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Since there've been so many topics recently...

#1 User is offline   Buzzzzy 

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Posted 15 May 2007 - 08:46 PM

Due to the large amount of recent posts/topics about the kill-turn-into-something-else-glitch, I decided to start a topic about it.

That is, for people to post theorys about the glitch, and experiences with the glitch.

I've had quite a few, and it's really quite easy, as long as you are persistant and keep quitting and retrying over and over.

A few things I've noticed:
  • People always turn into the same thing (other than their own body) until you quit Cythera.
  • Undead sprites and clothing seem to be the most common weird things.
  • The item the person turns into is almost never what it looks like.
  • The glitch usually only occurs after a one-hit death.

And my personal theory is that a numerical ID is assigned to every sprite and (script? character file?), and when an action such as killing happens, new sprite and script-thing IDs are assigned (to make them not move and appear dead). The glitch occurs, I think, when the wrong IDs are for some reason picked, and they don't always match up. Sometimes they become portals, in which another ID is likely assigned to the place it goes, and that could be totally random, linking to places like "Map".

#2 User is offline   Buzzzzy 

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Posted 31 May 2007 - 01:56 PM

WTF?...I just got a dead guard in Pnyx to turn into a fuzzy thing...I took a screenshot but I was using Classic at the time so it's all messed up now, but never fear! I'm transfering the saved game to my old OS 8 computer and I hope the furry thing shows up.

#3 User is offline   JacaByte 

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Posted 31 May 2007 - 02:23 PM

...furry? I never knew there was anything in Cythera that was furry...

#4 User is offline   Buzzzzy 

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Posted 31 May 2007 - 02:27 PM

I've never seen the sprite before.

#5 User is offline   IT 000 

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Posted 31 May 2007 - 05:03 PM

Geeze, first my bird like thing now a fury thing, what's next? A dog?
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#6 User is offline   CrazyChick 

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Posted 01 June 2007 - 10:12 PM

No dogs in Cythera, remember?
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#7 User is offline   Pallas Athene 

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Posted 01 June 2007 - 10:23 PM

I wouldn't be so sure. I don't ever remember seeing a goat in Cythera, but they are specifically mentioned as having brought by settlers (along with chickens, which are quite visible).

#8 User is offline   BreadWorldMercy453 

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Posted 02 June 2007 - 08:58 AM

Goats are entirely as visible as chickens, if not more so. o.O
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#9 User is offline   IT 000 

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Posted 02 June 2007 - 09:16 AM

Maybe the creators made more animals but there was only time to put in two kinds, no birds (UFO) no dogs, cats, and mice. But there are mouse holes! I think it would be intresting to see a mouse scatter to it's hole while Aethon is grabbing out a sword to do his job! :P

And now that I mentioned that, what does Aethons Ratcatcher guild do? There's no rats.
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#10 User is offline   JacaByte 

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Posted 02 June 2007 - 01:02 PM

There are rat lizards in the sewers of Cademia, remember?

This post has been edited by JacaByte: 02 June 2007 - 01:03 PM


#11 User is offline   Jehezekel 

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Posted 02 June 2007 - 02:37 PM

I think those "mouse holes" are actually lizard holes...

problem with the goats is, they blend in with the ground better than the chickens do, and none(?) of them are in a place to be seen if you just go through the plot.
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#12 User is offline   Buzzzzy 

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Posted 02 June 2007 - 06:51 PM

Well, I fired up the saved game, and I didn't get the furry thing, I got a bell:

Attached File  buz_cytherabellinlkh.jpg (45.83K)
Number of downloads: 25

And here's the messed up furry shot for the record:

Attached File  buz_furrythingcythera.jpg (33.11K)
Number of downloads: 34

#13 User is offline   JacaByte 

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Posted 03 June 2007 - 04:23 PM

Well, I did some fiddling around with the messed up image with the fur ball in it, mainly grayscaling and dimming the image, and come up with this:

Attached File  Broken_image.jpg (53.4K)
Number of downloads: 39

But alas, the image quality is too poor to do anything else with it. :P It does reveal a shape, though. It looks sorta like a crystal ball.

#14 User is offline   Buzzzzy 

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Posted 04 June 2007 - 03:36 PM

If I recall correctly it looked like an oval with two things sticking out of the side. It was kind of orangish. Don't know if that helps.

I tried the saved game again, and this time I got an undead sprite. Clearly whatever's controlling what I killed is really out of whack.

As a side note, if anyone's wondering why I used a bomb instead of Death Strike, I was out of Mana at that time. I used DS on Meleager (note the beggar on the ground).

EDIT: Tried it again, this time I got a piece of shore.

