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Originally posted by Limax:
Pat, you seem a bit eager to promote POV-ray on these boards. I believe I can make a better-looking ship in StrataVision 3D 4.0 (a 1995 program) than you can in the latest version of POV Ray. I challenge you to match my work in quality and complexity.
Heh, I promote POV. But that's only because I like entering in vertex positions and vertex normals manually. It's somewhat masochistic, so I can't expect others to do the same. I can't say much for the complexity of my shapes (and my ships need some retexturing as well), but then again, that's a good thing in some respects. Since my ships hardly even reach 200 triangles, they'd work rather well in a game that rendered ships in-game.
I'm not actually entering this (at least, not yet), but here's a demonstration of my work:
I think I designed that... 2 years ago? Of course, I was never able to create it to model the drawing exactly until I started using POV.
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* Dark Side: Gates gives $100m to fight HIV, $421m to fight Linux, Thomas C. Greene, The Register, 11.13. $100m over 10 years to fight AIDS in India; $421m over three to fight Linux. Priorities.
[This message has been edited by Pallas Athene (edited 11-24-2002).]