heh ive been thinking about the idea since i got the game. i even made an attempt at it once but the files keep on beeing corrupted
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trade is easy if you are making it in one syistem but inter syistem is probably impossiable. syistems i think can be possible if you consider each syistem to be a seperate level (you have "jumpgates" where when you move on to them you get moved to the next level/syistem idecated by the name of the preticulare jumpgate.) its just like a game where if you lose you go to one level and if you win you go to a compleatly differnt level.
trading can be represented by you buying ready filled fraighters full of whatever comodoty you bought then sending them to other waypoints where they dissapear to give you money.
there are probably alot of problems with these ideas so plese tell me before i put time into a plug that wont work from the start.
by the way hi every one.
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" it's not an angry mob,' he anounced.
'Ook'
'It's an orang-utan carrying a stunned dwarf followed by a troll. but hes quite angry, if thats any help.' - Men At Arms Terry Pratchett