As the curtain falls on the Greatest Ambrosian civilization ever...
#27
Posted 06 April 2003 - 02:19 PM
Quote
I think Bryce has a good idea.
Why thank you! What part of the history do you want?
------------------
#include <stdio.h>
main(void){char a[22] = {0x4a,0x75,0x73,0x74,' ',0x61,0x6e,0x6f,0x74,0x68,0x65,0x72,' ',0x43,' ',0x68,0x61,0x63,0x6b};int b;for (b = 0;b < 22;printf("%c",a[b]),b++){};printf("...n");}
/* Not just for perl. */
[This message has been edited by Bryce (edited 10-31-2003).]
www.magnatune.com - Magnatune: Internet record label. Wide selection of music in MP3, flac, ogg: no DRM. Legal. Artists get 50% of your money.
#28
Posted 06 April 2003 - 03:17 PM
Quote
I think Bryce has a good idea.
Whoa, where did you come from?
------------------
"There is a time and a place for everything."
*Unless it's Avatara, of course."
-- From the memoirs of Sundered Angel
#29
Posted 08 April 2003 - 03:45 AM
Quote
...Concerning myself, and perhaps Dusk, I would devote a chapter to the "later influences upon the board."
I'm honoured to be considered as one of the influences on this board , but I would hate to have a "life and times of Cythera" written, as it would sequel the end to any changes I, and any other members, could really have. I imagine if this was published on the boards, others would generally regard the Cythera board as rather a lost cause.
P.S. I'm all for more active posting, if another team story came up, I'd be in it ASAP .
------------------
Yesterday we bent our necks to emperors and kings. Today, we kneel only to truth. -Kahil Gibran
#30
Posted 13 April 2003 - 06:32 PM
#include <stdio.h>
main(void){char a[22] = {0x4a,0x75,0x73,0x74,' ',0x61,0x6e,0x6f,0x74,0x68,0x65,0x72,' ',0x43,' ',0x68,0x61,0x63,0x6b,0x00};printf("%s...n",a);}
/* Not just for perl. */
without being any less cryptic.
------------------
"There are 10 kinds of people in this world: Those who understand binary, and those who don't."
[This message has been edited by Pallas Athene (edited 04-13-2003).]
#31
Posted 13 April 2003 - 06:42 PM
Quote
<concerning .sig>
Yeah, but that would be considered a 'right' way of doing it
Couldn't have that...
------------------
Programming is an art form that fights back.
- Unknown
Where do you want to [url="http://"http://www.macclassics.com/cythera/tricks/rJade.htm"]teleport[/url] today?
www.magnatune.com - Magnatune: Internet record label. Wide selection of music in MP3, flac, ogg: no DRM. Legal. Artists get 50% of your money.
#33
Posted 13 April 2003 - 11:48 PM
Quote
Why thank you! What part of the history do you want?
I'd be qualified to write about the first half of part 4.
Also, what exactly does the prehistory of Cythera cover?
------------------
Legends fade and die.
-
Thinking for yourself is a wonderful thing.
#34
Posted 14 April 2003 - 02:19 PM
------------------
Kinescope: heh heh... that just inpired me to a potential new quit message
Kinescope: Read error: Connection reset by illiteracy
Kinescope: no offense to those who cannot read, of course....
True, true. But still, of all the ways to end the world, cosmic flatulence has got to be the least dignified. -Servack
differences cause conflicts. conforming is happiness.
join us. express your commonality. copy and paste.
Boom bam as I step in the jam, God damn.
#35
Posted 14 April 2003 - 05:46 PM
[e]Or you could always just use sunglasses. [/e]
------------------
Jeder Irrtum hat drei Stufen: Auf der Ersten wird er ins Leben gerufen, auf der Zweiten will man ihn nicht eingestehen, auf der Dritten macht nichts ihn ungeschehen.
[This message has been edited by Moonshadow (edited 04-14-2003).]
#36
Posted 15 April 2003 - 09:12 AM
Quote
I would start posting here, but the background hurts my eyes.
You could also set your internet preferences to not display background colors.
------------------
I have run out of quotes for my signature. Please give me suggestions at bigjoe_512@yahoo.com
#37
Posted 15 April 2003 - 06:18 PM
--
@Bryce:
Not much more "right" than your version - the correct way to do it is 'char *foo="bar";' - the printf has little to do with it. Alternatively, you could go with this:
#include <stdio.h>
main(void) { char a[22] = {0x4a,0x75,0x73,0x74,' ',0x61,0x6e,0x6f,0x74,0x68,0x65,0x72,' ',0x43,' ',0x68,0x61,0x63,0x6b,0x00}, *b=&a; while (* printf("%c",*(b++)) printf("...n"); }
------------------
"There are 10 kinds of people in this world: Those who understand binary, and those who don't."
#38
Posted 17 April 2003 - 06:57 PM
Quote
I would start posting here, but the background hurts my eyes.
Funny, it's never bothered me. The EV:B&B board colours, on the other hand...
------------------
"The e-mail of the specious is deadlier than their mail" - Tom Holt, 'Snow White and the Seven Samurai'
#39
Posted 25 April 2003 - 11:54 PM
Quote
I'd be qualified to write about the first half of part 4.
