well , i've been playing cythera for about two weeks but i think the game itself has a large room for improvement ... the sound effects and music are good and the graphics are stunning as an arpg game , but the key to a good adventure/rpg game - the storyline , bodybuilding and inventry system - are all quite weak in cythera . for example , i get a couple of mission (around 12 now i think in my ToDo list) they doesnt seems quite related to each other and , from my point of view as a player , the game seems not "binding" enough - i mean we just lost in the chain of mission without particular enthuasiasm in finishing any of them - and speaking of the inventory system , it still need development , i think . for example , when i equipped with a round shield , how much defensive power will i get (eg blocking %) ? how much damage will i afflict when i'm equipped with an axe instead of a club ? etc.. and now i still dont have an "high-res" outdoor map ~
from my experience in Ambrosia's game (like evo) i think their games are all highly promising and so far i'm waiting for an "Ambrosia-quality" version of cythera before i'm going to spend $25 for it..
other than cythera , all other ambrosia's game are as anti-productivity as ever
zelda
PS : my cythera wish list :
better combat system ,
**more "tight" storyline , though i dont mean a serial one ,
better bodybuilding system , eg extending beyond the 3 "b,r,m" attributes
and ... a good mapping system :-O
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Just some suggestions ..
#2
Posted 09 November 2000 - 06:36 AM
I agree there could be more unrelated missions, the bodybuilding area has many more characteristics than body/mind/reflex. There is sword, axe, casting, mana, etc. Also, there are special skills like cooking. I also agree that the inventory system is weak, and it's hard to identify items without a certain character. There is a 'changing' map. Take the stuff that was set in your quarters for you.
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<font color="gold">Bronze: the other gold metal.</font>
[url="http://"http://www.ambrosiasw.com/cgi-bin/vftp/show.pl?product=evo&category=guides&display=date&file=ChroniclesByJake101.sit.hqx"]Chronicles by Jake101: the unposted chapters.[/url]
[url="http://"http://users.erols.com/alkrauss/Once_Again.html"]Once Again: on the web.[/url]
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<font color="gold">Bronze: the other gold metal.</font>
[url="http://"http://www.ambrosiasw.com/cgi-bin/vftp/show.pl?product=evo&category=guides&display=date&file=ChroniclesByJake101.sit.hqx"]Chronicles by Jake101: the unposted chapters.[/url]
[url="http://"http://users.erols.com/alkrauss/Once_Again.html"]Once Again: on the web.[/url]
Bronze: the other gold metal. || And so the space toaster hardened the outer layers of the doughy, ooey-gooey ancient Earth...
Bacchus Publishing: [url="http://"http://www.ambrosiasw.com/cgi-bin/vftp/show.pl?product=evo&category=guides&display=date&file=ChroniclesByJake101.sit.hqx"]Chronicles by Jake101: the unposted chapters[/url].
Bacchus Publishing: [url="http://"http://www.ambrosiasw.com/cgi-bin/vftp/show.pl?product=evo&category=guides&display=date&file=ChroniclesByJake101.sit.hqx"]Chronicles by Jake101: the unposted chapters[/url].
#4
Posted 09 November 2000 - 05:08 PM
[quote]Originally posted by Rogan:
I agree. BTW, welcome to the webboard!
By the way, welcome to the webboard!
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I agree. BTW, welcome to the webboard!
By the way, welcome to the webboard!
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"Sometimes I get confused whether I'm posting on ATT or in the War Room. But then I remind myself: If it's moderators acting scatter-brained and foolish, then it's the War Room*.
*Unless it's Avatara, of course."
-- From the memoirs of Sundered Angel
*Unless it's Avatara, of course."
-- From the memoirs of Sundered Angel
#5
Posted 12 November 2000 - 10:31 PM
[quote]Originally posted by Avatara:
That's my job thief!
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And so the problem remained; lots of people were mean, and most of them were miserable, even the ones with digital watches. Many were increasingly of the opinion that they had all made a big mistake in coming down from the trees in the first place. And some said that the trees had been a bad move and that no one should ever have left the oceans. - Douglass Adams
That's my job thief!
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And so the problem remained; lots of people were mean, and most of them were miserable, even the ones with digital watches. Many were increasingly of the opinion that they had all made a big mistake in coming down from the trees in the first place. And some said that the trees had been a bad move and that no one should ever have left the oceans. - Douglass Adams
Growth through the Cross.
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