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Ask Slug

#26 User is offline   EMINEM 

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Posted 07 September 2000 - 06:37 PM

Ah dont tell them go to [url="http://"http://www.ambrosiaSW.com/support/"]http://www.ambrosiaSW.com/support/[/url] and read what it says!
Oh im taking this one i dont think he wants to slug wants to be bothered by these question!

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ITS HERE ARES WEBBOARD ONE HOTLINE(for more detales go to the topic called its here and read it)!
(if this Sarilian Carriers a-rocken dont come a-knoking)
(1-2-3-the devels after me-4-5-6-hes always throwing sticks-7-8-9-he misses every time)
(Devels Shack)
E |/| I || E |/
"Its imposible"

Time till impact:Never

#27 User is offline   Mag Steelglass 

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Posted 07 September 2000 - 07:00 PM

Eminem, your REALLY need to work on your typing...

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"I can ail what cures you."

#28 User is offline   Avatara 

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Posted 07 September 2000 - 07:04 PM

Or at least edit the spelling after you post...

------------------
"Sometimes I get confused whether I'm posting on ATT or in the War Room. But then I remind myself: If it's moderators acting scatter-brained and foolish, then it's the War Room*.

*Unless it's Avatara, of course."
-- From the memoirs of Sundered Angel

#29 User is offline   Mag Steelglass 

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Posted 07 September 2000 - 07:18 PM

Hey, Slug:

How many human fighters, minimum, does it take to kill the gateship? With them all being piloted by the AI, of course...

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"I can ail what cures you."

#30 User is offline   EMINEM 

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Posted 07 September 2000 - 07:47 PM

Hmm i once did this seneryo and geuss what...
ONE olny one cause the others maybe dammaged the thing or it could be dammaged some other way...and just one finnised it off!

------------------
ITS HERE ARES WEBBOARD ONE HOTLINE(for more detales go to the topic called its here and read it)!
(if this Sarilian Carriers a-rocken dont come a-knoking)
(1-2-3-the devels after me-4-5-6-hes always throwing sticks-7-8-9-he misses every time)
(Devels Shack)
E |/| I || E |/
"Its imposible"

Time till impact:Never

#31 User is offline   Mag Steelglass 

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Posted 07 September 2000 - 09:34 PM

I mean a healthy gateship. And the others were needed if they damaged it. There also has to be at least two firing on it at a time, because of the electronic jammer...

And has anybody noticed how the Ares icon is gone? Or is it just my computer not liking me again?

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"I can ail what cures you."

#32 User is offline   Avatara 

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Posted 07 September 2000 - 09:36 PM

I think its your computer... And it would probably take more than two fighters to take out a fully shielded gateship. The one that is being jammed could be taken out fairly easily, leaving the other to the electro jam.
"Sometimes I get confused whether I'm posting on ATT or in the War Room. But then I remind myself: If it's moderators acting scatter-brained and foolish, then it's the War Room*.

*Unless it's Avatara, of course."
-- From the memoirs of Sundered Angel

#33 User is offline   Slug 

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Posted 07 September 2000 - 10:10 PM

I can't answer that question. I can send waves of 200 ships each (the number I can reach 'till I hit the maximum ship limit), but they hardly dent the thing.

It takes about 64 (I lost count) waves of 200 fighters each to make it retreat.

------------------
I do not suffer from insanity
I enjoy every minute of it


-Cantharan Commodore za'Grom
After the capture of Earth
[image removed]

#34 User is offline   EMINEM 

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Posted 08 September 2000 - 08:05 PM

OK heres my question:
U see i have this sprite and its 6 by 6(36)and so when i enter it in and then prevew the animation it goes quite smoth and with no bumps!
but then when i play with that sprite(dering a game)it squrews up like when its at around 270° it all the sudden stops going right and the amer turns and it doesn't then when i go back to 0°(either way,left or right) it goes back to the good way…help!
Oh does this have any hitng to do with the rotation resolation(under speacha on any ship)
PLEASE Respon!

