Cythera MORPG (Hold ye flames, It's not what you probobly think))
#1
Posted 08 September 2002 - 05:11 PM
It was a dark time for the Cythera Web Board. The Team Stories, once the stalwart defenders of the board that prevented its fall into inactivity were dead, destroyed by the dark forces of entropy and procrastination.
But then, a new web game was given to the people of the board -
and it was called the ‘Cythera RPG.’
<------------------------>
Okay, enough with the star wars thing...
I have an idea...
*Watches as Ody cowers and flees*
We could have a Cythera RPG on the web board.. it would be almost as good as a MMORPG, and would combine the fun of a TS with the fun of an RPG.
It would be much like a TS, but with some rules for combat, and one perticipant would be designated the Game Master. S/he would design a plot for the quest, and control the exicution of the rules for combat.
Obviously, such an undertaking will require considerible thought, but I think we can manage...
Any ideas?
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In general, what exactly makes a game good isn't that easily
quantified - perhaps the absense of things that make it bad? - Words of Wisdom from Glenn Andreas
Where do you want to [url="http://"http://www.macclassics.com/cythera/tricks/rJade.htm"]teleport[/url] today?
www.magnatune.com - Magnatune: Internet record label. Wide selection of music in MP3, flac, ogg: no DRM. Legal. Artists get 50% of your money.
#2
Posted 08 September 2002 - 05:18 PM
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The e-mail of the specious is deadlier than their mail
#3
Posted 08 September 2002 - 09:01 PM
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In general, what exactly makes a game good isn't that easily
quantified - perhaps the absense of things that make it bad? - Words of Wisdom from Glenn Andreas
Where do you want to [url="http://"http://www.macclassics.com/cythera/tricks/rJade.htm"]teleport[/url] today?
www.magnatune.com - Magnatune: Internet record label. Wide selection of music in MP3, flac, ogg: no DRM. Legal. Artists get 50% of your money.
#4
Posted 08 September 2002 - 10:03 PM
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In general, what exactly makes a game good isn't that easily
quantified - perhaps the absense of things that make it bad? - Words of Wisdom from Glenn Andreas
Where do you want to [url="http://"http://www.macclassics.com/cythera/tricks/rJade.htm"]teleport[/url] today?
www.magnatune.com - Magnatune: Internet record label. Wide selection of music in MP3, flac, ogg: no DRM. Legal. Artists get 50% of your money.
#5
Posted 08 September 2002 - 10:17 PM
I.e. do with have like four stats, or do we have like 20?
I am favoring less stats, so the combat engine will not get in the way of the Role-Playing, but more intricate simulations have their merits, so lemme know...
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In general, what exactly makes a game good isn't that easily
quantified - perhaps the absense of things that make it bad? - Words of Wisdom from Glenn Andreas
Where do you want to [url="http://"http://www.macclassics.com/cythera/tricks/rJade.htm"]teleport[/url] today?
www.magnatune.com - Magnatune: Internet record label. Wide selection of music in MP3, flac, ogg: no DRM. Legal. Artists get 50% of your money.
#6
Posted 08 September 2002 - 11:27 PM
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"I hate that! Your answers are always short, precise, and utterly useless!"
"Yes."
*Unless it's Avatara, of course."
-- From the memoirs of Sundered Angel
#7
Posted 09 September 2002 - 08:02 AM
Quote
And if you had some experience doing this, that would help too. (bad memories)
Er, experiance? Heh, mostly with RPGs of my own design. I tended to favor ones with simple stats, so the math didn't get in the way of play.
On the other hand, most of the people here seem to favor more complex stats. At any rate, Ferazel and I are designing a new RPG system, and it should be finished soon, if I can get ahold of ferazel, we might be done today.
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In general, what exactly makes a game good isn't that easily
quantified - perhaps the absense of things that make it bad? - Words of Wisdom from Glenn Andreas
Where do you want to [url="http://"http://www.macclassics.com/cythera/tricks/rJade.htm"]teleport[/url] today?
www.magnatune.com - Magnatune: Internet record label. Wide selection of music in MP3, flac, ogg: no DRM. Legal. Artists get 50% of your money.
#8
Posted 09 September 2002 - 08:04 AM
It's a little program with a simple GUI. It asks you for a dice type, number of die, and the addend. You click roll, and it rolls its little internal dice. The limit for the addend or number of dice is 999.
This sounds really cool, so I'm definatly in. Perhaps I could DM "Teraknorn"...
[edit] It's up, get it [url="http://"http://homepage.mac.com/ferazel_09/DiceApp.sit"]here[/url]
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Key Part in the making of [url="http://"http://homepage.mac.com/mdwgmalc"]Xichra's Revenge[/url].
---
"Yo ho ho and a bottle of Snapple! Cap't and his Pirate Crew!
Microsoft is better than Apple! I have more software than you!" <repeat>
[This message has been edited by ferazel_09 (edited 09-09-2002).]
#9
Posted 09 September 2002 - 09:42 AM
-------------------------
Name: Ferazel (fer-ay-zell)
Race: Habnabit
Class: Rogue
-------------------------
STUFF YOU MIGHT WANT TO KNOW:
+-------------+
Height: 5' 10"
Weight: 190 lbs.
