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Who is currently working on a plug?

#1 User is offline   Lord Commander Anic 

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Posted 25 February 2002 - 05:38 PM

The title says it all, who is currently working on a plug, a live plug that is, not some mothballed thingy that has not been looked at in a decade...?

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Oh, so it is another bug hunt then...
Oh, so it is another bug hunt then...

#2 User is offline   The Journalist 

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Posted 25 February 2002 - 09:46 PM

I am fooling around with Hera. I might be writing something eventually, but don;t hold your breath

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#3 User is offline   Pallas Athene 

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Posted 26 February 2002 - 07:19 AM

I am, with Darkk and Sarg, but I don't think any of us are doing too much work on M:Inv at present.

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#4 User is offline   9024 

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Posted 26 February 2002 - 11:14 AM

I'm working on a plug at the moment, its just a test and im not going to put it on the internet.
It's just a plug adding the ishiman schooner and escort as well as atemting to make 2 stage ships (so far it hassent worked) and upgradable spacestations along with a SPlayer. I have also started working on fighters that after they launch you can order them back in to the carryer, there are probaly other uses for this as well.
(sorry about the bad spelling)
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"Time is only a guide
line"

[This message has been edited by 9024 (edited 02-26-2002).]

#5 User is offline   Sundered Angel 

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Posted 27 February 2002 - 06:03 AM

I'm working on something, on and off. I don't have much free time currently though, and am unlikely to for a long time, so don't expect another Footsteps of Pyrrhus for... oh, a few years?

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#6 User is offline   Pallas Athene 

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Posted 27 February 2002 - 09:32 PM

Quote

Originally posted by Sundered Angel:
I don't have much free time currently though, and am unlikely to for a long time, so don't expect another Footsteps of Pyrrhus for... oh, a few years?



Well, I believed it's established that free time constraints pretty much put plug-making out of consideration for a while. Of course, I'm going to summer school for a Gym and Health credit, so I'll have afternoons free then. I think that's one of my few hopes for turning out more higher-quality models. And pretty much my only hope for getting them coded in.

Maybe I'll try and make a demonstration of the Pfhor Orbital Platform sometime in the nearer future. It's going to operate "differently" from before. I'll have to work in all of the necessary Arrive actions, but expect it to follow around larger ships. And remember that these things are hard to beat even after you enlist the Jjaro :evil:

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#7 User is offline   Sundered Angel 

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Posted 28 February 2002 - 12:38 AM

Quote

Originally posted by Pallas Athene:
Maybe I'll try and make a demonstration of the Pfhor Orbital Platform sometime in the nearer future. It's going to operate "differently" from before. I'll have to work in all of the necessary Arrive actions, but expect it to follow around larger ships. And remember that these things are hard to beat even after you enlist the Jjaro :evil:



Evil being.

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#8 User is offline   brookeview 

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Posted 07 March 2002 - 10:26 PM

I'm still working on the star trek plugin for Jager and I'm slowly working on mine called "Viva La Resistance"...

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#9 User is offline   Pallas Athene 

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Posted 08 March 2002 - 07:31 AM

If you hear someone say "Viva la Resistance," you're hearing your French from someone in the south, with a slightly Italian accent. Even there, it's still spelled "Vive."

Or, at least, I'm assuming you're using French here, right?

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#10 User is offline   brookeview 

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Posted 08 March 2002 - 08:01 AM

Yes you are correct. I'll have the correct french spelling when I release the plugin.

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Ares plugins to date: Earth's Journey Back To The Stars, Scenario Contest and Cantharan vs. Ishiman.
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#11 User is offline   9024 

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Posted 09 March 2002 - 04:27 PM

ive started a plug using the upgradable idea, with upgradable ship desines and stuff. Any ideas for this plug please tell me! BTW its a big multiple ending plug too, should take a month or two. humans .v. the universe (im no good at story lines), so dont expect any thing spectacular. (it probably going to use the same graphics as well)

who thinks i should chainge my sig?
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"Time is only a guide
line"



[This message has been edited by 9024 (edited 03-09-2002).]

#12 User is offline   Pallas Athene 

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Posted 10 March 2002 - 07:04 PM

Just remember to concentrate as much as possible upon Alter Pulse, Beam, and Special actions, and to avoid Alter BaseType as much as possible.

