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AE - Ship related

#51 User is offline   Slug 

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Posted 28 August 2001 - 09:05 PM

Quote

Originally posted by Pallas Athene:
Actually, 2 more things:
[list]
[*]I know that the gaitori were one of the most advanced races during the Obain/gaitor war. But the designs you're turning out look as technologically advanced as modern Ishiman/Cantharan designs. Were the gaitori _reduced_ in technology when defeated?


Yeah. When the romans were defeated by the barbarians, their legions fell, their cities burned, their civilization collapsed.

Quote

I suppose it explains a bit more, but then invalidates my argument about ConcGuns in the last post.


No, some technological advances by the romans were merely incorporated into barbarian society rather than destroyed. The Cantharans didn't fully wage a war of extermination on Gaitor, they just waged a crusade by destroyed their fleets and overthrew their governments, leaving their now "enlightened" populaces and economy relatively untouched (just setting back Gaitori advancement significantly).

Quote

Originally posted by brookeview:
The intro and ending mentions 150 years (earth time) between departure and return of the Apollo/Ares. For the crew of the Apollo/Ares it was 6 years tops from departure to return.
At least that's what the intro says


Uhm, no again. The planned trip was 300 years (150 years there, 150 years back). The Apollo got to Ishima entirely by itself, and returned to Earth with Ishiman aid, meaning it was at least 151 years from departure to return (leaving at least 1 year for a massive interstellar war + travel time + liberation of a major homeworld). If anything, I would assume 155 or 156 total. Not 6.

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Time is the best teacher, yet it kills all of it's students.
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#52 User is offline   brookeview 

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Posted 28 August 2001 - 09:19 PM

The intro says something to the effect of "Five years pass onboard the Apollo while due to Stupid Near Light Speed Time Distortion (SNLSTD) the outside world goes through 150 years" Apparently the jumpstream technology doesn't affect time like regular fast space travel.

------------------
Ares Extended: EV:NOVA started out as a plugin too...
[url="http://"http://www.ambrosiasw.com/cgi-bin/vftp/dl-redirect.pl?path=ares/scenarios&file=Earths%20Journey.sit.hqx"]Earth's Journey Back To The Stars[/url]
[url="http://"http://homepage.mac.com/brookeview2"]Earth's Journey v2.0 screen shots[/url]



[This message has been edited by brookeview (edited 08-28-2001).]
The guy with no artistic ability what so ever...

Ares plugins to date: Earth's Journey Back To The Stars, Scenario Contest and Cantharan vs. Ishiman.
Ares plugins in development: Star Trek: Ares, Viva La Resistance.

#53 User is offline   Slug 

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Posted 28 August 2001 - 09:46 PM

Quote

Originally posted by brookeview:
The intro says something to the effect of "Five years pass onboard the Apollo while due to...   blah blah blah blah ...istortion (SNLSTD) the outside world goes through 150 years" Apparently the jumpstream technology doesn't affect time like regular fast space travel.


It's called relativity. My point still stands.

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Time is the best teacher, yet it kills all of it's students.
[image removed]

#54 User is offline   brookeview 

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Posted 28 August 2001 - 10:00 PM

Oh I see. Your time is all based on the outside world not the crew of the Ares. The Ares crew exprinacend around 5 to 7 years... I think.

I knew it started with an "R" but couldn't think of the word...

------------------
Ares Extended: EV:NOVA started out as a plugin too...
[url="http://"http://www.ambrosiasw.com/cgi-bin/vftp/dl-redirect.pl?path=ares/scenarios&file=Earths%20Journey.sit.hqx"]Earth's Journey Back To The Stars[/url]
[url="http://"http://homepage.mac.com/brookeview2"]Earth's Journey v2.0 screen shots[/url]
The guy with no artistic ability what so ever...

Ares plugins to date: Earth's Journey Back To The Stars, Scenario Contest and Cantharan vs. Ishiman.
Ares plugins in development: Star Trek: Ares, Viva La Resistance.

#55 User is offline   Joveia 

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Posted 29 August 2001 - 01:27 AM

50
100
150
200
250
300
350
400
450
800=transport
700=assault transport

These are the ship numbers. Every race in AE will have ships that correspond to these numbers. You are however, allowed to call the ships anything that you want.

