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Success of another sort Regarding changing character alignment

#1 User is offline   Selax 

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Posted 17 January 2008 - 06:17 PM

(Note: This might relate to the other topic enough that I'll end up merging both, but we'll see.)


Much to my surprise (and delight), the alignment of characters in Cythera appears to be controlled by a single byte, at least in regard to whether they are your alllies or not. At any rate, changing this byte from 80 (thankfully, this seems to be always the number that needs to be changed) to C1 makes that character your ally. (It is possible that other bytes control hostility and such and that this is just set aside for allies.)

By saving, then talking to someone, saving under another name, and using ResCompare, I generally find it possible to locate this byte for that character and change it using hex-edit. (Locating it otherwise would be very hard and knowing which character, if any, it corresponded to would be next to impossible.) They will continue their default AI until you leave the zone. After you have done so, they will follow as ordinary follows (even complaining about food :P ), although I don't know if you can "ask about" or tell them to "wait."

So far, I have gotten Hector, Demodocus, Ignae, and Ur-sylph (not all in one save file) as allies, and even one with both Ignae and Ur-sylph.

A screenshot for your amusement:

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#2 User is offline   SoItBegins 

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Posted 17 January 2008 - 07:33 PM

Heh. Neat.
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#3 User is offline   Two Jacks 

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Posted 17 January 2008 - 08:51 PM

Sorry if I reference a little MASCOT here.

So when you talk to them in side a zone they use their normal conversation ID, or is the zone regardless? Also once you leave a zone (if it matters) do they take up a conversation ID of another follower (such as Hector or Athon, or perhaps even the proncess in Catamarca), or do they get some new bland version of the follower conversation ID?

When they get into a battle do they use their normal fighting method, or is it different again in some way? And on that note does equiping weapons and armour make a difference?

If their conversation IDs really do change wouldn't it be possible to locate where conversations are? Then all one would have to do is hack someone into their party, locate their conversation ID and then sometime in the future, change it.

I'll try not to get too carried away here, since I'm not the hacker here anyhow. :P


Good job and good find Selax. Your title should be, "Cythera Treasure Hunter" instead of, "Lord Rapierian of the Sith".

This post has been edited by Two Jacks: 17 January 2008 - 08:51 PM


#4 User is offline   Selax 

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Posted 24 January 2008 - 03:30 PM

Their (as in people who are not originally intended to be able to join your party) conversation seems to remain the same no matter where you take them, unless they have follower AI (such as Hector). Indeed, I don't think that you can even tell them to "wait" or "join" via dialogue, although you can tell them to wait via the little menu in the party box.

It seems you have to use target attack to get them to attack enemies. I haven't tried equipping them with weapons.

View PostTwo Jacks, on Jan 17 2008, 07:51 PM, said:

Good job and good find Selax. Your title should be, "Cythera Treasure Hunter" instead of, "Lord Rapierian of the Sith".


Thanks, although I think that Bryce would deserve such a title (as well as credit for all hacking breakthroughs) :P . Actually, I had passingly considered changing it to "Negamoderator" in homage to a villain on an old cartoon show (I'm curious to see if anyone can guess which one).


Also, another screenshot:

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#5 User is offline   Two Jacks 

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Posted 24 January 2008 - 10:04 PM

View PostSelax, on Jan 24 2008, 12:30 PM, said:

Actually, I had passingly considered changing it to "Negamoderator" in homage to a villain on an old cartoon show (I'm curious to see if anyone can guess which one).
Also, another screenshot:


Dark Wing Duck?

Posted Image

This post has been edited by Two Jacks: 25 January 2008 - 09:38 PM


#6 User is offline   CrazyChick 

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Posted 04 February 2008 - 03:46 AM

Heh. Love Ignae and Ursylph's little portrait things.
And the winner of the text only entry goes to CrazyChick for "Watch for B&B on bridge." Encountering the B&B anywhere is dangerous enough. Throwing a bridge into the recipe is an equation for disaster. - Ragashingo

#7 User is offline   Buzzzzy 

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Posted 06 February 2008 - 04:00 PM

Alaric: Get out of my throne!

Alaric: But I am the king, you imposter!

:P

#8 User is offline   Selax 

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Posted 08 February 2008 - 09:44 PM

Two Jacks: correct.


Actually, Buzzzzy, in one of my experiments with graphics, I turned my character into a throne.
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#9 User is offline   Buzzzzy 

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Posted 11 February 2008 - 05:57 PM

Alaric: WTF—my throne is running away!

