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Custom spells created by story thread characters

#1 User is offline   GameFanatic 

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Posted 05 November 2000 - 02:01 PM

As Theo Nean Donly requested, here is a topic where you may post your "Custom Spells"

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Location: Up Yer Butt And Around The Corner Where The Mushrooms Grow And The Sun Don't Shine!

#2 Guest_Callie_*

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Posted 05 November 2000 - 05:28 PM

Prrrrrr. I can make my own spells so,

Call Ferazel- Hey, I might be a cat, but I can call my master using a spell!

#3 User is offline   ferazel_09 

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Posted 05 November 2000 - 05:36 PM

Yes Callie, you can create your own spells, but I've done more spells. This is a list of spells I've created, but it's only the ones I use the most:

Feraz Lock- Creates a magical lock simalar to the one in Mage Lock, except only Jack, Fanatic, Rogan, Callie and me know how to remove it.

Remove Feraz Lock- Very obvious. Posted Image

Disruption- Will damage an enemy very seirously, or can alter the fabric of the timeflux.

Call Callie- Yes, I can call my cat, just as well as she can call me I might add.

Cloak- It sounds like it's from the future, but it hides items from view at a cost of 2 mana points per hour.

Uncloak- Also very obvious. Posted Image

That's it for now. Callie might make more spells, and so may I, so be ready for more spells by Ferazel and Callie the magic cat!

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Ferazel Rocks!
Cythera's 'Team Stories' Rock!

[This message has been edited by ferazel_09 (edited 11-05-2000).]
And we're never gonna tour again.

#4 User is offline   Rogan 

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Posted 06 November 2000 - 08:49 AM

Rogan`s most interesting spells:

Holding: Can hold back almost anything from pebbles to demonlords. Mana required depends on the size of the object. A lot of people know this spell (Kestrel is one of them).

Complete Nexus: An advanced version of Directed Nexus. Gives the caster the ability to cast runes that replaces the Conjurer`s triangle in LandKing Hall so you can travel everywhere in Cythera (if one of your runes are present) without moving. Rogan learned this spell from his friend Fanatic.

Earth elemental: The most unusual elemental spell (fire, wind, ice, earth, water and electrisity) summons an earth elemental. The earth elemental resists fire (the most powerful elemental) and partially electrisity.

Golem: A very rare spell produces a golem servant that will do their creators bidding. This spell is warned not to use because it can produce unusual and dangerous side-effects if the caster dies.

Spellmaking: A very difficult thing to learn. It is concidered more of an art than a spell. Rogan is under training by his friend Ferazel.

Transparency: Makes the caster invisible for a short duration. The spell consumes mana very fast.

Bloodboil: A very painful spell makes the enemys blood heat up, making the body explode.

Exorcism: An upgraded version of "charm" makes all evil vanish from a target.

Hellfire: Rogan learned this spell from Tavaras book. The spell is strong enough to wipe out four drunkards and a tavern wall Posted Image (see: Tavern continued topic)

Rune of alarm: Rogan made this spell himself. Once the rune is placed somewhere, it will freeze anyone who steps on it (similar to a holding spell) and send a signal to the caster. This is perfect for catching burglars. The "dispel rune" does not work on this rune.

Dispel rune of alarm: Duh!

A water elemental: Posted Image


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I changed my signature cos i`m bored

[This message has been edited by some guy (edited 11-06-40988).]


[This message has been edited by Rogan (edited 12-22-2000).]
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#5 User is offline   Talos 

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Posted 07 November 2000 - 10:26 AM

Talos's special spells/skills:

1. Fire scimatar: recently made, allows for a scimitar to be blessed so that it lights streaks of the air on fire when swung.

2. Exploding rune: A complicated rune that will explode with a decent radius when stepped on by friend or foe.

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<font color="gold">Bronze: the other gold metal.</font>
[url="http://"http://www.ambrosiasw.com/cgi-bin/vftp/show.pl?product=evo&category=guides&display=date&file=ChroniclesByJake101.sit.hqx"]Chronicles by Jake101: the unposted chapters.[/url]
[url="http://"http://users.erols.com/alkrauss/Once_Again.html"]Once Again: on the web.[/url]
Bronze: the other gold metal.   ||   And so the space toaster hardened the outer layers of the doughy, ooey-gooey ancient Earth...
Bacchus Publishing: [url="http://"http://www.ambrosiasw.com/cgi-bin/vftp/show.pl?product=evo&category=guides&display=date&file=ChroniclesByJake101.sit.hqx"]Chronicles by Jake101: the unposted chapters[/url].

