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Omen's little reward

#1 Guest_champagne_*

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Posted 19 November 1999 - 03:02 PM

Hi! This might be very *duh* but...

what's this reward Omen's mentions when you finish his little test. I've had to restart my game so I figured I'd look for it (missed it the first time) but... I can't seem to find anything. Can anyone help the one whose "lack of attentiviness" does not bode well? ;0)

Thanks!

#2 Guest_Paradox09_*

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Posted 19 November 1999 - 03:58 PM

You didn't need to restart your game. You can get back into Omen's test via a ladder in Cademia (I think that is the city), I'll let you
find that yourself. Unlock the upper door with the unlock spell, or if you can find a key that would be fine, you can go back through the
test or you can go back through the secret door at the top of Omen's room. In the secret room where you found the trap door key, search
for another secret door. Look around in the new found room and you'll see a ring (yippee).

#3 User is offline   Croikle 

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Posted 19 November 1999 - 04:07 PM

Actually you have to search the unlit torch in that room. Posted Image
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#4 Guest_champagne_*

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Posted 19 November 1999 - 11:21 PM

where do I get this unlock spell? I mean, it would be so useful..
*grin* If it's too much of a spoiler, don't tell me though...
I had to start over cuz I locked myself out of the temple... figured I would get the reward this time.

thanks so much! got the ring... what does it do exactly? will I find out?

champagne

#5 Guest_Paradox09_*

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Posted 20 November 1999 - 12:15 AM

I think the unlock spell is in the library at Pnyx. You may have to get sevral Sapphire Books to find though.

#6 User is offline   Croikle 

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Posted 21 November 1999 - 05:59 PM

The unlock spell is in the Fifth degree hall.(I think. It may be in the fourth) That means you have to get 4 Sapphire books. Omen's ring makes your health regenerate faster. (even faster than poison makes you lose health)

[This message has been edited by Croikle (edited 11-21-99).]
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#7 Guest_ckelsh_*

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Posted 23 November 1999 - 06:00 PM

In the Cademian house where the trapdoor in to Omen's test is, the secret passage is "not obvious how to operate it". Is that the wrong house? Or is there some way to open it?

#8 User is offline   Thursday 

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Posted 23 November 1999 - 08:28 PM

Look in the big house to the north with all the crates. Smash every crate in sight. You'll find a switch under one of them.
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Floating chunks of rock
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#9 User is offline   Glenn 

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Posted 24 November 1999 - 11:50 AM

Or you can just move the crates; drag them from point A to point B and see what point A holds, then move them back. (Don't actually pick them up, though, that would count as stealing.)

Glenn, who agrees that smashing crates is more fun but just wanted to point out a kinder, gentler alternative. :>
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#10 Guest_ckelsh_*

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Posted 24 November 1999 - 12:45 PM

How do you smash a crate?

#11 User is offline   Slayer 

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Posted 24 November 1999 - 02:38 PM

Attack them.
Slayer's guide to Cythera:
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#12 User is offline   Alan Mercury 

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Posted 24 November 1999 - 03:57 PM

Can you smash oak and metal doors. I had a player that was magically challenged, so I play with the wizard now.
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#13 User is offline   Slayer 

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Posted 24 November 1999 - 06:18 PM

Attacking doors will open, but not damage them. Explosives will take a locked door clean off its hinges, though.
Slayer's guide to Cythera:
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#14 User is offline   sncatc 

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Posted 01 February 2000 - 01:23 PM

I can smash open locked doors with my axe

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#15 Guest_NAME? WHAT NAME?_*

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Posted 02 February 2000 - 11:04 PM

where do i find seldane city? PLEASE TELL ME :P

#16 Guest_glaive6_*

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Posted 06 February 2000 - 09:14 PM

How about you ask that question in your own topic, you may get more responses...

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#17 User is offline   Croax 

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Posted 09 February 2000 - 09:01 PM

For a free magic unlock, try the Dresser in Koshe's judge's house.
There is a scroll there. Just use your grimwoire on it.

hmmm.... I wonder why he has that particular spell....

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No I'm not.
Yes you are! Just look!
Oh! So I am!

#18 User is offline   Croax 

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Posted 13 February 2000 - 05:48 PM

Unlock spell is fourth degree hall. Requiring 2 spahire books. Thats so easy I did it before i got magic.
Omen's reward, seems to have been misunderstood. He gives you a magic map.
You know, the one that when you use shows you everything you've seen in a place?
You don't need to find it. He just gives it to you. The ring is just a sort of side treasure, he doesn't refer to it.
If you play your cards right, you can leave with the ring, the map, 3 torches, and an explosive.

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Ah! Timon! You're dead!
No I'm not.
Yes you are! Just look!
Oh! So I am!

#19 User is offline   Ereid 

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Posted 14 February 2000 - 08:52 AM

Quote

Croax wrote:

Omen's reward, seems to have been misunderstood. He gives you a magic map.
You know, the one that when you use shows you everything you've seen in a place?
You don't need to find it. He just gives it to you. The ring is just a sort of side treasure, he doesn't refer to it.


Actually, the Omen's reward is the ring and he does refer to it. If you get the ring, he congratulates you and then says you might need even more help and gives you the map. If you don't get the ring, he says something about you not finding your reward and says he will grant you a gift anyway and gives you the map.

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#20 User is offline   Croax 

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Posted 14 February 2000 - 05:47 PM

Oh. Well i never forgot the ring so i guess i don't know.
Does anyone know what Omen is? My current guess is a chimera (by a vague reference from a book in a stronghold)

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Ah! Timon! You're dead!
No I'm not.
Yes you are! Just look!
Oh! So I am!

