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Power of the assult transport

#1 User is offline   Barbrossa 

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Posted 11 October 2002 - 05:24 PM

Ya,
I Any one ever notice that the Ishman Assult transport is actually a pretty good ship in general. It is almost like a huyped up fighter. Its normle laser, primary wepon thing fires about twice as fast as a gunships, its has 5 C missles, and without help mind you, can deliver its ETA troops to a bunker. Weel, if you can dodge the missles of ity and then fly over and dump off the troopps........ But seroisly, it is a realtivly good ship. It can fend for itself against a couple salrilian cruisers!

Please tell me what you think about this........

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#2 User is offline   Joveia 

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Posted 12 October 2002 - 11:38 AM

Yes, that is a tad obvious...

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#3 User is offline   Blood Eagle 

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Posted 12 October 2002 - 01:38 PM

Yes, it is a pretty tough ship. It is maneuverable and tough. One thing it can't stand up to is an HVD.

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#4 User is offline   Patrick 

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Posted 12 October 2002 - 06:32 PM

Ishiman ATR is a bit weak IMO.

Now, Sal ATRs on the other hand....

Once on GameRanger I defeated a guy in a Salrilian vs Salrilian game by massing ATRs to massacre his gunships and cruisers with their magno pulse weapons. Quite easy when you have 3 Outposts and the Bunker Station Posted Image

...on a side note anyone know how to get OmniWeb to stop underlining Salrilian, GameRanger, etc as mispelled words?

#5 User is offline   Ragashingo 

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Posted 12 October 2002 - 07:06 PM

Quote

Originally posted by Patrick:
Ishiman ATR is a bit weak IMO.

Now, Sal ATRs on the other hand....

Once on GameRanger I defeated a guy in a Salrilian vs Salrilian game by massing ATRs to massacre his gunships and cruisers with their magno pulse weapons. Quite easy when you have 3 Outposts and the Bunker Station   Posted Image

...on a side note anyone know how to get OmniWeb to stop underlining Salrilian, GameRanger, etc as mispelled words?


Sure just Control Click on the word and in the menu click Learn Spelling


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#6 User is offline   Barbrossa 

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Posted 13 October 2002 - 12:27 PM

Quote

Originally posted by Ragashingo:
Sure just Control Click on the word and in the menu click Learn Spelling




Hey, your a plug writer, or programmer?
Im looking for a programmer

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#7 User is offline   Blood Eagle 

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Posted 13 October 2002 - 02:27 PM

I'm a programmer. Erm, half-time programmer.

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#8 User is offline   Barbrossa 

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Posted 13 October 2002 - 03:16 PM

Quote

Originally posted by Blood Eagle:
I'm a programmer. Erm, half-time programmer.



Would you consider working on a plug of mine with me. I'm looking for a programmer, and an artist. This plug of mine, if you so choose to help me with, is a going to be a very nice one., involving the Eejetian and Bazidian.(not good with spelling). Tell me what you think of helping me on it

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#9 User is offline   Ragashingo 

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Posted 13 October 2002 - 05:30 PM

Sorry I can't take on any more plugins right now as I have 2 in development right now. Hopefully somebody else can help you though.

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#10 User is offline   Blood Eagle 

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Posted 13 October 2002 - 08:35 PM

I have Elejeetian sprites and ships, but not Bazidanese.

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#11 User is offline   Sundered Angel 

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Posted 14 October 2002 - 04:50 AM

Assault transports aren't half bad... but then, I suppose you automatically assume that since they serve the same function as transports, they must be relatively weak.

I do recall that balancing the Chi'uata Assault Transport was necessary- they shouldn't be able to destroy a Gunship one on one.

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#12 User is offline   Pallas Athene 

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Posted 14 October 2002 - 02:10 PM

Assault Transports can make an acceptable defense force, but they can never be a good attack force - they don't have hyperdrive. Should you send a fleet of them to your enemy's planet, the enemy can simply bypass it and never actually have to fight it.

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#13 User is offline   Avatara 

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Posted 14 October 2002 - 02:19 PM

If you have a fleet of assault transports camping over the enemy's planet, especially Salrillian ones, then they have a problem.

Hmm, 4-5 assault transports unloading all their people over the enemy planet, hindering movement...

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#14 User is offline   Pallas Athene 

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Posted 14 October 2002 - 02:25 PM

Yes, but it takes a long time to get the Assault transports there, and while you do so, you're completely open to attack, since the Atrans won't be helping.

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#15 User is offline   Barbrossa 

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Posted 15 October 2002 - 05:41 PM

Quote

Originally posted by Blood Eagle:
I have Elejeetian sprites and ships, but not Bazidanese.



Really?
like gunships, carriers and transports.. that kinda stuff.
that would be about about 1/4 of what i need to make this plug!
perfect!

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#16 User is offline   Blood Eagle 

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Posted 15 October 2002 - 10:53 PM

I can "invent" Bazidanese ships and weps for you... if you want. I don't have time to program though. I can just give you the specs.

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#17 User is offline   Shrout1 

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Posted 16 October 2002 - 10:04 PM

Yeah, I was playing with somebody on GR - they may know who they are... I was talking to them saying that a Salrillian Carrier could take out an Ishiman HVD any day - so they decided to challenge me. I accidentally built an Assault transport first and said "Oops, don't attack it," they did though. They didn't lose, but even without computer control on the ATR, the HVD limped away, blinking and about 2 Magno Pulses away from Doom. Now tell me if a carrier would have lost that...

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#18 User is offline   Avatara 

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Posted 16 October 2002 - 10:12 PM

Yep, if the person flying the hvd was at least halfway decent at flying, he could take out your carrier.
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#19 User is offline   Blood Eagle 

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Posted 16 October 2002 - 10:47 PM

Well... Not if all 10 fighters are all prelaunched. They will be enough to distract the HVD from the actual target, making the HVD an easy kill for the Carrier. Posted Image

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#20 User is offline   Patrick 

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Posted 17 October 2002 - 05:46 PM

a HVD can take 2 carriers of any race out EASILY with decent piloting.

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#21 User is offline   Avatara 

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Posted 17 October 2002 - 06:13 PM

Quote

Originally posted by Blood Eagle:
Well... Not if all 10 fighters are all prelaunched. They will be enough to distract the HVD from the actual target, making the HVD an easy kill for the Carrier.   Posted Image



Use your big red ball weapon to take out the fighters in 1-2 hits and you won't even have to stop accelerating.

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*Unless it's Avatara, of course."
-- From the memoirs of Sundered Angel

#22 User is offline   Patrick 

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Posted 17 October 2002 - 09:43 PM

Posted Image
**would very much like to see a pilot who can kill Salrilian fighters(~600 HP) in 1-2 Fullerene hits(200 dmg apiece) Posted Image

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#23 User is offline   Shrout1 

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Posted 17 October 2002 - 11:39 PM

Quote

Originally posted by Patrick:
 Posted Image
**would very much like to see a pilot who can kill Salrilian fighters(~600 HP) in 1-2 Fullerene hits(200 dmg apiece)   Posted Image



Oooh! Just watch me! <Does it> Hehehe...

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#24 User is offline   Barbrossa 

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Posted 18 October 2002 - 05:00 PM

Quote

Originally posted by Blood Eagle:
I can "invent" Bazidanese ships and weps for you... if you want. I don't have time to program though. I can just give you the specs.


Sure that would be great! so, you are like an artist and a programmer!

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#25 User is offline   Blood Eagle 

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Posted 18 October 2002 - 11:30 PM

[Deleted]

[This message has been edited by Blood Eagle (edited 10-19-2002).]

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