Posted 25 January 2005 - 05:36 AM
Ok, so the intro is done, right?
OoC.
Out of Character. This is meant to be a quick relay to others as to something, or a discrepency in the story that needs hammered out.
Doncha hate posts that are just an OoC, when you really want to read another part of the story?
This is something I thought of when I posted to the story today.
My all in all thoughts on the wraith are it is quite durable and hard to kill. Even when is on the ropes, its ability to escape is quite phenominal. This is mainly because it is a lot of magical energies protecting and sealing it. It had a large magic potential, and are quite formidable in a more open space. Magic is quite useful against it, a bit moreso than weapons. Regardless, it will take several shots to get it down, and a few more for them to stay down.
As for their attacks, think of your general dark spells. Possession is an ability that it has, but only of lesser species. If several wraiths at once tried, it would be quite possible for a possession of a human to take place, but its not known weather another would need to be there to actually possess the body.
Sneak - A variant of a cloak spell. This one in specific allow the wraith to move around undetectable by sight, sound, and scent. If they are caught while in this state (looking directly at them does this), this spell instantly ends, and becomes unusable until the wraith is out of sight again.
Twisted Magic - Contorts the enemy from inside, causing them to flex and bend. The more power the wraith has over his enemy, the more dire this spell can be. If met by equal powered enemies, this is quite effective in diverting an attack by making the arm twist another direction. If the wraith is much more powerful than his enemy, this spell is quickly fatal to its opposition.
Dark Air/ Poison Air - turns the sky dark or releases a poisonous gas. Though it can release the poison gas, generally a wraith doesnt as it does mean death for them as well. If they do not release the gas before death, it becomes inert.
Dark Blast - a negative energy blast. These sap its target of strength bit by bit with each shot. Its a quick blast attack, which can take down enemies quick if they arent prepared in battle.
Dark Spiral - A stunning attack that rips apart enemies. It is like a twister, but jet black and completely controlled by the wraith. If hit by this, it is quite akin to being in an oven and taking multiple amounts of dark blasts over and over again. This attack is so powerful that it saps a wraith of all its strength, so its never used unless two or more wraiths are attacking.
There are 6 wraiths controlled by Icel. These are quite special to him, as they enchance both his and each other's power in proximity to one another. These 6 are also connected to him, allowing him to view what is going on through their eyes. This also gives them the ability to possess them as well. He can fight using their bodies, which he does when he isnt on the frontlines.
When fighting a wraith, please remember that there are only 6, and that they are meant to be important figures in the story. Although you can kill them, I would prefer you to kill the beasts they possess and at the most wound them severely, causing them to retreat.
Also, since there are 6, dont try to start off fights with 2 or more at once unless you back their movements somehow. We cant have 2 in a fight and have three show up after weve already killed off 8 beforehand in other skirmishes.
Ive had more ideas based off of this as well. The 6 wraiths are special. The fact they are special doesnt make them the only ones around. There can be more made (just not with the special abilities of these wraiths) to help the other side, either through possession or them joining into the ranks of Icel. Also doesnt close off what kind of enemies are all fighting us. Right now, the wraith is prominent, but we do need enemies for this to be a quest of sorts. We need more enemies. I have more ideas for enemies and harder enemies to follow, but ive not put enough thought into frontline enemies.
I would suggest evil men/undead. In fact, we can start them off as evil men, who then turn into undead after dying in combat. Something twisted like that. It should make it fun.
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