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Hunger

#1 User is offline   BreadWorldMercy453 

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Posted 12 March 2012 - 10:27 AM

I was bored this morning, so I decided to play my favourite video game, Cythera. I know what you're thinking, moderators, if I was so bored, why didn't I write something? Well- hey is your shoelace untied? No? Oh look it's an airplane! Look! Don't you want to look at the airplane? . . . Please?

Anyway, I made up a list of how long each food will satisfy you in Cythera, and I thought I'd share that with the board. Each food has a minimum and maximum time, depending on how long you've been hungry. For example, if you eat a piece of flatbread as soon as you get hungry, you will be hungry again in six hours. If you eat the flatbread after you've been hungry for an hour, you'll be hungry again in five hours. If you eat it after you've been hungry for two hours, you'll be hungry again in four hours. And if you eat it when you've been hungry for 3+ hours, you'll be hungry again in three hours. If you eat something else before you get hungry again, just add that food's maximum time to your countdown.

Flatbread: 3-6
Bread: 7-10
Cheese: 5-8
Grapes: 3-6
Pomegranate: 1-4
Meatpie: 13-16
Kabobs: 7-10
Fowl: 3-6
Titan leg: 9-12
Fish: 7-10
Ribs: 13-16
Sausage: 11-14
Steak: 17-20
Mushroom steak: 7-10
Hand-baked flatbread: 13-16
Nutrient spell: 7-10

As far as I can tell, these times do not vary among party members, and the nutrient spell works the same among non-party members as well. The strange device is not listed because it's useless for satisfying hunger. You can add butter to flatbread, bread, and hand-baked flatbread, but it does not affect how long you will be full.

Edit: I'm adding info for the restaurants, which I didn't think of before.
The Titan's Head, Green Goat, and Two-Tailed Rat meals all seem to satisfy you for 17 hours. It is 17 hours regardless of how hungry you are before eating, though I've gotten it up to 18 hours by eating a steak right before dining.
Dares' Eatery meals seem by far the best, satisfying you for a full 21 hours. I was unsuccessful in increasing or decreasing that time by overstuffing/starving myself, as far as I can tell it is 21 hours no matter what.
The Pnyx cafeteria is pretty poor as far as meals go, but what do you expect from a cafeteria? Those meals satisfy for 12 hours. That number does not decrease even if you've been hungry for a while, but I got it to increase by at least a few hours by eating directly beforehand.

So, does anyone know of anything I missed or any mistakes I made?

This post has been edited by BreadWorldMercy453: 12 March 2012 - 04:10 PM

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#2 User is offline   Buzzzzy 

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Posted 12 March 2012 - 10:47 PM

View PostBreadWorldMercy453, on 12 March 2012 - 10:27 AM, said:

The Titan's Head, Green Goat, and Two-Tailed Rat meals all seem to satisfy you for 17 hours. It is 17 hours regardless of how hungry you are before eating, though I've gotten it up to 18 hours by eating a steak right before dining.
...
That number does not decrease even if you've been hungry for a while, but I got it to increase by at least a few hours by eating directly beforehand.

Do you mean that, by eating a steak before getting a meal at one of the inns, you're satisfied for 17 to 20 + 17 hours, or that the 18 hours of the steak simply overrides the 17 hours of the inn?

#3 User is offline   BreadWorldMercy453 

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Posted 13 March 2012 - 08:51 AM

I'm guessing the steak overrode the meal, now that you point that out. Probably I'd been hungry for two hours when I ate it, so the steak lasted for 18 hours. That explains why I couldn't increase the satisfaction time for Dares' Eatery meals - they last longer than any single food. Maybe I should try eating multiple things before dining there.

Although dining out doesn't "stack up" your satisfaction time with what you've already ate (making it wasteful to pay for a meal if you're not hungry), I'm pretty sure it's impossible to decrease the amount of time that they'll satisfy you. I've tried eating a pomegranate before eating at all the establishments, and the meal overrode the pomegranate, rather than the other way around.
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#4 User is offline   Pallas Athene 

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Posted 14 March 2012 - 08:47 AM

View PostBreadWorldMercy453, on 12 March 2012 - 10:27 AM, said:

Anyway, I made up a list of how long each food will satisfy you in Cythera, and I thought I'd share that with the board. Each food has a minimum and maximum time, depending on how long you've been hungry. For example, if you eat a piece of flatbread as soon as you get hungry, you will be hungry again in six hours. If you eat the flatbread after you've been hungry for an hour, you'll be hungry again in five hours. If you eat it after you've been hungry for two hours, you'll be hungry again in four hours. And if you eat it when you've been hungry for 3+ hours, you'll be hungry again in three hours. If you eat something else before you get hungry again, just add that food's maximum time to your countdown.

