AE - Ship related
#26
Posted 24 August 2001 - 03:23 PM
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Creator of the great new plugin for ares "Earth's Journey Back To The Stars". And a member of the Ares Extended Team.
[This message has been edited by brookeview (sig edited 08-22-2001).]
Ares plugins to date: Earth's Journey Back To The Stars, Scenario Contest and Cantharan vs. Ishiman.
Ares plugins in development: Star Trek: Ares, Viva La Resistance.
#27
Posted 24 August 2001 - 03:45 PM
How do we balance the plug? Just give %-wise suggestions on these:
Salrilians vs. Audemed
Boodan War/Cantharan Crusades
Obish/gaitori War
UNS Ares
I'd say around 15%-30%-20%-35% would work out pretty well.
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"Once, just once, I'd like to be able to land somewhere and say, 'Behold, I am the Archangel Gabriel.'"
"I fail to see the humor in that situation, Doctor."
"Naturally. You could hardly claim to be an angel with those pointed ears, Mister Spock. But say you landed someplace with a pitchforkŅ"
#28
Posted 24 August 2001 - 07:05 PM
I'm not even sure the Cantharans will have cloaking technology. If NL didn't mention anything of the sort to Slug, then I plan on making cloaking technology a new-fangled thing that will appear near the middle of the plugin. How's that sound .
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There are only 3 kinds of people: those who can count, and those who can't.
#29
Posted 24 August 2001 - 08:12 PM
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Creator of the great new plugin for ares "Earth's Journey Back To The Stars". And a member of the Ares Extended Team.
[This message has been edited by brookeview (sig edited 08-22-2001).]
Ares plugins to date: Earth's Journey Back To The Stars, Scenario Contest and Cantharan vs. Ishiman.
Ares plugins in development: Star Trek: Ares, Viva La Resistance.
#30
Posted 24 August 2001 - 09:05 PM
As to energy itselt, it will play a more substantial role in Ares battles.
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There are only 3 kinds of people: those who can count, and those who can't.
#31
Posted 24 August 2001 - 10:21 PM
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Creator of the great new plugin for ares "Earth's Journey Back To The Stars". And a member of the Ares Extended Team.
[This message has been edited by brookeview (sig edited 08-22-2001).]
Ares plugins to date: Earth's Journey Back To The Stars, Scenario Contest and Cantharan vs. Ishiman.
Ares plugins in development: Star Trek: Ares, Viva La Resistance.
#32
Posted 24 August 2001 - 10:25 PM
Does that make sense?
How do you plan to make energy play a bigger role?
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Creator of the great new plugin for ares "Earth's Journey Back To The Stars". And a member of the Ares Extended Team.
[This message has been edited by brookeview (sig edited 08-22-2001).]
[This message has been edited by brookeview (edited 08-24-2001).]
Ares plugins to date: Earth's Journey Back To The Stars, Scenario Contest and Cantharan vs. Ishiman.
Ares plugins in development: Star Trek: Ares, Viva La Resistance.
#33
Posted 25 August 2001 - 01:19 AM
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Edit your signature, please, that (sig edited) stuff is unnecessary.
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There are only 3 kinds of people: those who can count, and those who can't.
#34
Posted 25 August 2001 - 09:21 PM
So how do you plan to make energy more important? It sounds like a good idea whatever it is.
I'll create a quick demo of those two types of energy drain cloaks tomorrow sometime.
[edit]I actually misspelled a word even with Omniweb's very helpful spell checking[/edit]
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EVN started out as a plugin too...
[url="http://"http://www.ambrosiasw.com/cgi-bin/vftp/dl-redirect.pl?path=ares/scenarios&file=Earths%20Journey.sit.hqx"]Earth's Journey Back To The Stars[/url]
[url="http://"http://homepage.mac.com/brookeview2"]My download page[/url]
[This message has been edited by brookeview (edited 08-25-2001).]
Ares plugins to date: Earth's Journey Back To The Stars, Scenario Contest and Cantharan vs. Ishiman.
Ares plugins in development: Star Trek: Ares, Viva La Resistance.
#35
Posted 25 August 2001 - 09:53 PM
I don't know how to avoid all the multitude of energy blobs that would be created, can someone help me here?
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There are only 3 kinds of people: those who can count, and those who can't.
#36
Posted 25 August 2001 - 10:57 PM
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I don't know how to avoid all the multitude of energy blobs that would be created, can someone help me here?
Sure. Make them expire instantly. That way AI ships won't behave so retardedly when something is destroyed.
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Time is the best teacher, yet it kills all of it's students.