This post has been edited by Buzzzzy: 04 June 2007 - 03:39 PM


#15 User is offline   IT 000 

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Posted 05 June 2007 - 05:14 PM

Looking at the grayscale screenshot, to me it looks like a skull! Buzzzzy! It's a sign! Your charecter is going to die! :P ;)
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#16 User is offline   Percy 

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Posted 06 June 2007 - 11:21 PM

On the yellow messed up image, it kind of helps looking at it inverted (ctrl opt ? 8). I also zoomed in..but I still can't make out anything...
Has anyone thought of going through like a file in the Cythera folder called images, or data? It might probably be possible to extract some pictures.
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#17 User is offline   Two Jacks 

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Posted 15 August 2007 - 06:21 PM

For your viewing pleasure:

http://i43.photobucket.com/albums/e375/fro...eroinedeath.jpg

http://i43.photobucket.com/albums/e375/fro...2/WaterTile.jpg

#18 User is offline   ooshmaster 

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Posted 21 August 2007 - 12:21 AM

Wow! Is that a heroine corpse or just a sprite? What kind of item is it? can you pick it up? I'd like to get one of those...
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#19 User is offline   Two Jacks 

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Posted 21 August 2007 - 01:35 AM

View Postooshmaster, on Aug 20 2007, 10:21 PM, said:

Wow! Is that a heroine corpse or just a sprite? What kind of item is it? can you pick it up? I'd like to get one of those...


Thanks, no just a sprite I'm afraid, not an item and you can't pick it up, just try one hit kills. :P

#20 User is offline   ooshmaster 

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Posted 21 August 2007 - 09:10 PM

Too bad.. I actually got some interesting items through that glitch, which I forgot to catalog in my list -

I killed someone in Catamarca, I don't remember who, but I think it was the head of the minor power there. Anyway, I killed him in his sleep, and he woke up, so I didn't expect a glitch, but lo and behold, when he died, he became - *drum roll* - a fire pit!? That's right, he turned into the upper-right-hand corner of a fire pit, but not only that, but I found I could pick the fire pit up! I examined it, and it seemed to be your everyday portable fire pit... but when I tried to use it, it said, "You try to knead the dough but end up waisting your time." ... So it would seem that I had an unrolled dough/fire pit mutant item. I was able to replicate it, and then I baked the fire pit back at Landking Hall. It turned into a different fire pit, this time without the lava, just a wall that cuts off at the right. I think it was the tile from the lower left hand corner. I replicated that, and it turned into flat bread... but... the flat bread had a number below it like there was several. Actually it didn't have an actually number, but in it's place was an apostrophe. So apparently I have exactly " ' " pieces of bread now. Good to know.

The other glitch item I had was an edible "Strange Device" that I got once from Teresia at Landking Hall. I like to think that it's a cake, since it's sprite kind of looks like one.
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#21 User is offline   Two Jacks 

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Posted 22 August 2007 - 02:07 AM

Haha! Good story Ooshmaster got me laughing! I wish I would run into something as interesting like that through that glitch.

Hmm cool items indeed. If you kill guards (well some) for the death glitch and they turn into something "grab-able" then you can go ahead and take them without consiquence, since the guard will respawn.

Also I finally figured out Pandora's box! Yipper for 255 magic points! :P

#22 User is offline   Selax 

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Posted 22 August 2007 - 09:44 PM

View PostTwo Jacks, on Aug 22 2007, 02:07 AM, said:

Also I finally figured out Pandora's box! Yipper for 255 magic points! :P


Is that possible for ACE save game editor or can Pandora go beyond the ordinary limits?
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#23 User is offline   Two Jacks 

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Posted 23 August 2007 - 02:10 AM

View PostSelax, on Aug 22 2007, 07:44 PM, said:

Is that possible for ACE save game editor or can Pandora go beyond the ordinary limits?


I tried going over 255 but when I do PB says, "Sorry a byte can only be from 1-255 in range", and when I try to train magic after reaching 255 mp the counter just resets. Also I've never used ACE.

#24 User is offline   Selax 

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Posted 24 August 2007 - 11:46 AM

Actually, I was wondering if 255 is over the ordinary or if ACE caps it lower. When I used ACE, the highest that I could go was 100-something. Most likely that is just do to a difference in character types.
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#25 User is offline   BreadWorldMercy453 

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Posted 24 August 2007 - 01:16 PM

255 is the max for most everything. The only exceptions I can think of are oboloi (max 32767) and experience points (max 65535, which is really the same as 32767, but without negative numbers... Though I wonder how it would be possible to get negative oboloi o.O).
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