Age: 25 years old (middle age for a Habnabit; they mature quickly and the oldest recorded was 63 years old)
+-------------+
STATS:
+-------------+
Health: 14/14
Mana: 11/11
Action Points: 5
Dexterity: 7 + d12
Attack: 9 + d8 [Dagger equipped]
Defence: 7
Charm: 7
Intelligence: 6
Level: 1
XP: 0
XP Modifier: 110% of normal XP
XP until level 2: 607
XP until level 3: 1,695
GP: 110 (gold pieces are 100 copper pieces, 10 silver pieces, and 1/10th of a platinum piece. 1 GP is 2 oboli)
+-------------+
ITEMS:
+-------------+
Dagger [equipped]
Accuracy: 110%
Attack +d8
---------------
Healing Potion (1)
Uses: 2
When Used:
Health +10
+-------------+
HISTORY:
+-------------+
• GM (Bryce) gave me a dagger and healing potion
• Made this look a little better
• Re-rolled for modified stat tables.
• Added some stuff.
+-------------+
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Key Part in the making of [url="http://"http://homepage.mac.com/mdwgmalc"]Xichra's Revenge[/url].
---
"Yo ho ho and a bottle of Snapple! Cap't and his Pirate Crew!
Microsoft is better than Apple! I have more software than you!" <repeat>
[This message has been edited by ferazel_09 (edited 09-09-2002).]
[This message has been edited by ferazel_09 (edited 09-09-2002).]
[This message has been edited by ferazel_09 (edited 09-09-2002).]
[This message has been edited by ferazel_09 (edited 09-13-2002).]
#10
Posted 09 September 2002 - 10:29 AM
[edit] I;m going to focus on the character making rules, so you all have somehting to do
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In general, what exactly makes a game good isn't that easily
quantified - perhaps the absense of things that make it bad? - Words of Wisdom from Glenn Andreas
Where do you want to [url="http://"http://www.macclassics.com/cythera/tricks/rJade.htm"]teleport[/url] today?
[This message has been edited by Bryce (edited 09-09-2002).]
www.magnatune.com - Magnatune: Internet record label. Wide selection of music in MP3, flac, ogg: no DRM. Legal. Artists get 50% of your money.
#11
Posted 09 September 2002 - 11:24 AM
HP AP XP DEF DEX ATK CHR INT PSI?
++-------------+-----------------------------------------++-++
|| Human |2d10 |1d3 |100%| 1d6 |1d6 |1d8|1d6|1d6||*||
|| Habnabit |2d10 |1d3+1|110%| 2d4 |1d6 |1d6|1d6|1d8||*||
|| Elf |2d8 |2d3 |90% |1d6-1|2d3 |2d3|1d8|1d8||*||
|| Dwarf |3d8+2 |1d3 |90% |1d6+1|1d6-1|1d8|1d3|1d6||X||
|| Visitor |2d10 |1d3+1|100%| 2d4 |2d3 |2d3|1d6|1d6||X||
++-------------+-----------------------------------------++-++
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In general, what exactly makes a game good isn't that easily
quantified - perhaps the absense of things that make it bad? - Words of Wisdom from Glenn Andreas
Where do you want to [url="http://"http://www.macclassics.com/cythera/tricks/rJade.htm"]teleport[/url] today?
www.magnatune.com - Magnatune: Internet record label. Wide selection of music in MP3, flac, ogg: no DRM. Legal. Artists get 50% of your money.
#12
Posted 09 September 2002 - 04:14 PM
Quote
I think multiuser-AIM may be better suited to our needs, as the board might presnet continnuity promblems, if, for example, two people both say they attack the creture, then the GM comes along and calculates the combat and it turns out that the first attack killed the creture.
First of all, if you use the webboard it'll be slow, and you have people take turns. Once Player x's turn is resolved (including combat) player y can post their move.
Second, almost everyone here has IRC, very few people have AIM...
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"I hate that! Your answers are always short, precise, and utterly useless!"
Edit - you'd figure by now I'd be able to use UBB tags correctly.
"Yes."
[This message has been edited by Avatara (edited 09-09-2002).]
*Unless it's Avatara, of course."
-- From the memoirs of Sundered Angel
#13
Posted 09 September 2002 - 04:33 PM
Quote
Second, almost everyone here has IRC, very few people have AIM...
You do, ferazel does, Kat does, I do, Ody does, I *think* moonshadow does, cache... I don't think he does. But isn't hard to get. If mr. somebody is interested, he could get it too. I have no clue if slayer uses AIM...
Still, if we use IRC, ody will never let me hear the end of it, and will probobly insist that since I use it to play the RPG then I can use it all the time to chat, ect, which I REALLY don't want. I'd rather have it be slow and on the boards, or through multiuser ICQ, which has some good fetures...