#37
Posted 26 August 2001 - 06:55 AM
As for the cloaking, here's what's necessary:
Quote
-Standard Actions (Destroy)
Cloaked Ship. Special Weapon: Decloak. Build Flags: --C-
-Standard Actions (Destroy)
-Periodic 4/Range 3/Activate Action:
- Create 1 GHOSTIMG distance range 100
- Energy -250 (assuming the x10 energy addition)
Ghost Image: Invisible, No Weapons, Hated, CantBeCollided, Expires in 20
By Cloak, I mean "Alter BaseType to Cloaked Ship," and the opposite for Decloak
The two main weapons of the ship come in two variants - normal and a reflexive Decloak which is used, of course, only on the Cloaked Ship.
All weapon projectiles (ALL) have the following added to their collide action:
--Die Expire, Nonreflexive, Build Flags --C-
Since I first came up with this idea, I've gotten how to do it pretty well set down. What's above should do everything you need.
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"Once, just once, I'd like to be able to land somewhere and say, 'Behold, I am the Archangel Gabriel.'"
"I fail to see the humor in that situation, Doctor."
"Naturally. You could hardly claim to be an angel with those pointed ears, Mister Spock. But say you landed someplace with a pitchforkŅ"
#38
Posted 26 August 2001 - 08:45 AM
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EVN started out as a plugin too...
[url="http://"http://www.ambrosiasw.com/cgi-bin/vftp/dl-redirect.pl?path=ares/scenarios&file=Earths%20Journey.sit.hqx"]Earth's Journey Back To The Stars[/url]
[url="http://"http://homepage.mac.com/brookeview2"]My download page[/url]
Ares plugins to date: Earth's Journey Back To The Stars, Scenario Contest and Cantharan vs. Ishiman.
Ares plugins in development: Star Trek: Ares, Viva La Resistance.
#40
Posted 26 August 2001 - 06:33 PM
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EVN started out as a plugin too...
[url="http://"http://www.ambrosiasw.com/cgi-bin/vftp/dl-redirect.pl?path=ares/scenarios&file=Earths%20Journey.sit.hqx"]Earth's Journey Back To The Stars[/url]
[url="http://"http://homepage.mac.com/brookeview2"]My download page[/url]
Ares plugins to date: Earth's Journey Back To The Stars, Scenario Contest and Cantharan vs. Ishiman.
Ares plugins in development: Star Trek: Ares, Viva La Resistance.
#41
Posted 27 August 2001 - 05:36 AM
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There are only 3 kinds of people: those who can count, and those who can't.
#42
Posted 27 August 2001 - 06:41 AM
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Ares Extended: EV:NOVA started out as a plugin too...
[url="http://"http://www.ambrosiasw.com/cgi-bin/vftp/dl-redirect.pl?path=ares/scenarios&file=Earths%20Journey.sit.hqx"]Earth's Journey Back To The Stars[/url]
[url="http://"http://homepage.mac.com/brookeview2"]Earth's Journey v2.0 screen shots[/url]
Ares plugins to date: Earth's Journey Back To The Stars, Scenario Contest and Cantharan vs. Ishiman.
Ares plugins in development: Star Trek: Ares, Viva La Resistance.
#43
Posted 27 August 2001 - 02:16 PM
Quote
Slug, what are those things at the rear that don't appear to be attached?
Engines
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There is no such ship as the Gaitori frigate. Slug, I thought I told you not to make up your own ship classes!
why not?
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Time is the best teacher, yet it kills all of it's students.
#45
Posted 28 August 2001 - 01:32 AM
Because Slug, AE isn't like your average TC. We'll keep to NL's style of ship making as best we can.
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There are only 3 kinds of people: those who can count, and those who can't.
#46
Posted 28 August 2001 - 11:58 AM
I think that the addition of a few ship classes is entirely justified - if I'm thinking along the same timelines, the period we're dealing with has to be at least 100 years. Now, if we were to parallel technological development with the past century (and I believe technology increase is exponential, indicating a higher difference between the two) we can notice a couple things:
1) "Motorized Carriages" are much more primitive than modern cars
2) Biplanes differ largely from 747s
3) Horse-drawn canal boats have been replaced by motorized boats
Now, we haven't been particularly sentimental about keeping the same names, so I don't see why any Ares-based races would be. If we choose ship classes that imply lesser technological periods on Earth, it adds to the effect instead of decreasing it. Frigate is a perfectly good ship class to add.
As for ship classes, why not just get a list down right here. If there's one missing that should be standardized, copy the list and add it.
