q) The Screen went black, and nothing happened. I think I'm crashed.
(A) There are two possibilities: 1, that you did the hack incorrectly, or 2, you did fine and the program is just 'lazy' - click the mouse, press some keys, and wait. I had to wait for almost two minutes one time. If you can still hear the music, it's almost always #2. If you can see the cursor, you're crashed.

(Q) How do you transport horizontally?
(A) Just like transporting vertically, only you don't change the second character in the number, instead you change the first one. Say that you have a value of A0 for the address you are changing, and you want to move three spaces. A0 - 3 = 70 Simple as that.

(Q) The number is 01, and I want to move two spaces. What do I do?
(A) Change the address before it. I won't get into the gory details, but remember to make the other address larger. This is very important.

(Q) You have the technical writing skills of a RatLizard. I don't understand X, how can I find out what to do?
(A) E-mail me. (bryce@lanset.com)

©2001 Bryce Schroeder. Cythera is © Ambrosia Software, Inc.

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#102 User is offline   The Wizard 

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Posted 14 November 2007 - 01:55 AM

How to get experience quickly

From Cotten Kelsh

One of the best places to build up experience is just south of Pnyx. There is a virtually unlimited supply of ruffians to kill there. Just walk back and forth(over a long distance) there and they keep appearing. In addition, some of them carry good equipment which you can take for yourself.

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Posted 14 November 2007 - 01:56 AM

Another way to get quick experience

From Asher

In the very north of Cythera, just west of the mountains, sea monsters appear. If you position your team members just out of reach from the sea monsters, you can kill the monsters without being attacked. Keep coming back to get lots of easy experience.

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Posted 14 November 2007 - 01:57 AM

How to change the difficulty level

From Karen Vradelis

To change the difficulty level of the game talk to Alaric. Tell him "Easy," "Normal," or "Hard" depending on the difficulty you want. I haven't figured out what changing the difficulty does, so if you figure it out let me know at bendoug@yahoo.com

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Posted 14 November 2007 - 01:58 AM

How to modify your saved games

From Larry Harris

First, get Ace! wherever you can find it, then install it. Unfortunately the link I used to have on this page was broken. I'm no longer sure where to get it. If you know where to get it, let me know at bendoug@yahoo.com. Open Ace! Under the module menu select Cythera. Then under the file menu choose open. Select the saved game you want to edit.

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Posted 14 November 2007 - 01:59 AM

How to get money to spontaneously appear

From Louis C. Sacha

To get money to appear out of thin air, make sure all of your characters have full or overstuffed inventories and no money on them. Repeatedly select 'split cash' from the Do menu under your character. The first time you do this(if you have no money) one obol will be placed in each characters inventory. Each successive time, one obol will fall on to the floor from each character. I recommend having your whole party standing still next to you when you do this so money is scattered all over the map. This won't give you money very rapidly, but if you're broke, this can really help. You can get about a hundred oboloi in a minute or so.

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Posted 14 November 2007 - 02:00 AM

How to get elements quickly

From Tim Taylor

Wherever elements that can be used in alchemy (such as obsidian or peppermint) are found in the wild, you can get as many as you want. You just need to walk far from them then near to them repeatedly. More will keep appearing. You don't even need to go pick them up until you are tired of walking back and forth. It is usually possible to find two tiles that you can walk between to cause them to keep appearing.

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#108 User is offline   Selax 

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Posted 14 November 2007 - 06:44 PM

Cythera Spells

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#109 User is offline   Selax 

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Posted 14 November 2007 - 06:45 PM

Cythera Books

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#110 User is offline   Selax 

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Posted 14 November 2007 - 06:58 PM

Cythera people

This is a complete listing of everyone in Cythera. Thanks to Emmet Hikory for the idea.