------------------
ITS HERE ARES WEBBOARD ONE HOTLINE(for more detales go to the topic called its here and read it)!
(if this Sarilian Carriers a-rocken dont come a-knoking)
(1-2-3-the devels after me-4-5-6-hes always throwing sticks-7-8-9-he misses every time)
(Devels Shack)
E I/I I II E I/I«««««««««««see i fixed it:)
"Its imposible"

Time till impact:Never

#35 User is offline   Slug 

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Posted 08 September 2000 - 08:48 PM

Easy: Change the rotation resolution (in the special section) from it's default (15) to 10

------------------
I do not suffer from insanity
I enjoy every minute of it


-Cantharan Commodore za'Grom
After the capture of Earth
[image removed]

#36 User is offline   Zell 

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Posted 10 September 2000 - 01:23 PM

Ok here goes...

I'm making a mod which allows to play as another race (That race will not be named for good reasons) and on the first mission I want to have a ship entering a jumpgate at the end like on mission 13 on Ares. After destroying 3 relay stations, a ship should go through the jumpgate, but it doesnt work. Can you help me Slug?

Zell

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-------------------------
Shoot!There goes my...
(BANG)
Oops!I didnt do it, nobody saw me do it, You can prove anythin...
(BANG)

#37 User is offline   Slug 

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Posted 10 September 2000 - 01:55 PM

Ok, make three seperate conditions (one for each station) so that:

If initial object # (station 1) Doesn't exist changescore 1/1 by 1
If initial object # (station 2) Doesn't exist changescore 1/1 by 1
If initial object # (station 3) Doesn't exist changescore 1/1 by 1

So when each of the three stations is killed, counter 1/1 is added to by one. When all three are dead, the counter 1/1 would be at 3.

Now make another condition:

If counter 1/1 * 3 then:
- assume initial object # (The ship you want to go through)
- create object JumpgateEffect (or JumpgateEffect Large if it's a big ship)
- Land at 32 (the speed a transport lands)

If the Audemedon Ship you want to jump out is large, you can increase the LandAt speed to, say 100.

Now if you want the ship to set a course to somewhere (eg: a jumpgate buoy) then make the following condition:

If counter 1/1 * 3 then:
- assume initial object # (the ship you want to go through)
- set course # (the object # of the destination [eg: a jumpgate buoy])

Now make another condition:

If subject (put the ship number in the subject field) is within 50000 (The distance a transport is from a planet when it begins to land) pixels squared of direct object (put destination [eg: jumpgate buoy] number in direct object field)
- create object JumpgateEffect (or JumpgateEffectLarge) (You can set reflexive to ON if you want the jumpgate effect to be created where the ship is, but it looks sloppy unless it's really slow ship)
-LandAt 32 (or 100 or whatever)

If that didn't make any sense, post again telling me EXACTLY what you want to happen in the scenario and I'll tell you what conditions to use, as I just learned how to make bi-conditionals in Hera (wohoo!) Posted Image

-Slug

------------------
I do not suffer from insanity
I enjoy every minute of it


-Cantharan Commodore za'Grom
After the capture of Earth
[image removed]

#38 User is offline   Slug 

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Posted 10 September 2000 - 02:05 PM

A few notes: UBB doesn't like special characters, so when you see a '*' in the above post, it's really supposed to be a Greater-Than-or-Equal-to symbol, or >=

Also, when I talk about counters, such as 1/1, I really mean 1/1 = Counter 1 Player 1.

Finally, Ares 1.2b6 seems to be having problems with third-party sctions with more than 1 command. It usually does the first actions in the sequence, then quits so put the actions sequence in order of priority (important ones at the top, piddling contraptions at the bottom).

Sorry If I'm sounding a bit cryptic, I've been working on StarLance all morning.

------------------
I do not suffer from insanity
I enjoy every minute of it


-Cantharan Commodore za'Grom
After the capture of Earth
[image removed]

#39 User is offline   Zell 

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Posted 10 September 2000 - 02:06 PM

YOU TOLD!

------------------
-------------------------
Shoot!There goes my...
(BANG)
Oops!I didnt do it, nobody saw me do it, You can prove anythin...
(BANG)

#40 User is offline   EMINEM 

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Posted 10 September 2000 - 06:46 PM

Can u help me I, Am making a frozen Hart plug and Im making a jovin rocket launcher but its not working i can fire it fast, but it olny fires up, I got it to seivle but thats all i was able to do(and yes I do have Turners permission!)

