I started playing again after a long break and I'm still stuck on the same questions...
1. How in the world does one get into that room with the axe rug, the dead guy, the three brooms, and the blue crystal ball in the Great Hall!?! (it outlines the secret passage).
2. After lighting the braziers in the correct order, you get some silly response...is it useful, or is it just another wine contract?
3. The fighter in the ruffian camp, does he talk? If I hit him, Hector goes balistic, so I thinkin' he's somewhat of an innocent (with lots of kesh around him, in the middle of a camp with scores of dead ruffians, with a note from Mr. Meanie....etc, etc, ad nauseum)
Will I just have to look and not touch (like fishing and finishing some of the quests), or is there someone out there who can help me
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Some would rather be
offended
than educated
[This message has been edited by Grendel (edited 10-28-2000).]