10. EVAT
100. Fighter
200. Cruiser
225. Schooner
250. HVCruiser
300. Gunship
350. Frigate
450. HVD
500. Carrier
550. Battleship
800. Transport
825. Cargo Ship
850. Engineer Pod
860. Assault Transport
1000. Station
-You may question the Cargo Ship and the Station at first. However, 5 races already
-have what I consider a "Station": Aud Inhibitor, Sal Battlestation, Obish Shipyard,
-Gaitori Habitat, Human Outpost. The Cargo Ships could be used to create a trade
-aspect to the game (Hyperiums) and also for spatial construction.
Not included:
325. Astrominer
400. Escort
575. Gateship
600. Defense Drone
810. Research Vessel
As for Standardized Races:
100. Ishiman
200. Cantharan
300. Gaitori
400. Obish
600. Salrilian
700. Audemedon
900. Human
1200. "Los Ran"
Not Included:
500. Bazidanese
800. Elejeetian (Definitely Open to discussion)
1000. Zerbilites (Not Open to discussion)
1100. Grolk
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"Once, just once, I'd like to be able to land somewhere and say, 'Behold, I am the Archangel Gabriel.'"
"I fail to see the humor in that situation, Doctor."
"Naturally. You could hardly claim to be an angel with those pointed ears, Mister Spock. But say you landed someplace with a pitchforkŅ"
#47
Posted 28 August 2001 - 03:30 PM
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Ares Extended: EV:NOVA started out as a plugin too...
[url="http://"http://www.ambrosiasw.com/cgi-bin/vftp/dl-redirect.pl?path=ares/scenarios&file=Earths%20Journey.sit.hqx"]Earth's Journey Back To The Stars[/url]
[url="http://"http://homepage.mac.com/brookeview2"]Earth's Journey v2.0 screen shots[/url]
Ares plugins to date: Earth's Journey Back To The Stars, Scenario Contest and Cantharan vs. Ishiman.
Ares plugins in development: Star Trek: Ares, Viva La Resistance.
#48
Posted 28 August 2001 - 07:39 PM
Quote
It has to be at least 300 years. The Apollo/Ares had a round trip of 150 years from Earth and back. Besides we have to be able to explain why new ship classes don't exist in the original storyline.
You're touching on an old subject of debate. Some people have always believed that Earth was taken almost immediately after the Apollo's departure, while some believe that it was 50 or fewer. I happen to be a student of the latter theory. If the Lalande situation was so urgent when the Ares Crew got there, the Lalande system obviously couldn't have been taken too long before the arrival. Also, in Beta Pictoris, the Cantharans obviously didn't have a good hold on the system, as a single Carrier + Transports was able to take a planet and the Power Station.
As for why they don't exist anymore, they've simply been outdated. Why not place largely concussive weapons on Frigates - if I've got my memory in order, then it can be argued that weapons such as the ConcPellet used to reign supreme in space combat.
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"Once, just once, I'd like to be able to land somewhere and say, 'Behold, I am the Archangel Gabriel.'"
"I fail to see the humor in that situation, Doctor."
"Naturally. You could hardly claim to be an angel with those pointed ears, Mister Spock. But say you landed someplace with a pitchforkŅ"
#49
Posted 28 August 2001 - 07:49 PM
- I know that the gaitori were one of the most advanced races during the Obain/gaitor war. But the designs you're turning out look as technologically advanced as modern Ishiman/Cantharan designs. Were the gaitori _reduced_ in technology when defeated? I suppose it explains a bit more, but then invalidates my argument about ConcGuns in the last post.
- I still haven't gotten any responses on storyline percentages. I think we should establish here and now how about long we're going to be spending on each little aspect of the story.
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"Once, just once, I'd like to be able to land somewhere and say, 'Behold, I am the Archangel Gabriel.'"
"I fail to see the humor in that situation, Doctor."
"Naturally. You could hardly claim to be an angel with those pointed ears, Mister Spock. But say you landed someplace with a pitchforkŅ"
#50
Posted 28 August 2001 - 08:30 PM
At least that's what the intro says
Very good points. I would think that the Cantharan took and adapted the Gaitori's weapons for themselfs leaving the Gaitori to develop less advance weapons with their now limited resources. At least that's what I would do if I were the Cantharan.
As for story line I don't seem to have any say (not really anyway) on what goes on...
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Ares Extended: EV:NOVA started out as a plugin too...
[url="http://"http://www.ambrosiasw.com/cgi-bin/vftp/dl-redirect.pl?path=ares/scenarios&file=Earths%20Journey.sit.hqx"]Earth's Journey Back To The Stars[/url]
[url="http://"http://homepage.mac.com/brookeview2"]Earth's Journey v2.0 screen shots[/url]
Ares plugins to date: Earth's Journey Back To The Stars, Scenario Contest and Cantharan vs. Ishiman.
Ares plugins in development: Star Trek: Ares, Viva La Resistance.