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Originally posted by CheesEv:
I don't know where you people are getting all of these leadership positions. As of now, the only thing a leader can do is manage the economy of their gov.
As I said, the only position that exists is the financial position (Chancellor of the Exchequer). The Hideout specifically supports this, meaning that the position has actual power, instead of power by consent.
However, a good government would likely have people dictating military and political policy as well. The political and military leaders (President and Admiral) derive their power from their subordinate's willingness to follow,
not any actual power invested in them.
(Sorry about that little lecture, we're just getting to the constitution in AHAP.)
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200K-250K credits from me wouldn't interfere with my plans to buy a Cruiser very soon. As long as I keep the 20K to pay my runabouts, I'm fine. To Danath! (And maybe Eeun!)
Which reminds me, not only have we not renamed Tralf yet, we don't have description for it, and that means we don't have a clue what tech level it is. I'd assume it's 0, which brings me to another point.
The Unset missions don't differ from the independent missions in any way other that the fact that only we can get them. I'd like it if there were more missions designed to start/end at Tralf (or whatever we eventually call it), in order to gradually improve it. 5K credits per day is a very small amount for any planet to produce (only enough for a single Shrike), and a tech of 0 or 1 isn't very fitting for a captial planet.
Mission ideas:
+Colonizations missions- Bring 50 tons of passengers and terraforming supplies to planet. Reward: 50K cash, increase of 2.5K/day planet income.
+Satellite delivery- Bring 35 tons of satellite equipment to our planet, leave in orbit (no need to land at destination) Reward: 60K cash, tech level +0.05.
+Diplomatic missions- bring a diplomat and his entourage (5 tons) to a planet to represent the Unset. Reward: 40K cash
+Shipyard delivery- bring 200 tons of construction equipemnt to our planet. Reward: 150K cash, tech level +0.15.
As our tech level/income gets higher, those missions should gradually be phased out in favor of ones less inclined towards development.
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"All truths are relative, except for this one."