#10 User is offline   Selax 

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Posted 14 February 2008 - 11:14 PM

Actually, when you turn yourself into an inanimate object, you can't move.
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#11 User is offline   The Wizard 

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Posted 17 February 2008 - 01:00 AM

Through years of devoted study, I've concluded that every follower in Cythera has a very limited vocabulary. They can say anything ranging from "Got any food?" to "I'm starving."

No. . . I didn't really spend years trying to reach that conclusion. :P
Wizard

#12 User is offline   Selax 

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Posted 21 February 2008 - 10:52 PM

View PostThe Wizard, on Feb 17 2008, 12:00 AM, said:

No. . . I didn't really spend years trying to reach that conclusion. :P


(Actually, it took him decades ;) .)
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#13 User is offline   The Wizard 

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Posted 23 March 2008 - 12:02 AM

. . .



:P
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#14 User is offline   CrazyChick 

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Posted 23 March 2008 - 12:11 AM

That made me laugh a lot harder than the Radio 4 comedy show I'm listening to now...
And the winner of the text only entry goes to CrazyChick for "Watch for B&B on bridge." Encountering the B&B anywhere is dangerous enough. Throwing a bridge into the recipe is an equation for disaster. - Ragashingo

#15 User is offline   Selax 

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Posted 28 March 2008 - 12:05 AM

Yeah, Wizard is pretty laughable. :P


(Just kidding...maybe ;) )
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#16 User is offline   The Wizard 

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Posted 29 March 2008 - 01:40 AM

I knew you were gonna say something like that. . .

but I'm not really upset since I was expecting it anyways. :P
Wizard

#17 User is offline   Selax 

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Posted 02 January 2009 - 05:56 PM

This might be something of a gravedig, but I thought that starting another topic on this would be redundant.


As I mentioned elsewhere, I have made some more discoveries concerning character AI. It seems that at least some parts of it are actually loaded into the save file itself. This has enabled me to practice mass-changing of alignment and to be able to alter the graphics of the AI characters.

An example of this is below. (I had to crop this image to get it to fit.)

I can also say that max-party size is eight. My attempt to get all the mages and magesses in my party allowed me to get only as many empty party slots as I had.


On an unrelated note, I have used this ability to learn the name of the ruffian in House Comana in Cademia (Deiphobus) and to confirm the identity of the ruffian at the farmhouse where Ariadne is held (Eudoxus). This could potentially warrant a minor update to Slayer's Guide.

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#18 User is offline   IT 000 

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Posted 04 January 2009 - 08:31 PM

This is awesome! Keep up the good work.
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#19 User is offline   Buzzzzy 

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Posted 10 January 2009 - 04:37 PM

w00t

#20 User is offline   TheMuseInYourHead 

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Posted 12 January 2009 - 01:45 PM

View PostSelax, on Feb 14 2008, 11:14 PM, said:

Actually, when you turn yourself into an inanimate object, you can't move.



actually, if you play the unregistered version, they also continually pester you to register like every 5 seconds

I was quite relieved when I was finally able to register my copy

#21 User is offline   Two Jacks 

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Posted 12 January 2009 - 10:23 PM

Actually, if you.. wait what?

#22 User is offline   TheMuseInYourHead 

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Posted 13 January 2009 - 02:04 PM

View PostTwo Jacks, on Jan 12 2009, 10:23 PM, said:

Actually, if you.. wait what?


yeah...wtf

I don't know what happened, lol

I must have hit the wrong reply button as I meant to quote the post below Selax's where Wizard is explaining that:

Through years of devoted study, I've concluded that every follower in Cythera has a very limited vocabulary. They can say anything ranging from "Got any food?" to "I'm starving."


mhmmm

This post has been edited by TheMuseInYourHead: 13 January 2009 - 02:04 PM


#23 User is offline   Selax 

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Posted 17 January 2009 - 11:17 PM

Thanks all.


You know, looking at Wizard's old post, it occurred to me that I should have said something about having concluded that Wizard had a limited vocabulary as well... :P
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#24 User is offline   The Wizard 

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Posted 18 January 2009 - 11:59 PM

I had completely forgotten this topic. I was reading over parts of it thinking it was new. . .

View PostTheMuseInYourHead, on Jan 12 2009, 12:45 PM, said:

actually, if you play the unregistered version, they also continually pester you to register like every 5 seconds

I was quite relieved when I was finally able to register my copy

I had forgotten that, too; although I'm not sure how. Their constant pestering and getting Timon to join you were the only two reasons I wanted to register.
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#25 User is offline   Buzzzzy 

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Posted 08 February 2009 - 05:13 AM

I registered because the people at Pnyx were annoying the hell out of me by nagging me to register. And because getting the third shard by going back and forth with the teleporters waiting for your mana to build up for another fetch was too much of a pain.

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