Also, what exactly does the prehistory of Cythera cover?
I'm not bryce, but I should think it would cover the early development screenshots (from the ASW Times archives) and the general development of the game...
------------------
Bronze: the other gold metal. | | And so the space toaster hardened the outer layers of the doughy, ooey-gooey ancient Earth...
Bacchus Publishing: [url="http://"http://www.ambrosiasw.com/cgi-bin/vftp/show.pl?product=evo&category=guides&display=date&file=ChroniclesByJake101.sit.hqx"]Chronicles by Jake101: the unposted chapters[/url].
Bacchus Publishing: [url="http://"http://www.ambrosiasw.com/cgi-bin/vftp/show.pl?product=evo&category=guides&display=date&file=ChroniclesByJake101.sit.hqx"]Chronicles by Jake101: the unposted chapters[/url].
#40
Posted 28 April 2003 - 02:52 AM
I can remember many things from the "Team Stories" era. I remember those times fondly, as they were in my first year on the Internet, and thus my first year roleplaying. I remember working so hard to make my posts sound intelligent. I was GameFanatic, my screen name then being a major factor for my screen name now...
...Then I got interested in other things and just about completely forgot about this place until I got a nostalgia attack and started replaying PoG. I plan to go through Cythera again next, and I've just about forgotten everything about it, but I won't ask questons until I'm sure I'm stuck. I plan also to join in a few of the Team Stories again.
Which totally got me off the track of what I was originally posting, which was something to the effect of helping remember the "Team Stories" Era, but I've grown a bit long winded in these 3+ years, and this post has turned into a re-introduction post. I'm sorry if this was any inconvinience to you, but I didn't want to litter the forum with and intro topic.
Edit: I just learned that there are some things that might happen in my life that will make me unable to post here for a couple of years at least, though I hope that these things do not happen, (I've only just returned, one would expect I'd be pretty miffed about being forced to leave again!) and shall still try to once again become a productive member here. What these things are...I might explain later, but right now, I am very sleepy. Goodnight.
------------------
It's been almost 3 years. Gosh, what an ignorant little prick I was back then. I don't know why I came back, perhaps because I was replaying Pillars of Garendall, or perhaps just to reminisce on old times, but...GameFanatic is back. A cookie to those who remember me.
[This message has been edited by Fanatic72802 (edited 04-28-2003).]
#41
Posted 28 April 2003 - 09:01 AM
Quote
I'm not bryce, but I should think it would cover the early development screenshots (from the ASW Times archives) and the general development of the game...
That's right. We'd need someone who has been here for a *long* time.
------------------
Programming is an art form that fights back.
- Unknown
Where do you want to [url="http://"http://www.macclassics.com/cythera/tricks/rJade.htm"]teleport[/url] today?
www.magnatune.com - Magnatune: Internet record label. Wide selection of music in MP3, flac, ogg: no DRM. Legal. Artists get 50% of your money.
#42
Posted 28 April 2003 - 04:18 PM
Quote
I was GameFanatic
It's good to have you back, Fanatic.
------------------
Slayer's guide to Cythera:
[url="http://"http://www.macclassics.com/cythera/cythera.htm"]http://www.macclassi...era/cythera.htm[/url]
http://russell.stanb...ide/cythera.htm
#43
Posted 28 April 2003 - 05:05 PM
Quote
I can't believe I was bored enough to do this; I'm probably going to regret returning later, but...
I can remember many things from the "Team Stories" era. I remember those times fondly, as they were in my first year on the Internet, and thus my first year roleplaying. I remember working so hard to make my posts sound intelligent. I was GameFanatic, my screen name then being a major factor for my screen name now...
I plan also to join in a few of the Team Stories again.
Which totally got me off the track of what I was originally posting, which was something to the effect of helping remember the "Team Stories" Era, but I've grown a bit long winded in these 3+ years, and this post has turned into a re-introduction post. I'm sorry if this was any inconvinience to you, but I didn't want to litter the forum with and intro topic.
[snip]
------------------
...GameFanatic is back. A cookie to those who remember me.
Hah! I get a cookie!
I'm going to sidestep from the original topic for a bit to welcome you back. You seem to have changed quite a bit while you were gone. It shouldn't be too hard to make intelligent-sounding posts now, but don't forget to have fun too! I personally don't think your post is an inconvinience, but I'm not Bryce; then again, this topic is about Cythera's history - and you had a part to play in that. At any rate, it was nice to hear from you again.
As for team stories, there are currently none running, though several of us have a neat idea or two in mind you may be seeing soon.
------------------
"What we do not know, we cannot begin to understand."
*Unless it's Avatara, of course."
-- From the memoirs of Sundered Angel
#44
Posted 28 April 2003 - 05:49 PM
Oh, almost forgot...
(Fan gives a cookie to Slayer and Avatara)
------------------
It's been almost 3 years. Gosh, what an ignorant little prick I was back then. I don't know why I came back, perhaps because I was replaying Pillars of Garendall, or perhaps just to reminisce on old times, but...GameFanatic is back. A cookie to those who remember me.
[This message has been edited by Fanatic72802 (edited 04-28-2003).]