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There are only 3 kinds of people: those who can count, and those who can't.
There are only 3 kinds of people; those who can count, and those who can't.

#56 User is offline   Pallas Athene 

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Posted 29 August 2001 - 08:46 AM

Quote

Originally posted by Slug:
Yeah. When the romans were defeated by the barbarians, their legions fell, their cities burned, their civilization collapsed.



By "Barbarians" you're referring to the Cantharans, not the Obish, right?
:menacing glare:

Quote

Originally posted by Joveia:
50(EVAT)
100(Fighter)
150(Schooner)
200(Cruiser)
250(HVC)
300(Gunship)
350(Frigate)
400(HVD)
450(Carrier)
800=transport
700=assault transport

These are the ship numbers.  Every race in AE will have ships that correspond to these numbers.  You are however, allowed to call the ships anything that you want.



At least have the courtesy to equate them to current Ares ships - what's been filled in above is what I'm assuming you meant. I think we should stick to the original as closely as possible, however. Since some have irregular numbers, I've tried rounding them out to 25.

------------------
"Once, just once, I'd like to be able to land somewhere and say, 'Behold, I am the Archangel Gabriel.'"
"I fail to see the humor in that situation, Doctor."
"Naturally. You could hardly claim to be an angel with those pointed ears, Mister Spock. But say you landed someplace with a pitchforkŅ"

#57 User is offline   Joveia 

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Posted 30 August 2001 - 04:27 AM

These are the ship classes, with equatives to Ares ships

50=fighter
100=bomber
150=schooner
200=cruiser
250=escort
300=gunship
350=carrier
400=HVD
450=Battleship

And you know the others.

------------------
There are only 3 kinds of people: those who can count, and those who can't.
There are only 3 kinds of people; those who can count, and those who can't.

#58 User is offline   Slug 

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Posted 30 August 2001 - 07:03 PM

Quote

Originally posted by Pallas Athene:
By "Barbarians" you're referring to the Cantharans, not the Obish, right?
:menacing glare:


Well, even though Obain was barbarian at the time, they did not conquer Gaitor.

------------------
Time is the best teacher, yet it kills all of it's students.
[image removed]

#59 User is offline   Joveia 

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Posted 03 September 2001 - 05:24 AM

I'm sorry to say this but AE has been pushed further and further down my list of priorities and I cannot now in good faith qualify for Project Coordinator. I'm not sure who to hand it over to, but I think Slug or Brookeview would be a good idea. Do you, either of you, wish to lead our project while I'm away?

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There are only 3 kinds of people: those who can count, and those who can't.
There are only 3 kinds of people; those who can count, and those who can't.

#60 User is offline   brookeview 

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Posted 03 September 2001 - 09:33 AM

Well I'm honored but I'm not sure if I'm a good choice for project leader. Slug has much more experience than me at this kind of thing. If he declines I will take the position.

------------------
Ares Extended: EV:NOVA started out as a plugin too...
[url="http://"http://www.ambrosiasw.com/cgi-bin/vftp/dl-redirect.pl?path=ares/scenarios&file=Earths%20Journey.sit.hqx"]Earth's Journey Back To The Stars[/url]
[url="http://"http://homepage.mac.com/brookeview2"]Earth's Journey v2.0 screen shots[/url]
The guy with no artistic ability what so ever...

Ares plugins to date: Earth's Journey Back To The Stars, Scenario Contest and Cantharan vs. Ishiman.
Ares plugins in development: Star Trek: Ares, Viva La Resistance.

#61 User is offline   Slug 

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Posted 03 September 2001 - 04:34 PM

Sure, I'll keep the seat warm while you're away, Joveia. I'll need all your files.

