Slayer's guide to Cythera updated!
#1
Posted 02 November 2001 - 05:41 PM
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Slayer's guide to Cythera:
[url="http://"http://www.macclassics.com/cythera/cythera.htm"]http://www.macclassi...era/cythera.htm[/url]
http://russell.stanb...ide/cythera.htm
#2
Posted 02 November 2001 - 09:32 PM
Thanks for posting it, I'm glad you kept my little Jade book icons.
FYI for the will-be game hackers, the guide assumes atleast the concept of hexidecimal numbers are known to the user, I should have talked about that more.
Basicly, in decimal, we have the numbers:
0 1 2 3 4 5 6 7 8 9
In hexidecimal, we have:
0 1 2 3 4 5 6 7 8 9 A B C D E F
thus, in hex, after 9 comes A, not ten. Similarly, before 20 comes 1F, not 19.
this is very important, since you might wind up teleporting six spaces insted of one space.
Now, I wonder how many people are going to use this method of finding an address to 'cheat' and get to higher levels, skills, ect.
I look forward to hearing of your adventures. Please mail me at mewtwo@jps.net
I'll be happy to help anyone who is having trouble.
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I'll just put a random number at 0008EC and see what happens.
(Famous Last Words #-32767)
www.magnatune.com - Magnatune: Internet record label. Wide selection of music in MP3, flac, ogg: no DRM. Legal. Artists get 50% of your money.
#3
Posted 03 November 2001 - 12:46 AM
Quote
Basicly, in decimal, we have the numbers:
0 1 2 3 4 5 6 7 8 9
In hexidecimal, we have:
0 1 2 3 4 5 6 7 8 9 A B C D E F
thus, in hex, after 9 comes A, not ten. Similarly, before 20 comes 1F, not 19.
this is very important, since you might wind up teleporting six spaces insted of one space.
I'm afraid I'm not too familiar with hex (I've learned and forgotten it a couple times now ). Do you think you could explain it more thoroughly?
Also, excellent guide -- I think it should explain everything quite well, though I haven't tried it yet. Thanks!
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[url="http://"http://www.aviaryproductions.f2s.com/downloads.html"]www.aviaryproductions.f2s.com/downloads.html[/url]
#4
Posted 03 November 2001 - 09:59 AM
Okay, more detail, hmmm...
I'll try.
In decimal, the number system we all know (And some love) has only ten numbers.
0 1 2 3 4 5 6 7 8 9
For most things, this is plenty, but for a computer, another system is used. Hexidecimal.
For completeness, here is a longer hexidecimal number line:
00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 14 15 16 17 18 19 1A 1B 1C 1D 1E
Now, let's say we have the number 1C and we want to subtract five from it.
00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 14 15 16 17 18 19 1A 1B 1C 1D 1E
|--------------|
So our answer is 17. Let's do one more.
We have 28 and we want to add three to it.
25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35
|++++++++|
Our answer is 2B.
Easy, no?
Just don't ask me to convert decimal to hex after 15. (F, easy!)
For your refrence, a number line from 0-29 (Or 00 or 1E):
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29
00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0F 10 11 12 13 14 15 16 17 18 19 1A 1B AC AD 1E
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I'll just put a random number at 0008EC and see what happens.
(Famous Last Words #-32767)
Where do you want to teleport today?
[This message has been edited by Bryce (edited 11-03-2001).]
www.magnatune.com - Magnatune: Internet record label. Wide selection of music in MP3, flac, ogg: no DRM. Legal. Artists get 50% of your money.
#5
Posted 03 November 2001 - 02:57 PM
Hexadecimal, like our more familiar decimal number system, is a positional number system. What that means is that for a string of digits (sorry that I can't do subcripts) x(i)x(i-1)...x(1)x(0) we can rewrite it like this:
x(i)*b^i + x(i-1)*b^(i-1) + ... + x(1)*b^1 + x(0)*b^0
This might be more clear with an example. Take 234 in decimal. Since we are working decimal, our base, b, is equal to 10. We would rewrite the number like this:
2*10^2 + 3*10^1 + 4*10^0 = 200 + 30 + 4 = 234
Hexadecimal is just like our trusty old decimal system, except that b = 16 instead of 10. This means among other things that we don't have enough digits to handle hexadecimal. Since we don't have enough digits, we borrow some from the alphabet: A=10, B=11, ..., F=15. To show that we are working with hexadecimal, it is customary to write 0x before the number, although this is sometimes skipped when letters in the number make it clear. This, also, is clearer with an example. For this example, I will use 0x2E7.
2*16^2 + E(=14)*16^1 + 7*16^0 = 0x200 + 0xE0 + 0x7 = 2E7
Often we are interested in converting hexadecimal to decimal. Let's reuse the example 2E7.
