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"World of Cythera" library for Coldstone

#26 User is offline   theGlueBubble 

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Posted 26 August 2002 - 08:40 PM

Quote

Originally posted by Talos:
Looks like he was moving the topic up, to catch gandreas attention...



Correct.

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#27 User is offline   Bryce 

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Posted 26 August 2002 - 08:44 PM

Quote

Originally posted by idiotSavant:
*sigh* I suppose so, Bryce. …and I had just finished cleaning off the blood from the last game maker. Ah well…


Um, that would kinda dim the prospects for Cythera 2...

I ment you should call him and say hello and remind him how great Cythera is and let him know that more than one person likes delver enough to call him in real life and let him know the previously stated things.

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In general, what exactly makes a game good isn't that easily
quantified - perhaps the absense of things that make it bad? - Words of Wisdom from Glenn Andreas
     
Where do you want to [url="http://"http://www.macclassics.com/cythera/tricks/rJade.htm"]teleport[/url] today?

[This message has been edited by Bryce (edited 08-26-2002).]

[This message has been edited by Bryce (edited 08-26-2002).]
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#28 User is offline   theGlueBubble 

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Posted 02 September 2002 - 12:56 PM

Gandreas, I'm still looking for some sort of confirmation on this...whether or not you'd like to proceed.

Please post here, or email me: [url="http://"mailto:sethclaus@damnsw.net"]mailto:sethclaus@damnsw.net[/url]sethclaus@damnsw.net .

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#29 User is offline   idiotSavant 

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Posted 02 September 2002 - 05:59 PM

Quote

Originally posted by Bryce:
  Um, that would kinda dim the prospects for Cythera 2...

I ment you should call him and say hello and remind him how great Cythera is and let him know that more than one person likes delver enough to call him in real life and let him know the previously stated things.


I was joking, Bryce. Posted Image


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#30 User is offline   Avatara 

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Posted 02 September 2002 - 06:56 PM

I think that would scare him more than do any good... Posted Image

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#31 User is offline   Bryce 

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Posted 02 September 2002 - 08:43 PM

(gone)

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In general, what exactly makes a game good isn't that easily
quantified - perhaps the absense of things that make it bad? - Words of Wisdom from Glenn Andreas

Where do you want to teleport today?

This post has been edited by Bryce: 01 September 2007 - 01:38 PM

"Programming is an art form that fights back."

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#32 User is offline   GrahamVH 

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Posted 06 September 2002 - 06:51 PM

I have already thought about makeing cythera with coldstone. Although how would you plan on makeing a large enough map? I have tried makeing a imilarly sized map in coldstone but it wouldn't acept it because it is too big. But if you pull it off tell me how you did it. I have wanted to make just one big map for many of my games.

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#33 User is offline   theGlueBubble 

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Posted 08 September 2002 - 06:36 PM

Quote

Originally posted by GrahamVH:
I have already thought about makeing cythera with coldstone. Although how would you plan on makeing a large enough map? I have tried makeing a imilarly sized map in coldstone but it wouldn't acept it because it is too big. But if you pull it off tell me how you did it. I have wanted to make just one big map for many of my games.



That would be a bad plan, really -- the bigger the map is, the more RAM it will suck down, and the more processor power it will require. Anyway, I still need to email Glenn back, but I think I will probably proceed with the project.



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<Cone> shortly after you rejected "Phallus of the Mind"
<GlueBubble> ;p
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