And just put 'line".' on the same line as the rest of it.

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#13 User is offline   9024 

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Posted 13 March 2002 - 12:12 PM

Ive worked out a level plan, it contains:

-19 levels in total
-3 prespectives depending on how well you do in the first few levels.
-6 levels with multiple endings
-3/4 endings to the story
-And so far only 4 races

Max of 8 levels played in one game
Min of 7
(this is just a plan and not the final numbers)

No serious story line yet, sugestions or questions on any thing to do with this plug will be ansered, unless it is like tell "me the ending" or sumpthing (thats the only part i worked out properly).

Should I start a new topic about this in the Enginering Department ?
(silly newbie question)

The "line" in my sig dosent fit on the end with out taking off 1 space.

Heh i wonder if you get karma for making good plugs? Posted Image
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"Time is only a guide
line"




[This message has been edited by 9024 (edited 03-14-2002).]

#14 User is offline   9024 

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Posted 14 March 2002 - 02:47 PM

Damn my hera just comited suiscide.. Posted Image
This means that i have to start again.. Posted Image
Luckily i dident get that far (only made and tested two weps and one ship) Posted Image

Is there any way of downloading Hera on its own insted of the Ares+Hera package?(ive got 3 copys of ares on my computer because of this)

I would like to know if this is worth making, and if so, any one can help with the plug if thay want, BTW i realy need some new graphics. (this is rather an open plug)
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"Time is only a guide
line"


[This message has been edited by 9024 (edited 03-14-2002).]

#15 User is offline   Trader 

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Posted 27 March 2002 - 02:41 PM

I am working on a plug called New Realitys. It takes place right after the gateship storyline ends. It doesn't do anything except replace the original missions with tons of new missions in a quest to take the Cantharan homeworld. I'm hoping to make 20 missions. I'm only finished 4 though Posted Image.

-Trader

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#16 User is offline   Belisarius 

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Posted 30 March 2002 - 12:06 AM

I've been wanting to make a plugin for the Third Invasion from enders game, heck maybe even the 1st & 2nd because a lot of people know how the 3rd ends... Ran out of graphics. Let me know if you can help out.

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#17 User is offline   Jager 

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Posted 12 April 2002 - 09:54 PM

brookeview!!!! wow I almost thought that our plug had died..

so where on the missions right?

jager

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#18 User is offline   brookeview 

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Posted 13 April 2002 - 02:54 PM

Yes we are... I have finished the training levels and have started on the real levels.

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#19 User is offline   Jager 

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Posted 13 April 2002 - 10:31 PM

Ok. go on GR soon. we can start planing the levels

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#20 User is offline   brookeview 

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Posted 14 April 2002 - 12:44 PM

Ok... I'll be on hopefully around 3 my time.

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Ares plugins to date: Earth's Journey Back To The Stars, Scenario Contest and Cantharan vs. Ishiman.
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#21 User is offline   Jager 

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Posted 14 April 2002 - 10:08 PM

Yep. Now we are going to put in the levels. In 2 to 4 weeks we will be beta testing the plugin. We will also be realising the plugin withought any levels for developers to create different startrek senarios(sp) and such. Well if you want to beta test it go to the Engineering dep... Anyways sign up in the topic Startrek Ares.... We have 2 open spots

Jager

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[This message has been edited by Jager (edited 04-14-2002).]
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#22 User is offline   Danielnma 

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Posted 04 May 2002 - 01:07 PM

Sorry to burst your bubble Belisaurius, but Jager and I and some coders are making an Ender's Gmae plug... One for Nova, oner for Ares. And what is M:Inv Ares anyway?

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#23 User is offline   Patrick 

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Posted 04 May 2002 - 09:33 PM

Quote

Originally posted by Danielnma:
Sorry to burst your bubble Belisaurius, but Jager and I and some coders are making an Ender's Gmae plug... One for Nova, oner for Ares. And what is M:Inv Ares anyway?



M:Inv = Marathon: Invasion TC for ares. Theres a thread on it in the Engineering Bay. Some (outdated, most or all of these have been replaced with better ones ) screen shots can be found here : [url="http://"http://marathon.invasion.tripod.com/"]http://marathon.invasion.tripod.com/[/url]

Nothing wrong with 2 enders game plugs Posted Image

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