yes finaly an ares ev!
heh ive been thinking about the idea since i got the game. i even made an attempt at it once but the files keep on beeing corrupted
trade is easy if you are making it in one syistem but inter syistem is probably impossiable. syistems i think can be possible if you consider each syistem to be a seperate level (you have "jumpgates" where when you move on to them you get moved to the next level/syistem idecated by the name of the preticulare jumpgate.) its just like a game where if you lose you go to one level and if you win you go to a compleatly differnt level.
trading can be represented by you buying ready filled fraighters full of whatever comodoty you bought then sending them to other waypoints where they dissapear to give you money.
there are probably alot of problems with these ideas so plese tell me before i put time into a plug that wont work from the start.
by the way hi every one.
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" it's not an angry mob,' he anounced.
'Ook'
'It's an orang-utan carrying a stunned dwarf followed by a troll. but hes quite angry, if thats any help.' - Men At Arms Terry Pratchett
Project Ares: Override
#52
Posted 09 May 2003 - 08:26 PM
Quote
Originally posted by 9024:
yes finaly an ares ev!
heh ive been thinking about the idea since i got the game. i even made an attempt at it once but the files keep on beeing corrupted
trade is easy if you are making it in one syistem but inter syistem is probably impossiable. syistems i think can be possible if you consider each syistem to be a seperate level (you have "jumpgates" where when you move on to them you get moved to the next level/syistem idecated by the name of the preticulare jumpgate.) its just like a game where if you lose you go to one level and if you win you go to a compleatly differnt level.
trading can be represented by you buying ready filled fraighters full of whatever comodoty you bought then sending them to other waypoints where they dissapear to give you money.
there are probably alot of problems with these ideas so plese tell me before i put time into a plug that wont work from the start.
by the way hi every one.
yes finaly an ares ev!
heh ive been thinking about the idea since i got the game. i even made an attempt at it once but the files keep on beeing corrupted
trade is easy if you are making it in one syistem but inter syistem is probably impossiable. syistems i think can be possible if you consider each syistem to be a seperate level (you have "jumpgates" where when you move on to them you get moved to the next level/syistem idecated by the name of the preticulare jumpgate.) its just like a game where if you lose you go to one level and if you win you go to a compleatly differnt level.
trading can be represented by you buying ready filled fraighters full of whatever comodoty you bought then sending them to other waypoints where they dissapear to give you money.
there are probably alot of problems with these ideas so plese tell me before i put time into a plug that wont work from the start.
by the way hi every one.
Have you ever Heard of EV Net? It dont allow trade, but it's a network play scenario.
I think it's pretty good, but i am not you so...(you can find it in the many pages of addon files.)
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Insanity has its advantages
Lost: One Krait and one Needle Missile. Reward for Needle Missile.
All life on Earth is out of order. No one has bothered to put up a sign yet.
All life on Earth is out of order. No one has bothered to put up a sign yet.
#53
Posted 10 May 2003 - 12:28 AM
For trade, I was thinking more along the lines of EV's trading, where you have cargo on your own ship. Using a LOT of alter-basetyping, you could do it. Having different kinds of cargo, and allowing your ship to hold multiple kinds at a time, however, would take such an insane amount of work that it really wouldn't be worth it, unless you have a horde of Hera-using minions that would do it for you.
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"Humans are hicks."
- Paff's Law
It explains so much...
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"Humans are hicks."
- Paff's Law
It explains so much...
#54
Posted 10 May 2003 - 04:02 AM
Why dirty your ship (nice brand new top of the line P-Battleship) if theres someone else whose prepaired to dirty his ship for you?
i Could attempt a cople of small one mission plugs that tryed both types of trading and some other details like pirates jumping in at random, and give them both to any one who seems intrested so we can see which one will be better?
BTW:
is there any way of making the ships that appere stronger depending on how much money you have in the right bar?
------------------
" it's not an angry mob,' he anounced.
'Ook'
'It's an orang-utan carrying a stunned dwarf followed by a troll. but hes quite angry, if thats any help.' - Men At Arms Terry Pratchett
[This message has been edited by 9024 (edited 05-10-2003).]
i Could attempt a cople of small one mission plugs that tryed both types of trading and some other details like pirates jumping in at random, and give them both to any one who seems intrested so we can see which one will be better?
BTW:
is there any way of making the ships that appere stronger depending on how much money you have in the right bar?
------------------
" it's not an angry mob,' he anounced.
'Ook'
'It's an orang-utan carrying a stunned dwarf followed by a troll. but hes quite angry, if thats any help.' - Men At Arms Terry Pratchett
[This message has been edited by 9024 (edited 05-10-2003).]
#55
Posted 10 May 2003 - 03:47 PM
Quote
Originally posted by U.E. Admiral:
Have you ever Heard of EV Net? It dont allow trade, but it's a network play scenario.
I think it's pretty good, but i am not you so...(you can find it in the many pages of addon files.)
Have you ever Heard of EV Net? It dont allow trade, but it's a network play scenario.
I think it's pretty good, but i am not you so...(you can find it in the many pages of addon files.)
No i have not herd of EV Net, sounds intresting il have a look.
thanks.
------------------
" it's not an angry mob,' he anounced.
'Ook'
'It's an orang-utan carrying a stunned dwarf followed by a troll. but hes quite angry, if thats any help.' - Men At Arms Terry Pratchett