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Originally posted by J.Ace21:
probably with any graphic program. then he probably went through cythera with ResEdit??
No, I used the editor (which has a built in graphics editor to support the special needs of the Delver engine - how many graphics programs support animated color tables now a days?), and then wrote some special software to figure out what parts were changed between the edited version and the original version, and then wrote an installer (Magpie) to install and remove the patch.
And before you ask, no I won't be releasing the editor, nor the patch maker, though I might make some new tools that contain parts of them for special purposes (for example, to make new sets of player character portraits, or perhaps some sort of "skin" for the UI).
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...some overzealous person should go on ahead and make something that completely changes them all.
Completely changing all of the graphics is beyond "overzealous" - there are around 2500 tiles, and a couple of dozen "large" graphics. Drawing a tile can take anywhere from a couple of minutes to an hour or more (to get the animation right, to make sure that it properly connects with adjacent tiles, etc...). Even assuming just 5 minutes, that works out to 5 weeks, full time. Since many of the tiles are going to be far more than 5 minutes, we're talking a 2-3 month full time job there (and this doesn't even take into account the time spent learning what all the restrictions on the graphics are).
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