------------------
ITS HERE ARES WEBBOARD ONE HOTLINE(for more detales go to the topic called its here and read it)!
(if this Sarilian Carriers a-rocken dont come a-knoking)
(1-2-3-the devels after me-4-5-6-hes always throwing sticks-7-8-9-he misses every time)
(Devels Shack)
E I/I I II E I/I«««««««««««see i fixed it:)
"Its imposible"

Time till impact:Never

#41 User is offline   Slug 

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Posted 10 September 2000 - 10:00 PM

jovin?
Seivle?

I'm sorry to say this, but I can't understand what you're actually trying to ask Posted Image

Please, be detailed, specific, and check your splelling Posted Image

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After the Alien wars, our civilisation was left in the stone ages. The core worlds were supposedly decimated, yet I cannot shake the horrible feeling that something has survived.

-Polaris Confederacy Admiral Canaron,
StarLance
[image removed]

#42 User is offline   EMINEM 

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Posted 10 September 2000 - 10:13 PM

jovin is the very fast rocket from EV!

------------------
ITS HERE ARES WEBBOARD ONE HOTLINE(for more detales go to the topic called its here and read it)!
(if this Sarilian Carriers a-rocken dont come a-knoking)
(1-2-3-the devels after me-4-5-6-hes always throwing sticks-7-8-9-he misses every time)
(Devels Shack)
E I/I I II E I/I«««««««««««see i fixed it:)
"Its imposible"

Time till impact:Never

#43 User is offline   Mag Steelglass 

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Posted 10 September 2000 - 10:36 PM

I think he means "Javellin." In Frozen Heart, its "Plasma Bolt." I don't have a clue as to what Seivle is, though...

------------------
"I can ail what cures you."

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Posted 11 September 2000 - 09:30 AM

Swivle?

#45 User is offline   EMINEM 

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Posted 11 September 2000 - 04:03 PM

Swivle it goes this way and that Posted Image but it doesnt stay straight

------------------
ITS HERE ARES WEBBOARD ONE HOTLINE(for more detales go to the topic called its here and read it)!
(if this Sarilian Carriers a-rocken dont come a-knoking)
(1-2-3-the devels after me-4-5-6-hes always throwing sticks-7-8-9-he misses every time)
(Devels Shack)
E I/I I II E I/I«««««««««««see i fixed it:)
"Its imposible"

Time till impact:Never

#46 User is offline   Pyro 

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Posted 11 September 2000 - 04:56 PM

wtf is a swivle how 'bout a swivel

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#47 User is offline   Slug 

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Posted 11 September 2000 - 11:24 PM

*sigh* never mind.

------------------
After the Alien wars, our civilisation was left in the stone ages. The core worlds were supposedly decimated, yet I cannot shake the horrible feeling that something has survived.

-Polaris Confederacy Admiral Canaron,
StarLance
[image removed]

#48 User is offline   Zell 

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Posted 12 September 2000 - 12:01 PM

Slug i'm still having trouble with that gateship thing BUT i'll try transplanting the consitions from Lvl 13 YO HO HO and see if that works

BTW how on earth do u get Ares 1.2b6 to work on GR?

Zell

------------------
-------------------------
Shoot!There goes my...
(BANG)
Oops!I didnt do it, nobody saw me do it, You can prove anythin...
(BANG)

#49 User is offline   Pyro 

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Posted 12 September 2000 - 05:02 PM

ill answer the gr question. For any game/version to work on gr evill has to upload it on to game ranger. So tell him 1.2b6 is out and he'll put it on.

I know this and i still cant use hera Posted Image

btw: slug answer my question!

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#50 User is offline   Slug 

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Posted 12 September 2000 - 05:54 PM

Pyro: No that doesn't work. It's not Kevill's fault, it's actually Nathan Lamont's fault. You see, GR automatically checks the version of Ares, and if it's more than 1.1.0, it will work. What Nathan lamont did when he released Ares 1.2b6 was make it 1.0.2, not 1.2.0, accidentally.

Just crack out a copy of ResEdit™, open Ares, and change the vers resource (both the sub-resources) from 1.0.2 to 1.2.0

That's ok, Grammaticus, we all make mistakes!

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After the Alien wars, our civilisation was left in the stone ages. The core worlds were supposedly decimated, yet I cannot shake the horrible feeling that something has survived.

-Polaris Confederacy Admiral Canaron,
StarLance
[image removed]

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