You know, this looks a lot like math.

Maybe it would be easier to say that you have a nutrition stat; it goes up when you eat food, it goes down by 1 per hour (but never below 0), and you are hungry if it's 0-2.

So what happens if you eat food when you're not hungry? Does the new food replace the score of the previous if it's higher? Does food ever add together?

#5 User is offline   BreadWorldMercy453 

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Posted 14 March 2012 - 09:35 AM

Personally I don't see why anyone would want to bring math into this, but if you're into that sort of thing...

In my experiments, the foods always added together. I only did a few experiments though.

There's a few more tests I want to do, maybe I'll get around to them later.
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#6 User is offline   Pallas Athene 

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Posted 14 March 2012 - 07:05 PM

View PostBreadWorldMercy453, on 14 March 2012 - 09:35 AM, said:

In my experiments, the foods always added together. I only did a few experiments though.


I would have thought there was a maximum (otherwise you could eat lots of Emesa's food at the beginning of the game and not have to eat for weeks). Maybe you can't have more than 24 hours of nutrition, or something like that.

#7 User is offline   Jehezekel 

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Posted 15 March 2012 - 05:48 PM

For how long does an apple fill you?
My Cythera Boards characters:
Silverfish: 1.52ft/46.3cm Tall
Mitsos/Pirro: Canonically statted
Don't forget to write Cythera Chronicles!

#8 User is offline   BreadWorldMercy453 

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Posted 16 March 2012 - 07:42 PM

I still have a few ideas I want to test out, but I doubt the results will be very interesting.

Shorty- Good question! I entirely forgot about the apples on the Tree of Life. (Note to Sely: it would have been a lot easier for me to test this out if you uploaded the save-file in a format that's recognized by OS 9.) The apples satisfied me & my two followers (one just hungry, one had been hungry for over a day, one had just eaten a steak) for 10 days & 12 hours. If my math is correct, that is 252 hours.

I believe that probably answers Fiery's question too. I think that the maximum fullness time is 252 hours. That makes sense, right? Because it seems like 255 is a common max-value, and there's also three levels of hunger. I don't feel like sleeping for 10 & a half days again to test that out though, so let me know if you think I'm right.

Also, Meleager was satisfied for 28 hours when I fed him a homemade flatbread at the very beginning of the game (he was hungry at the time) - I have no idea what that means. I tested it because I thought I remembered homemade flatbread lasting longer than I'd recorded, but I don't know why it would matter if you eat it right at the beginning or not...
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#9 User is offline   Selax 

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Posted 19 March 2012 - 10:58 PM

Does it make a difference how long the character is hungry before eating or are the "filling" effects of each item the same?
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#10 User is offline   Jehezekel 

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Posted 20 March 2012 - 06:54 AM

View PostSelax, on 19 March 2012 - 10:58 PM, said:

Does it make a difference how long the character is hungry before eating or are the "filling" effects of each item the same?


You didn't read the first post, did you?

View PostBreadWorldMercy453, on 12 March 2012 - 10:27 AM, said:

Anyway, I made up a list of how long each food will satisfy you in Cythera, and I thought I'd share that with the board. Each food has a minimum and maximum time, depending on how long you've been hungry. For example, if you eat a piece of flatbread as soon as you get hungry, you will be hungry again in six hours. If you eat the flatbread after you've been hungry for an hour, you'll be hungry again in five hours. If you eat it after you've been hungry for two hours, you'll be hungry again in four hours. And if you eat it when you've been hungry for 3+ hours, you'll be hungry again in three hours. If you eat something else before you get hungry again, just add that food's maximum time to your countdown.


My Cythera Boards characters:
Silverfish: 1.52ft/46.3cm Tall
Mitsos/Pirro: Canonically statted
Don't forget to write Cythera Chronicles!