The people of Odemia
The people of Catamarca
The people of Cademia (Part 1) (Part 2)
The people of Kosha
The mages of Pnyx
The people of anywhere else (Part 1) (Part 2)

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(Note from Selax: To upload pictures of the Other People and the People of Cademia, I had to split the screenshots into two parts.)
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#111 User is offline   Selax 

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Posted 14 November 2007 - 07:00 PM

The People of Odemia

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Posted 14 November 2007 - 07:01 PM

The People of Catamarca

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Posted 14 November 2007 - 07:03 PM

The People of Cademia (Part 1)

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Posted 14 November 2007 - 07:05 PM

The People of Cademia (Part 2)

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Posted 14 November 2007 - 07:06 PM

The People of Kosha

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Posted 14 November 2007 - 07:08 PM

The People of Pnyx

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Posted 14 November 2007 - 07:09 PM

Other People (Part 1)

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Posted 14 November 2007 - 07:10 PM

Other People (Part 2)

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Posted 14 November 2007 - 07:14 PM

Cythera Creatures

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Posted 14 November 2007 - 07:33 PM

Links to Other sites

These are links related to Cythera. I only have a couple so far, so please post information about any other Cythera related sites on the Cythera Web Board.

Ambrosia Software- Creators of Cythera. Go there to register and to find out about other great games.
Ambrosia Web Board-If you have a question about the game, post it on the web board and you are sure to get an answer.
Cythera books- Pallas Athene's collection of the books of Cythera.
Cythera dialogue- Pallas Athene's collection of recorded dialogue from Cythera.

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(Note from Selax: Two links were removed because they are not really current. Also, it originally said to email Slayer about Cythera related sites and that has been changed to suggest posting on the board.)
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#121 User is offline   Selax 

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Posted 14 November 2007 - 07:38 PM

Cythera frequently asked questions

Where is Ignae?
Where is the buried treasure?
Why can't I beat the wine mission?

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#122 User is offline   Selax 

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Posted 14 November 2007 - 07:39 PM

Where is Ignae?

Simple! Just go to the cave where Eioneus lives. You'll need to extend your viewing window to the maximum. This picture of Ignae was taken in that cave:

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Posted 14 November 2007 - 07:40 PM

Where is the buried treasure?

So, you've found the note that tells of buried treasure, but just can't find it. You're in luck! It's loacted right where the hole in this picture indicates. It's in Cademia, by the water. You'll need to dig for it with a shovel.

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Posted 14 November 2007 - 07:41 PM

Why can't I beat the wine mission?

So, you find yourself utterly unable to complete the mission "Negotiate Wine Contract." Why is that? It's because this mission is a hint on how to complete the game, rather than a real mission. We've even had the people from Ambrosia tell us flat out that the wine mission can't be completed. So quit stressing about it!

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Posted 14 November 2007 - 08:04 PM

Chronicle of the Month winners

We appreciate everyone who writes chronicles for our web board. This page honors those who have done an outstanding job.

• November 2003- Mr. Somebody, The Century Cycle: Book One
• October 2003- No winner
• September 2003- No winner
• August 2003- Celchu, Blacksmith: Monday
• July 2003- No winner
Honorable Mention: Mr. Somebody, Tales of the Macilnar I
Honorable Mention: Bryce's Computer, Conspiracy of UrSylph's Stolen Jade Book
• June 2003- Grapper, (Introduction) Grapper's Return
• May 2003- Rogan, Rogan's Chronicles, Part One, Chapter Two
• April 2003- No winner
Honorable Mention: Commodore Antilles, Chapter Two, Verdant Ashes
• March 2003- Commodore Antilles, Chapter One, A Spreading Oak Tree
• February 2003- Celchu, Below Sight, Sunday
• January 2003- Cache22, New Horizons, Part Three
• December 2002- No winner
Honorable Mention: Mr. Somebody, The Call of Destiny
• November 2002- Heidel, A Secret Temple, Part Six
• October 2002- Mr. Somebody, Silent Dawn, Chapter Two
• September 2002- Bryce, Beyond, Preview
Honorable Mention: Katerei and Cache22, The Hand of Fate, Part One and Part Two
Honorable Mention: Mr. Somebody, Silent Dawn, Chapter One
• August 2002- Rogan, The Shadow Warriors, Chapter Four: Kaleeah
• July 2002- Cache22, New Horizons, Part Two
Honorable Mention: Katerei, The Shadow Propecies, Chapter 4

Official Rules
Chronicle Statistics (By Author) (By Length in words) (By Release Date) (By Series) (By Submission Date)*
Author Statistics

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*Note from Selax: The Chronicle Statistics have undergone major changes, being split into the above parts. For the moment, I use screencaptures for them, meaning links are disabled. I may upload a text-version sorted by author that includes links.
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