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Time is the best teacher, yet it kills all of it's students.
[image removed]

#62 User is offline   Pallas Athene 

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Posted 04 September 2001 - 10:05 AM

All the ones related to AE, that is Posted Image

I assume, now, that the races proposed by myself were accepted? There has been nothing to the contrary. I still maintain that my ship classes are better; this is not a TC (Although elements of it may seem that way) so we should stick to Ares on the class #s. However, I'll put in some revisions:
10. EVAT
50. Fighter
100. Bomber
150. Schooner
200. Cruiser
250. HVCruiser
300. Gunship
350. Frigate
450. HVD
500. Carrier
550. Battleship
800. Transport
750. Cargo Ship
850. Engineer Pod
900. Assault Transport
1000. Station

I'll manage the Cargo Ship; I have my own ideas about it. As for the others, I think we should have some diverse Stations for use, and all of the other ships listed are either
A) On your list
:P Left out on your list when they should be there (EPod, Station) or
C) Worth adding (Frigate, Cargo Ship)

Concept notes on the Frigate:
At present, the only Capship Classes (Rock, Paper, Scissors) are the Carrier and the Battleship, both of which are large and expensive. I propose that the Frigate be a smaller Capship, based on a moderated turret weapon (Say, a RPKB turret for Ishima) with smaller forward-facing weapons (An F-Pulse and 20 CMissiles).

------------------
"Once, just once, I'd like to be able to land somewhere and say, 'Behold, I am the Archangel Gabriel.'"
"I fail to see the humor in that situation, Doctor."
"Naturally. You could hardly claim to be an angel with those pointed ears, Mister Spock. But say you landed someplace with a pitchforkŅ"

#63 User is offline   Slug 

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Posted 04 September 2001 - 11:14 AM

Sorry, I was unaware you were on the project, Pallas.

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Time is the best teacher, yet it kills all of it's students.
[image removed]

#64 User is offline   brookeview 

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Posted 04 September 2001 - 03:42 PM

Looks good to me Pallas. What do you envision the 550 to be? What about Gateships? Were the Gaitori advanced enough to have one? A great way to being down a Galactic empire would be to lure its Gateship to destruction...

On the weapons front I don't think the Gaitori should have the Atomic Pulse in their set of weapons. My reasoning is that it is stated that the AP guns were converted from mining equipment. The Gaitori would have more powerful weapons than converted mining equipment I would think.

------------------
Ares Extended: EV:NOVA started out as a plugin too...
[url="http://"http://www.ambrosiasw.com/cgi-bin/vftp/dl-redirect.pl?path=ares/scenarios&file=Earths%20Journey.sit.hqx"]Earth's Journey Back To The Stars[/url]
[url="http://"http://homepage.mac.com/brookeview2"]Earth's Journey v2.0 screen shots[/url]

[This message has been edited by brookeview (edited 09-04-2001).]
The guy with no artistic ability what so ever...

Ares plugins to date: Earth's Journey Back To The Stars, Scenario Contest and Cantharan vs. Ishiman.
Ares plugins in development: Star Trek: Ares, Viva La Resistance.

#65 User is offline   Joveia 

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Posted 06 September 2001 - 06:39 AM

Leave my ship classes alone Pallas.

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There are only 3 kinds of people: those who can count, and those who can't.
There are only 3 kinds of people; those who can count, and those who can't.

#66 User is offline   Mag Steelglass 

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Posted 08 September 2001 - 12:08 AM

Well, I'm not actually on the project with you guys, but I think you might want to consider adding a standard destroyer ship class, because only having heavy destroyers has always seemed odd to me. However, you are completely free to ignore my suggestion.

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"You never know where your most useful help will come from."

#67 User is offline   Pallas Athene 

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Posted 08 September 2001 - 10:36 AM

Quote

Originally posted by Slug:
Sorry, I was unaware you were on the project, Pallas.



I'm not one of the more active members, but I _was_ the one that proposed it Posted Image

Joveia: Why _should_ I leave them alone? You leave out ship classes and change the numbering system to one that's unfamiliar. Seems impractical.

Mag: Yes, I suppose it is. My explanation of it is that Light Destroyers are used for Civilian ships, but then that's only conjecture and not a certainty.

------------------
"Once, just once, I'd like to be able to land somewhere and say, 'Behold, I am the Archangel Gabriel.'"
"I fail to see the humor in that situation, Doctor."
"Naturally. You could hardly claim to be an angel with those pointed ears, Mister Spock. But say you landed someplace with a pitchforkŅ"

#68 User is offline   Slug 

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Posted 08 September 2001 - 11:50 PM

Please, Pallas, we don't bug you in your M:Inv topics...