2*16^2 + E(=14)*16^1 + 7*16^0 = 2*256 + 14*16 + 7 = 512 + 224 + 7 = 743
So 0x2E7 = 743
Converting decimal to hex is a little trickier. This can be shown best just by doing an example right off. Let's take 743 since we already know what that is. What I do first is determine that 16^3 > 743 > 16^2, so I divide 743 by 16^2. I find that 743 / 256 = 2 with a remainder of 231. I then divide 231 by 16 to get 14 remainder 7. So now we know that
743 = 2*16^2 + 14*16^1 + 7*16^0 = 0x2E7
I'm not sure if I was entirely clear, so just let me know if any part needs more explanation. I know this stuff can be a little mind-boggling at first.
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Slayer's guide to Cythera:
[url="http://"http://www.macclassics.com/cythera/cythera.htm"]http://www.macclassi...era/cythera.htm[/url]
[This message has been edited by Slayer (edited 11-03-2001).]
http://russell.stanb...ide/cythera.htm
#6
Posted 03 November 2001 - 05:13 PM
For example, with the [code] tag: 2*10^2 + 3*10^1 + 4*10^0 = 200 + 30 + 4 = 234 743 = 2*16^2 + 14*16^1 + 7*16^0 = 0x2E7
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"I'm a controversial figure. My friends either dislike me or hate me."
[This message has been edited by Avatara (edited 11-03-2001).]
*Unless it's Avatara, of course."
-- From the memoirs of Sundered Angel
#7
Posted 03 November 2001 - 11:40 PM
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Slayer's guide to Cythera:
[url="http://"http://www.macclassics.com/cythera/cythera.htm"]http://www.macclassi...era/cythera.htm[/url]
http://russell.stanb...ide/cythera.htm
#8
Posted 04 November 2001 - 04:29 PM
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Fortress of Die Nacht: An upcoming game from Aviary Productions.
[url="http://"http://www.aviaryproductions.f2s.com/downloads.html"]Go take a look![/url] | [url="http://"http://www.aviaryproductions.f2s.com/fortress/progresslog.html"]FoDN Progress Log[/url]
#9
Posted 05 November 2001 - 12:29 PM
Quote
Now, I wonder how many people are going to use this method of finding an address to 'cheat' and get to higher levels, skills, ect.
I was thinking of this a few days ago. If you found the numbers to represnt position, would it be possible to find them for, for example, experience?
And just so everyone knows, I started playing Cythera again this weekend, after over a year of being away
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I am no one, and I am everyone. But most importantly, I am
The One And Only:
~Theo Nean Donly~
- Magic: the Gathering, "Temper"
The One And Only
~Theo Nean Donly~
#10
Posted 05 November 2001 - 04:30 PM
**** **** **** ***
******* ******** ***********
*** **** *********
/
/ ZZZZZZ AA PPPPP ##
/ ZZ A A P P ##
ZZ AAAA PPPPP ##
/ ZZ A A PP
/ / ZZZZZZ A A PP ##
(")
>-|-<
| <---- <insert enemy's name here>
/
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
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I'll just put a random number at 0008EC and see what happens.
(Famous Last Words #-32767)
Where do you want to teleport today?
[edit][/edit]
[This message has been edited by Bryce (edited 11-05-2001).]
www.magnatune.com - Magnatune: Internet record label. Wide selection of music in MP3, flac, ogg: no DRM. Legal. Artists get 50% of your money.
#11
Posted 07 November 2001 - 12:35 PM
Why just lightning? Hmmm...scroll of fireball...
V / /
| / / /
|// / / % = insert enemy's name here
- > > % < < -
/ / //|
/ / / |
/ / ^
[E] Alright, try this... [/E]
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I am no one, and I am everyone. But most importantly, I am
The One And Only:
~Theo Nean Donly~
[This message has been edited by Theo Nean Donly (edited 11-08-2001).]
- Magic: the Gathering, "Temper"
The One And Only
~Theo Nean Donly~
#12
Posted 07 November 2001 - 12:57 PM
Quote
[ What?!? We can do repetative spaces now? Hold on...testing...testing... ]
[E] Wait, no, I guess not. Bryce, how did you get yours to do it? [/E]
Use Option spaces. If you want to copy and past one, look between theese brackets [ ]
It's much easier to just hold down option when typing space, though.
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I'll just put a random number at 0008EC and see what happens.
(Famous Last Words #-32767)
Where do you want to teleport today?
www.magnatune.com - Magnatune: Internet record label. Wide selection of music in MP3, flac, ogg: no DRM. Legal. Artists get 50% of your money.
#13
Posted 08 November 2001 - 02:13 PM
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I am no one, and I am everyone. But most importantly, I am
The One And Only:
~Theo Nean Donly~
- Magic: the Gathering, "Temper"
The One And Only
~Theo Nean Donly~