#11 User is offline   BreadWorldMercy453 

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Posted 20 March 2012 - 09:23 AM

Yeah, did I not make that clear? For all the foods on the list in my OP, it matters how long you've been hungry. For apples or complete meals at restaurants, it does not matter.
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#12 User is offline   Selax 

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Posted 23 March 2012 - 02:54 PM

View PostJehezekel, on 20 March 2012 - 06:54 AM, said:

You didn't read the first post, did you?


Actually, I did. I just did not reread it before posting.
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#13 User is offline   Two Jacks 

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Posted 26 March 2012 - 04:13 AM

Haha awesome work 453, so now we finally know the secret power of the fruit of the tree of life!

#14 User is offline   The Wizard 

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Posted 31 March 2012 - 04:05 PM

Excellent work, BW! Until now, I think we had all assumed that the intended effect of the Tree of Life fruit had not been implemented, but from your findings, it seems like maybe it was. Although, perhaps they were also going to cure ailments such as poison. I wonder why Gandreas never completed that map...

View PostBreadWorldMercy453, on 16 March 2012 - 07:42 PM, said:

I believe that probably answers Fiery's question too. I think that the maximum fullness time is 252 hours. That makes sense, right? Because it seems like 255 is a common max-value, and there's also three levels of hunger. I don't feel like sleeping for 10 & a half days again to test that out though, so let me know if you think I'm right.

I'm a little confused by this. What are the three levels of hunger?
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Posted 01 April 2012 - 03:26 AM

View PostThe Wizard, on 31 March 2012 - 04:05 PM, said:

I'm a little confused by this. What are the three levels of hunger?

If you've been hungry for more than 3 hours, you're starving:

View PostBreadWorldMercy453, on 12 March 2012 - 10:27 AM, said:

Each food has a minimum and maximum time, depending on how long you've been hungry. For example, if you eat a piece of flatbread as soon as you get hungry, you will be hungry again in six hours. If you eat the flatbread after you've been hungry for an hour, you'll be hungry again in five hours. If you eat it after you've been hungry for two hours, you'll be hungry again in four hours. And if you eat it when you've been hungry for 3+ hours, you'll be hungry again in three hours.


#16 User is offline   BreadWorldMercy453 

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Posted 01 April 2012 - 07:36 AM

I guess really it's four levels of hunger (just hungry, hungry for one hour, hungry for two hours, & hungry for three + hours) and 252 levels of "fullness." My theory is that these 256 levels together correspond to values of a bite in the game (not sure about my terminology here), and that with some effort it would be possible for me to find & change this value using Pandora's Box. I haven't tried yet.

I do wonder why Gandreas changed his mind about the Tree of Life after getting so far, though I'm not sure it really fits with Cythera anyway.
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#17 User is offline   The Wizard 

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Posted 01 April 2012 - 05:02 PM

View PostBreadWorldMercy453, on 01 April 2012 - 07:36 AM, said:

I guess really it's four levels of hunger (just hungry, hungry for one hour, hungry for two hours, & hungry for three + hours) and 252 levels of "fullness." My theory is that these 256 levels together correspond to values of a bite in the game (not sure about my terminology here), and that with some effort it would be possible for me to find & change this value using Pandora's Box. I haven't tried yet.

I do wonder why Gandreas changed his mind about the Tree of Life after getting so far, though I'm not sure it really fits with Cythera anyway.

That's an excellent theory. I think I see where Pallas is going with the nutrition stat:

Binary__ | Hex | Decimal | Status
xxxxxxxx | $04+| __4-255 | Not Hungry
00000011 | $03 | ______3 | Hungry
00000010 | $02 | ______2 | Hungry (1 hr.)
00000001 | $01 | ______1 | Hungry (2 hr.)
00000000 | $00 | ______0 | Hungry (3+ hrs.)


As Pallas said, each hour $01 is subtracted from the stat, and the character is hungry for less than or equal to $03. Feeding a character adds the food's filling time to the stat. So, if you have been hungry for 3+ hours, and you eat a pomegranate, add $04 to $00, changing the byte to $04. This would make the character hungry again in 1 hr. If instead you had eaten flatbread, the byte would be $06, giving you 3 more hrs. Eating a Tree of Life apple changes the byte to $FF.