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Time is the best teacher, yet it kills all of it's students.
[image removed]

#69 User is offline   Joveia 

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Posted 09 September 2001 - 08:37 AM

Impractical? I'll show you impractical!

*You left out the bomber in your ship class. Like it or not, the bomber is going to be in Ae.
*In my version, all the ships have standard spaces between them of exactly 50 points, starting from 50. Yours are all over the place.
*I did not leave out the extra special ship classes such as the cargo ship, but that is because I tried to outline the direct combat warships of AE. If you want to introduce a special ship, you do it by putting the idea on the table first.

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There are only 3 kinds of people: those who can count, and those who can't.
There are only 3 kinds of people; those who can count, and those who can't.

#70 User is offline   Pallas Athene 

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Posted 09 September 2001 - 11:43 AM

Quote

Originally posted by Slug:
Please, Pallas, we don't bug you in your M:Inv topics...



Well then, you aren't on the M:Inv team. I proposed AE, I volunteered, so I'm entitled to a little input, aren't I?

Quote

Originally posted by Joveia:
Impractical?  I'll show you impractical!

*You left out the bomber in your ship class.  Like it or not, the bomber is going to be in Ae.
*In my version, all the ships have standard spaces between them of exactly 50 points, starting from 50.  Yours are all over the place.



Joveia: Did you read my revised version? The bomber is ID 100, and they're all spaced out by 50...
[*]EVAT is 10
[*]Combat Ship Classes range from 50 to 550, at intervals of 50 (Discounting Escort's 400)
[*]Non-combat Range from 750 to 900 at intervals of 50
[*]Station is 1000
Read it, you'll see.

Quote

Originally posted by Joveia:
*I did not leave out the extra special ship classes such as the cargo ship, but that is because I tried to outline the direct combat warships of AE.  If you want to introduce a special ship, you do it by putting the idea on the table first.



The Cargo Ship, the Engineer Pod, and the Station were all present in the original. If you feel it's necessary to propose them, I suppose that's your opinion, but I see no reason to.

------------------
"Once, just once, I'd like to be able to land somewhere and say, 'Behold, I am the Archangel Gabriel.'"
"I fail to see the humor in that situation, Doctor."
"Naturally. You could hardly claim to be an angel with those pointed ears, Mister Spock. But say you landed someplace with a pitchforkŅ"

#71 User is offline   Slug 

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Posted 09 September 2001 - 12:16 PM

Quote

Originally posted by Pallas Athene:
Well then, you aren't on the M:Inv team. I proposed AE, I volunteered, so I'm entitled to a little input, aren't I?


Many people proposed AE. You could say I was the one who origionally invented it because of Before They Sailed, which was cancelled.

Joveia doesn't want his ship classees messed around with, and I don't need any help from you. If we need a second Hera master to work on the project, we will let you know.

Untill then,
Slug

------------------
Time is the best teacher, yet it kills all of it's students.
[image removed]

#72 User is offline   Pallas Athene 

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Posted 09 September 2001 - 04:23 PM

In this current incarnation, I proposed it, and in its original incarnation, I would give credit to Vegeta.

I assume then that you're using executive power to kick me off the team? You are, you know. Don't try and say anything about how you were on the AE team first. While you may have been the first to declare your dedication:
[url="http://"http://www.AmbrosiaSW.com/webboard/Forum13/HTML/000290.html"]http://www.AmbrosiaS...TML/000290.html[/url]
I don't think that anyone would say you were the first to dedicate yourself to the AE project:
[url="http://"http://www.AmbrosiaSW.com/webboard/Forum13/HTML/000286.html"]http://www.AmbrosiaS...TML/000286.html[/url]

As for the ship classes, what's wrong with using mine as opposed to his? It has about 4 more ship classes, and then that's the extent of the changes. See the bottom of the post for the lists of ship classes and the differences. Italicized items differ only in the numbers, and the bold items are ship classes which are absent in the other list.


I'll finish this off with a challenge to you: Give me one justifiable reason why I shouldn't help on AE.
I haven't seen one so far.