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In general, what exactly makes a game good isn't that easily
quantified - perhaps the absense of things that make it bad? - Words of Wisdom from Glenn Andreas
Where do you want to [url="http://"http://www.macclassics.com/cythera/tricks/rJade.htm"]teleport[/url] today?
www.magnatune.com - Magnatune: Internet record label. Wide selection of music in MP3, flac, ogg: no DRM. Legal. Artists get 50% of your money.
#14
Posted 09 September 2002 - 04:35 PM
Quote
You do, ferazel does, Kat does, I do, Ody does, I *think* moonshadow does, cache... I don't think he does. But isn't hard to get. If mr. somebody is interested, he could get it too. I have no clue if slayer uses AIM...
Moonshadow does not, neither does cache at this time. Yet, all the people you mentioned have IRC (except you). Not to mention, most of us use IRC a lot more than AIM and it doesn't require installing anything special into your system, its just an application.
------------------
"I hate that! Your answers are always short, precise, and utterly useless!"
"Yes."
[This message has been edited by Avatara (edited 09-09-2002).]
*Unless it's Avatara, of course."
-- From the memoirs of Sundered Angel
#15
Posted 09 September 2002 - 04:46 PM
Unless he comes forward and promises not to use this for such reasons...
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In general, what exactly makes a game good isn't that easily
quantified - perhaps the absense of things that make it bad? - Words of Wisdom from Glenn Andreas
Where do you want to [url="http://"http://www.macclassics.com/cythera/tricks/rJade.htm"]teleport[/url] today?
www.magnatune.com - Magnatune: Internet record label. Wide selection of music in MP3, flac, ogg: no DRM. Legal. Artists get 50% of your money.
#16
Posted 09 September 2002 - 05:01 PM
If you get low participation, you might know why...
------------------
"I hate that! Your answers are always short, precise, and utterly useless!"
"Yes."
*Unless it's Avatara, of course."
-- From the memoirs of Sundered Angel
#17
Posted 09 September 2002 - 05:07 PM
Quote
I was just trying to help. *shrug*
If you get low participation, you might know why...
IRC is fine, IF ody will agree not to use it as an excuse to nag me about using IRC for other things.
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In general, what exactly makes a game good isn't that easily
quantified - perhaps the absense of things that make it bad? - Words of Wisdom from Glenn Andreas
Where do you want to [url="http://"http://www.macclassics.com/cythera/tricks/rJade.htm"]teleport[/url] today?
www.magnatune.com - Magnatune: Internet record label. Wide selection of music in MP3, flac, ogg: no DRM. Legal. Artists get 50% of your money.
#18
Posted 09 September 2002 - 05:39 PM
Quote
IRC is fine, IF ody will agree not to use it as an excuse to nag me about using IRC for other things.
Well, I won't nag while we're doing important stuff anyway...
Come on Bryce, give #cythera a chance.
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Siena College- Like Yale, only not!
"Anything is possible, except skiing through a revolving door."
#19
Posted 09 September 2002 - 10:16 PM
Quote
Well, I won't nag while we're doing important stuff anyway...
Come on Bryce, give #cythera a chance.
Done. But I am still not coming on to do anything other than handle the RPG - I said no and I mean it. IRC for me is only a vehical to run the RPG with.
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In general, what exactly makes a game good isn't that easily
quantified - perhaps the absense of things that make it bad? - Words of Wisdom from Glenn Andreas
Where do you want to [url="http://"http://www.macclassics.com/cythera/tricks/rJade.htm"]teleport[/url] today?
www.magnatune.com - Magnatune: Internet record label. Wide selection of music in MP3, flac, ogg: no DRM. Legal. Artists get 50% of your money.
#20
Posted 10 September 2002 - 09:15 AM
[url="http://"http://janus.ambrosiasw.com/~gandreas/CytheraRolePlayingGuide.html"]http://janus.ambrosi...ayingGuide.html[/url]
which gives the basics for what the roleplaying system actually used in Cythera is based on...
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Mad, Bad, and Dangerous to Know...
#21
Posted 11 September 2002 - 07:01 PM
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Finally powered by Mac OS X!
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#22
Posted 11 September 2002 - 07:26 PM
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"I hate that! Your answers are always short, precise, and utterly useless!"
"Yes."
*Unless it's Avatara, of course."
-- From the memoirs of Sundered Angel
#23
Posted 11 September 2002 - 07:27 PM
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The e-mail of the specious is deadlier than their mail
#24
Posted 11 September 2002 - 10:00 PM
[sidenote: races available are Human, Elf, Habnabit, Seldane and Dwarf. Human is well balanced, Elves are a bit smarter, and can use magic, Habnabits are quick learners and are accurate, Seldane are very smart and can attack well, and Dwarves aren't as smart and very damaging.]
------------------
Key Part in the making of [url="http://"http://homepage.mac.com/mdwgmalc"]Xichra's Revenge[/url].
---
"Yo ho ho and a bottle of Snapple! Cap't and his Pirate Crew!
Microsoft is better than Apple! I have more software than you!" <repeat>
#25
Posted 12 September 2002 - 08:38 PM
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Finally powered by Mac OS X!
"Haul your ass, Harry, but haul it slowly, or you'll sink the damn boat." -George Washington
Barbarian Films