One easy way to test this may be to have a character that has been hungry for under an hour eat a Tree of Life apple. Following this approach, there should be a byte that goes from $03 to $FF. A character who was hungry for one hour and fed grapes should have the byte go from $02 to $08.

There are many ways that Gandreas might have stored the hunger stat, so this particular approach could be way off, but it is an easy one since the most expensive process is adding a food's filling time to the hunger stat.

This post has been edited by The Wizard: 04 April 2012 - 03:41 PM

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#18 User is offline   The Wizard 

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Posted 04 April 2012 - 01:42 AM

Double post!

BW and Pallas were correct. I tested the theory for finding the nutrition stat using Selax's Tree of Life character, and this is indeed how it is stored in memory. It is easy to alter once you find it, but unfortunately, it is not static. In the Tree character's file, the nutrition stat is at address $7A64, if anyone is curious.
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#19 User is offline   BreadWorldMercy453 

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Posted 04 April 2012 - 07:22 AM

I barely understand that, Wizzy. In fact, I don't understand some of it - what do you mean by static? Does Cythera have any static stats?

I long ago gave up on learning how to hack Cythera. The only program I ever use is Pandora's Box, which does all the work for me. Pandora's Box doesn't use dollars or hexadecimals. It uses real numbers and it is so much easier than HexEdit.
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#20 User is offline   The Wizard 

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Posted 04 April 2012 - 04:05 PM

Ah, Pandora's Box is a good tool as well.

By static, I meant that the nutrition stat is not stored in the same place across characters. In the Tree character uploaded by Selax, it is stored at the byte addressed at $7A64 in memory, where the $ indicates the hexidecimal number system. In our number system, this is the 31,332nd byte in the character file.

To find and edit the nutrition stat using our number system: find a byte that goes down by 1 each hour, is hungry from 0-3, and increases by a food's maximum filling time when you feed the character.
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#21 User is offline   BreadWorldMercy453 

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Posted 05 April 2012 - 11:13 AM

I've just adjusted my hunger level using Pandora's Box and it was quite easy. The unknown value search feature isn't needed because we already know the hunger values, so you could easily hack the hunger stat using the unregistered version of Pandora's Box. For the record, the Bellerophon's hunger stat at the beginning of the game is 24.

I still don't really understand what static and non-static stats are. Hunger isn't any different than other stats like health or mana, is it? Also, I set a Macro for hunger in Pandora's Box, and was able to use that for any of my save-files without re-finding the stat. So I guess I don't see why it matters if a stat is static or not?
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#22 User is offline   The Wizard 

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Posted 18 April 2012 - 06:40 PM

I was just indicating that the stat's location in a save file is different for different characters (non-static), but certain data is static in save files. For instance, all save files say "Cythera: Fate of Alaric" at the very beginning of the file. No need to worry, though; this is not relevant to you since you're using Pandora's Box, which will find the stat by its value whatever its location is.

This post has been edited by The Wizard: 18 April 2012 - 06:42 PM

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#23 User is offline   Selax 

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Posted 16 May 2012 - 03:30 PM

I think that stored location of the character's name might also be static, although I'm not certain if any other information is.
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#24 User is offline   BreadWorldMercy453 

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Posted 23 May 2012 - 05:27 PM

See, I don't understand how Pandora's Box works (& that's okay, I don't understand how a lot of things work. At least I know how to use it). It can find stats based on their values, but then how does it find the stats when I open a previously-set Macro? In this case, I'm not telling it the value. Sometimes, I might not even know the value (for example, I have Macros set for the staple guns in Harry the Handsome Executive. I'm not convinced it's possible to beat that game without cheating). So, say I find Ariadne's HP and save a Macro, then next time I play the game, in a new savefile, I use the Macro to give Ariadne more HP. But the location has moved because it's a different savefile, so how does Pandora's Box find it again? Maybe it works the same as ACE - I have no idea how that works either.
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#25 User is offline   Selax 

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Posted 26 May 2012 - 05:44 PM

I don't really understand ACE either. I have a suspicion about how it functions, but I don't understand its coding language.

I know how to locate my character in hexedit, but I have not yet listed the attributes of the various computer characters.
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