---------------------------------------
Joveia:
50=fighter
100=bomber
150=schooner
200=cruiser
250=escort
300=gunship
350=carrier
400=HVD
450=Battleship

800=transport
700=assault transport

Mine:
10. EVAT
50. Fighter
100. Bomber
150. Schooner
200. Cruiser
250. HVCruiser
300. Gunship
350. Frigate
450. HVD
500. Carrier
550. Battleship

750. Cargo Ship
800. Transport
850. Engineer Pod
900. Assault Transport
1000. Station

Differences:
His uses the Escort, and Mine uses an HVC and leaves the Escort's 400 blank.
Mine add a Frigate, an Engineering Pod, a Cargo Ship, and a Station.
Joveia's Combat ships range up to 450 whereas mine go up to 550

------------------
"Once, just once, I'd like to be able to land somewhere and say, 'Behold, I am the Archangel Gabriel.'"
"I fail to see the humor in that situation, Doctor."
"Naturally. You could hardly claim to be an angel with those pointed ears, Mister Spock. But say you landed someplace with a pitchforkŅ"

[This message has been edited by Pallas Athene (edited 09-24-2001).]

#73 User is offline   spacecowboy 

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Posted 09 September 2001 - 06:57 PM

Sorry if I offend anybody by this post, but that's just tough. I'm an American citizen and I am operating under the protection of the First Amendment of the Consitution of the United States. So there. That said:

The little teaser plugs that Count Altair has released look interesting. Ship designs are pretty cool. Haven't played them yet, but I'm going to in a while.

Y'all don't need a storywriter/weapons designer, do you? Just wanted to make sure, since I'm very, very good at writing, and I like making things that go boom in games (and I'm pretty good at it, too). Don't know everything about Ares, but I sure learn fast. And I'm just the creative sort of person Posted Image.

And Slug's graphics look great. If you wouldn't mind taking my two credits of advice, you should release a full teaser plug: something like Space Race: The Musical, but with the newest Ishiman and Gaitori sprites and ships used. Post it on the Add-On Files page, get some hype built up, and maybe a few more people involved. No offense, Slug, Count Altair, or anybody else working on this, but: the more people, the better. Get some good communication going between about a full dozen people, and this plug'll be done in no time. And it'll be an exceptionally good plug.

------------------
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#74 User is offline   Pallas Athene 

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Posted 09 September 2001 - 09:15 PM

Quote

Originally posted by spacecowboy:
No offense, Slug, Count Altair, or anybody else working on this, but: the more people, the better.  Get some good communication going between about a full dozen people, and this plug'll be done in no time.  And it'll be an exceptionally good plug.



Good, I didn't have to say this myself.

Like it or not, people _are_ going to leave the team at some point, for any of a million reasons. If you try and keep the plug to an exclusive group (say, Slug and Joveia alone) then the probabilities of a plug of AE's magnitude getting finished are pretty small, given that it's generally a side project. And if you deny input (from me for example, or spacecowboy) then the probabilities of it being a _good_ plug are just as small.

I wouldn't say that a dozen people would be a good idea; it might be a bit too hard to coordinate efforts. But somewhere between 4 and 6 would work pretty well.

------------------
"Once, just once, I'd like to be able to land somewhere and say, 'Behold, I am the Archangel Gabriel.'"
"I fail to see the humor in that situation, Doctor."
"Naturally. You could hardly claim to be an angel with those pointed ears, Mister Spock. But say you landed someplace with a pitchforkŅ"

#75 User is offline   brookeview 

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Posted 09 September 2001 - 09:34 PM

Way to say it spacecowboy. If I were a mod your karma would be going up right now...

Now come on people lets talk about things like a team instead of just giving these one to three word answers. If you don't agree with someone take the time to tell them why.


------------------
Ares Extended: EV:NOVA started out as a plugin too...
[url="http://"http://www.ambrosiasw.com/cgi-bin/vftp/dl-redirect.pl?path=ares/scenarios&file=Earths%20Journey.sit.hqx"]Earth's Journey Back To The Stars[/url]

[url="http://"http://homepage.mac.com/brookeview2"]Earth's Journey v2.0 screen shots[/url]

[This message has been edited by brookeview (edited 09-09-2001).]
The guy with no artistic ability what so ever...

Ares plugins to date: Earth's Journey Back To The Stars, Scenario Contest and Cantharan vs. Ishiman.
Ares plugins in development: Star Trek: Ares, Viva La Resistance.

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