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Cythera Chronicles: Ancient Lore, Volume I

#1 User is offline   Talos 

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Posted 14 October 2000 - 09:10 AM

Hear Ye, Hear Ye, and read the first volume of Ancient Lore.

For those uneducated, Ancient Lore contains short poems and stories of Cythera.
Volume One may only contain one story, but future volumes shall contain more.

This dialog, by Rip C. Evunizar, (now gone due to his own stupidity and treachery) captures Cythera's shortcomings gloriously:

Watch it punk.
Moving slow old man.
Watch it punk.
Tasty.
Watch it punk.
Moving slow old man.
Do you have any food?
Moving slow old man.
Tasty.
Moving slow old man.
Watch it punk.
Ask Aethon about what?
.....
Ask Aethon about what?
.....
[God! Why doesn't Aethon reply?]
Ask Aethon about what?
.....
[Aaaargh!]
Ask Aethon about what?
.....
[Grumble]
Moving slow old man.
Watch it punk.
Pick what lock?
Work the lock!
-Use metal door
Locked!
Pick what lock?
Work the lock!
-Use metal door
Locked!
[Moan]
Watch it punk.
Moving slow old man.
Watch it punk...
Bronze: the other gold metal.   ||   And so the space toaster hardened the outer layers of the doughy, ooey-gooey ancient Earth...
Bacchus Publishing: [url="http://"http://www.ambrosiasw.com/cgi-bin/vftp/show.pl?product=evo&category=guides&display=date&file=ChroniclesByJake101.sit.hqx"]Chronicles by Jake101: the unposted chapters[/url].

#2 User is offline   theKestrel 

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Posted 15 October 2000 - 09:12 PM

LOL!!!

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And so the problem remained; lots of people were mean, and most of them were miserable, even the ones with digital watches. Many were increasingly of the opinion that they had all made a big mistake in coming down from the trees in the first place. And some said that the trees had been a bad move and that no one should ever have left the oceans. - Douglass Adams
Growth through the Cross.

#3 User is offline   GameFanatic 

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Posted 16 October 2000 - 08:06 AM

Posted Image

#4 User is offline   Dark Templar 

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Posted 16 October 2000 - 08:02 PM

thats... interesting...

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"It was widely rumored that since the Shadow Hunters were cut off from the primal chord of thier race, they were forced to draw thier psionic energies from the dark, cold void of space..."

#5 User is offline   Macintosh Man 

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Posted 17 October 2000 - 07:58 PM

Uh...okay.

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Long Live Apple! Long Live the Mac!
[url="http://"http://www.geocities.com/salrillian"]http://www.geocities.com/salrillian[/url]
[url="http://"http://www.geocities.com/evclassic"]http://www.geocities.com/evclassic[/url]

#6 User is offline   J.Ace21 

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Posted 24 October 2000 - 08:42 AM

interesting. brings back fond memories Posted Image

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(This space left intentionally blank.)

#7 User is offline   GameFanatic 

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Posted 29 October 2000 - 06:15 PM

:P

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I'm a pretty nice guy, but dont take credit for what I've done, or you're as good as dead.

#8 User is offline   Rogan 

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Posted 01 November 2000 - 01:53 PM

ROFL (rolls on floor laughing)
Posted Image

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I have no signature...my dog ate it.
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#9 User is offline   Grapper 

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Posted 21 June 2001 - 02:53 PM

Uh, ok, I am confused.

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#10 User is offline   Avatara 

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Posted 09 September 2002 - 09:38 PM

Not Chronicle of the Month material, but then again, since when were chronicles required to be stories? The problem with the present day is everything is so complex there is almost no fun left...

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"Yes."
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#11 User is offline   Bryce 

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Posted 25 September 2002 - 01:42 PM

Fun is irevelent. Continunity is futile. You will be assimilated...

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In general, what exactly makes a game good isn't that easily
quantified - perhaps the absense of things that make it bad? - Words of Wisdom from Glenn Andreas
     
Where do you want to [url="http://"http://www.macclassics.com/cythera/tricks/rJade.htm"]teleport[/url] today?
"Programming is an art form that fights back."

www.magnatune.com - Magnatune: Internet record label. Wide selection of music in MP3, flac, ogg: no DRM. Legal. Artists get 50% of your money.

#12 User is offline   ferazel_09 

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Posted 01 October 2002 - 09:47 AM

Quote

Originally posted by Bryce:
Fun is irevelent. Continunity is futile. You will be assimilated...



Watch it, punk.

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Key Part in the making of [url="http://"http://homepage.mac.com/mdwgmalc"]Xichra's Revenge[/url].
---
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Microsoft is better than Apple! I have more software than you!"
<repeat>
And we're never gonna tour again.

#13 User is offline   Bryce 

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Posted 26 November 2002 - 03:50 PM

Quote

Originally posted by ferazel_09:
Watch it, punk.


Why to you resist us? We only wish to improve continuity for all chrons throughout the Cytherian world.
Prepare to be assimalated into the unified story line... Posted Image
*raises borg probe thing and jabs ferazel with it*

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In general, what exactly makes a game good isn't that easily
quantified - perhaps the absense of things that make it bad? - Words of Wisdom from Glenn Andreas
     
Where do you want to [url="http://"http://www.macclassics.com/cythera/tricks/rJade.htm"]teleport[/url] today?
"Programming is an art form that fights back."

www.magnatune.com - Magnatune: Internet record label. Wide selection of music in MP3, flac, ogg: no DRM. Legal. Artists get 50% of your money.

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