#6 User is offline   Slayer 

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Posted 07 November 2000 - 03:40 PM

Slayer has the ability to use many spells. Here are some of the more interesting ones.

Return to Past- This spell transports the user back in time by a couple days. This spell costs a large amount of mana. Indeed, so much mana is consumed that Slayer is unable to use this spell unless his power is somehow supplemented.

Create Undead- Learned from Tavara's Journal, this spell has the power to turn a dead creature into an undead creature. Unfortunately, Slayer lacks the ability to control the undead he creates.

Summon Demon- Another from Tavara's journal, this spell will summon a demon that Slayer cannot control. Like the undead spell, it isn't much good to Slayer.

Destroy Replicas- More from Tavara's journal. If an object has been magically duplicated, this spell will destroy all copies, leaving the original as the only one in existance. Slayer has, so far, never used this spell. It should be noted that "Destroy Replicas" doesn't work on things created by "Replicate Self."

Replicate Self- Yet another spell found in Tavara's Journal. This spell duplicates the caster and everything he is wearing, though the magical capabilities of any items are not reproduced in the duplicates. Replicate Self is VERY taxing, both mentally and physically. In addition, the clone tends to be evil.


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Slayer's guide to Cythera:
[url="http://"http://www.macclassics.com/cythera/cythera.htm"]http://www.macclassi...era/cythera.htm[/url]
Slayer's guide to Cythera:
http://russell.stanb...ide/cythera.htm

#7 User is offline   Desert Fox 

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Posted 13 November 2000 - 07:18 AM

Distortion: causes enemy's mind to fli, therefore fighting for its initial enemies' side

Dark Strike:Similar to lightning strike but instead of just zapping the enemy, it shrouds their vision, temperarily blinding them

Darkness Waves:Like a paralyzing spell which also curses all it hits, be it friend or foe.

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Had to alter sig because it was pissing me off
Banana banana banana banana terracotta banana terracotta terracotta pie!
Banana banana banana banana terracotta banana terracotta terracotta pie!

#8 User is offline   Macintosh Man 

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Posted 14 November 2000 - 12:43 PM

MacMan's only spell as of now:

Invisibility: Renders the caster invisible for a short ammount of time. In his case, long enough to evade a capturing party.

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#9 User is offline   supersaiyan 

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Posted 19 November 2000 - 08:42 PM

Are these spells that you created in the game, or are they just for the stories that are posted on the webboard?

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#10 User is offline   Slayer 

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Posted 19 November 2000 - 11:19 PM

Since spells can't be created in the game, I'd have to say that these are spells people just made up for stories.

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Slayer's guide to Cythera:
[url="http://"http://www.macclassics.com/cythera/cythera.htm"]http://www.macclassi...era/cythera.htm[/url]
Slayer's guide to Cythera:
http://russell.stanb...ide/cythera.htm

#11 User is offline   Moonshadow 

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Posted 21 November 2000 - 03:30 PM

Those are two spells Moonshadow created (she needs her staff or some other focus to make them work)

Direction Rune is something like a waypoint and using the spell
Detect D. Rune brings her and everyone else who holds either the focus or the user to this 'waypoint'

She's also able to 'translate' spells into music. It saves mana but it takes more time.

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one ring to bring them all and in the darkness bind them
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#12 User is offline   Grapper 

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Posted 25 November 2000 - 06:57 PM

-------- now:This is a spell that will create anything.To make it work say mace now and it would appear in your hands if you wanted a mace.If you wanted 1,000 obiloi then you would just say 1,000 obiloi now.You can create anything and as many of that thing as you want.You could also call this spell anything now.(5 mana for small things,10 for medium things,15 for large things,and 20 for huge things.)
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control:A spell made to control anything or anybody.(takes 10 mana)just say control and then say what or who you want to control.
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storm-it makes any kind of storm that you want.(6 mana per hour)
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potion making-It makes potions for 1mana.It reads your mind to know what potion to make.
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[This message has been edited by Grapper (edited 01-11-2001).]

#13 User is offline   Rogan 

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Posted 26 November 2000 - 03:46 PM

Added two nice spells today Posted Image

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#14 User is offline   Theo Nean Donly 

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Posted 12 December 2000 - 09:22 AM

JackFrost's known spells:

Jack knows many powerfull spells he learnd from under Pynx, unfortuantely they corrupted him with power. Here is one. (will put up the others when he feels like it Posted Image)

Black-Ribbon: creates a thick black ribbon that shoots out of his hand and wraps around a foe, tieing it up so that it can't move.