#21 Guest_glaive6_*

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Posted 14 February 2000 - 09:31 PM

Omen is an Undine, the elemental race of water is warring against the Seldane, the elemental race of earth. The humans are either the fifth element, none of the elements, or a mix of all of the elements. If one of the elements were to claim the humans as their own, they would destroy all of the other elements, and destroy the reality of Cythera (in the book about the Cipher manuscript you read), and destroy nearby realities as well. Only by healing Alaric can you prevent this from happening, for he sits in the balance between east and west, earth and water, seldane and undine. Get all of that?



I don't get the Chimera part. I know that it's the name of a really cool plug-in for Myth II, that's it. Anyone who has read the Cipher Manuscript get that "The Dr. E. W." part that the translator didn't understand? That manuscript really gives you a mouthload to think about if you've played the game and beaten it already.

The Undine can also shift shapes. The sequel of Cythera (I've got a feeling that it will definitely come) will involve the Undine once more, by a dead hint during the game.

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[This message has been edited by glaive6 (edited 02-14-2000).]

#22 User is offline   Croax 

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Posted 14 February 2000 - 10:21 PM

YOU DON'T GET CHIMERA?!?!?!?
sigh...
the chimera is a legendary animal, with 3 heads of varius animals (goat, dog, bear?), wings (optional), the tail of a snake except that the tail ends with the snake's head.
Now I see a patern, but it probably wasn't meant to be there. Notice that this totals to 4 heads.
This reminds me of how some people here beetovens fifth and say, "Hey that's (so and so) cartoon music!"

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Ah! Timon! You're dead!
No I'm not.
Yes you are! Just look!
Oh! So I am!

#23 User is offline   gandreas 

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Posted 15 February 2000 - 11:53 AM

> the chimera is a legendary animal

Chimera was also a project I worked on years ago (it was primarily an isometric view RPG, but it also had first person, a graphical view sort of like Shadowgate/etc..., and a large outdoor overhead map view - multi-headed beast = multiple views, get it?). There were too many problems with this multiple view approach to work successfully (like you could use only certain items/spells in certain views and not in others) I had just begun working on what would eventually become Delver when Andrew dropped me a note saying "So what's going on with Chimera..."

That being said, some of the underlying plot from that project is mentioned carried over into Cythera. Also, the quote from the Cipher Ms was "Th L Dr W".

If you really want hints about a sequel, read all three of the Prophesies of Neleneus.

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#24 Guest_glaive6_*

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Posted 15 February 2000 - 04:28 PM

I've read all three. The second talks about what is happening in Cythera, but I never understood the third. Sounds like it's gonna be messy, though. Does the sequel change from the third prophecy, in that the Age of the Unifier did NOT pass? I guess it probably does pass while you were gone, because of the eternal struggle between the elements, catching the humans in the middle. Sigh... I gotta read over these things again...



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If it was raining brains, he wouldn't even get wet

[This message has been edited by glaive6 (edited 02-15-2000).]

#25 User is offline   Seldane 

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Posted 03 February 2011 - 07:25 AM

Sorry for bumping an ancient thread (in Internet time, truly ancient - over ten years old!), but I found it to be very interesting and with some insight from Glenn Andreas as well.

He mentions that the Prophesies of Neleneus hints toward the continuation of the Cythera story, which is fascinating. But has anybody been able to truly understand what that book means?

It is here:



First Prophesy

...

The day of the Tyrants shall be numbered,

And it shall end with a new order.

The exiles shall return,

And with them, a new leader.

The people shall rejoice,

And Six of them shall rise.

When the Voice of a God speaks

So shall be the first sign.

That which was Lost shall try to return,

But now is not the time for that to be.

The Voice must be destroyed,

For it speaks not the truth.

So shall the last act of the Tyrant be,

Before the Wanderer comes.

With the guidance of a fool,

So shall a new Age begin.



Second Prophesy

...

Ye shall know the Signs of the Coming of the Second End.

They shall be plague, violence, and treachery.

The Traitors shall be guided as the Hidden were before them.

The Traitors shall not, however, fail as the Hidden.

Look ye, then, for the Omens Five, Proof of the End of the Age.

Sons shall slay fathers, in a game of Power. So is the first Omen.

The Seas shall rise, and the Dead shall walk. This is the second Omen.

A Stranger shall come, and with him Nightmares. This is the third Omen.

The Hidden joining the Traitors, to overcome the Master. This is the fourth Omen.

That which was sundered to four shall be joined, Opener of Ways. This is the fifth Omen.

Against these five Omens, none can stand.

And so shall pass the Age of the Unifier.



Third Prophesy

...

And in the End of the Second Age, the Great Unifier shall pass.

Upon this leaving, shall chaos and disaster come.

Land and Sea shall part, the middle can not hold.

Air and Fire shall wreack havoc, and Night shall fall.

From the Night to the Next Dawn, what was One shall become Many.

The Bird of Two will bemoan his fate, and that of the Third.

The World shall be sundered before the Coming of the Dawn.

And shattered shall it be ever after.

The void shall not keep the parts of the Whole,

For the powers of the Four Directions shall form a Fifth.

The Four parts of the Opener of Ways, Made One.

This shall be the Key to the Fifth Element.

Those that walk the Fifth Element will Bring the Dawn.

And from those Walkers will be brought a New Order.

Only the Walkers of the New Order shall have the Unified Power,

And those of the Four Directions shall be at their mercy.


Taken from this website: http://sfiera.net/~s...hera/books.html

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