Ambrosia Software Web Board: Warping in Cythera - Ambrosia Software Web Board

Jump to content

Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic

Warping in Cythera

#1 User is offline   Seldane 

  • Member
  • PipPip
  • Group: Members
  • Posts: 224
  • Joined: 13-June 03
  • Gender:Not Telling

Posted 03 July 2003 - 01:13 PM

Warping to any place in Cythera is simple. If you want to go to a place, let's say, Cademia. Save your game, then load a save file which is saved near/in Cademia, go outside of Cademia. Just beside the city on the map. Then walk onto it, you know, then you will enter Cademia, right? Well, EXACTLY when you walk on it, before you have actually ENTERED it. Load the save file, where you wanted to enter Cademia. Wait a second, and hey! You will warp to Cademia. This can be made with ANYTHING, caves, sewers, trapdoors, anything that will warp you to a different area. Try it! (I know this text may be confusing.... But well.... It is).

------------------

#2 User is offline   Bryce 

  • Open-Source Fan
  • PipPipPipPipPip
  • Group: Members
  • Posts: 1,714
  • Joined: 08-August 01
  • Gender:Male
  • Location:California

Posted 03 July 2003 - 01:47 PM

That is interesting.

------------------
"Programming is an art form that fights back."
- Unknown
   
"I do not fear your Powerful Racoon, for I have a Short Poker of Shooting!" - Random Story Creator IV
"Programming is an art form that fights back."

www.magnatune.com - Magnatune: Internet record label. Wide selection of music in MP3, flac, ogg: no DRM. Legal. Artists get 50% of your money.

#3 User is offline   Talos 

  • Member
  • PipPipPipPip
  • Group: Members
  • Posts: 1,468
  • Joined: 19-June 00

Posted 05 July 2003 - 10:01 AM

The game must control the entrance of locations entirely separately from game files, which is pretty odd.

------------------
Bronze: the other gold metal.   | |   And so the space toaster hardened the outer layers of the doughy, ooey-gooey ancient Earth...
Bacchus Publishing: [url="http://"http://www.ambrosiasw.com/cgi-bin/vftp/show.pl?product=evo&category=guides&display=date&file=ChroniclesByJake101.sit.hqx"]Chronicles by Jake101: the unposted chapters[/url].
Bronze: the other gold metal.   ||   And so the space toaster hardened the outer layers of the doughy, ooey-gooey ancient Earth...
Bacchus Publishing: [url="http://"http://www.ambrosiasw.com/cgi-bin/vftp/show.pl?product=evo&category=guides&display=date&file=ChroniclesByJake101.sit.hqx"]Chronicles by Jake101: the unposted chapters[/url].

#4 User is offline   Pallas Athene 

  • Lame space monkey
  • PipPipPipPipPip
  • Group: Members
  • Posts: 2,636
  • Joined: 27-February 00
  • Gender:Not Telling
  • Location:Omisha

Posted 05 July 2003 - 11:18 AM

I would assume that the game has an action queue, and when it loads a game, it *assumes* that the queue is empty. In this case, you put an action into the queue, and then interrupt the game before it can dequeue it and cause the action to occur. When you load the new game, it enqueues whatever actions the new game has, but doesn't first empty the queue. So, the first action to occur will actually come from the old game.

If that made any sense.

------------------
"The libertarian roots of the Internet run deep. It was the place where innovation trumped experience, where the little guy had as big a megaphone as the largest network, where the small business could reach a global market, where the public could regulate far better than any government.
"No one imagined that the megaphone would become so loud or that it would speak so often of penis enlargement pills and opportunities for unusual financial transactions in Nigeria."
-New York Times, "How to Unclog the Information Artery" Money & Business, 5-25-03

Share this topic:


Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users