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Lindor's known spells:

Although Lindor never studied in the magical arts, after his friends released him from the throws of an evil spell of life-essence-draining (The Tale of Treasure), he found himself with strange energy flowing through him. With DF's tutorship, he has learned the following spells:

Darkblade Enchantment (Fire): Enchants a sword with a fire attack. Although powerfull, this spell is so expensive Lindor can only cast it if his mana has been stored up for a long while, and even then it exhausts him into immediate sleep. Lindor has yet to learn if this spell has any limitations...

Shadow Aura: Makes the caster and all of his equipment look as if it is a cloudy night out. Variation: when used with the Darkness Burst spell, they can combine and make the Death Aura spell.

Darkness Burst: When cast, a sphere of darkened air surrounds the caster and then expands, seriously damaging everything in the affected area. Variation: when used with the Shadow Aura spell, they can combine and make the Death Aura spell.

Death Aura: Another powerfull spell, this spell seems to be created when Shadaw Aura and Darkness Burst are cast and held together, turning the skin black. This spell shatters seamingly everything within it's radius, which can be expanded with the will of the caster. This spell consumes an additional three mana per square foot per second, and so can't be maintained for long.

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The One And Only:
~Theo Nean Donly~

This post has been edited by Theo Nean Donly: 19 December 2006 - 11:28 PM

"I don't need a plan, just a goal. The rest will follow on its own"
     - Magic: the Gathering, "Temper"

The One And Only
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#15 User is offline   J.Ace21 

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Posted 21 December 2000 - 11:36 PM

Oblivion - J.Ace21 first used this spell by accident when he and his group were trapped in a strange dimension and had hostile natives charging them. It change all or almost all of the users mana(and any other surrounding mana) to a very power explosive destroying pretty much anything around. *WARNING* because this was a spell created by accident it should not be used unless in complete emergency. J.Ace is working on perfecting the spell but until then he has swore that he won't teach anybody this spell except for very specific people. The problem is that this spell can also drain life force from the user or anything near the user. the explosion might destroy the user as well.

* People that know this spell *
J.Ace21 Posted Image

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a meteor, a momentary flare of brilliance.. like all life, Nothing really, in the sweep of time. But everything in the Force.
(This space left intentionally blank.)

#16 User is offline   GameFanatic 

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Posted 01 January 2001 - 10:03 PM

GameFanatic--
Rune of Babbling--Causes enemy to stand where it is, not able to say or do anything but babble.

Full Nexus--Fanatic catst a strange rune in front of anything important. He can then warp there instantly.

Learn spell--Fanatic automatically learns any custom spell.

Fire, Water, Lightning elementals--Fanatic creates these humanoid looking shapes seemeng to be carved out of Fire, Lightning and Water themselves.

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[This message has been edited by Slayer (edited 01-04-2001).]

#17 User is offline   Grapper 

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Posted 09 January 2001 - 08:03 PM

storm-it makes any kind of storm that you want.(6 mana per hour)

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#18 User is offline   Theo Nean Donly 

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Posted 10 January 2001 - 04:34 PM

Quote

Originally posted by Grapper:
storm-it makes any kind of storm that you want.(6 mana per hour)


Grapper, have you ever heard of editing your posts? It's starting to fizz me off

[please delete ASAGR (As Soon As Grapper Reads) Posted Image]
[Oh, and I'll update my guys ASAP]
[Hay, that ASAP is growing on me. I'll stop writing that ASAP Posted Image]

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The One And Only:
~Theo Nean Donly~
"I don't need a plan, just a goal. The rest will follow on its own"
     - Magic: the Gathering, "Temper"

The One And Only
~Theo Nean Donly~

#19 User is offline   Rogan 

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Posted 10 January 2001 - 05:00 PM

Quote

Originally posted by Theo Nean Donly:
It's starting to fizz me off



Me too.
So edit your posts ASAP! BFMGPALYK. (Before Moderator Gets Pissed And Lowers Your Karma)

Posted Image


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I`m a bomb technician. If you see me running...try to keep up.
Gentlemen, you can't fight in here. This is the War Room.

#20 User is offline   Grapper 

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Posted 10 January 2001 - 06:22 PM

What do you mean?

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#21 User is offline   Rogan 

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Posted 11 January 2001 - 09:23 AM

We meant that you can post all your spells on one topic and, if you think of more spells, you can use the "edit" button to put them into your old post. Like I did.

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I`m a bomb technician. If you see me running...try to keep up.


Yes, it works... Posted Image

[This message has been edited by Rogan (edited 01-11-2001).]

And if somebody complains about your posts, the moderators can edit your post to fix it. But come now, you don't want to make our lives complicated, now do you? Posted Image

[This message has been edited by Avatara (edited 01-12-2001).]
Gentlemen, you can't fight in here. This is the War Room.

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