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Message for Sundered Angel

#1 User is offline   Captain Skyblade 

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Posted 05 November 2001 - 06:06 PM

Hey,

I've been playing around with your "Footsteps of Pyrrhus" plugin, and I've run into a problem on the first mission (you know, the one where you investigate the asteroid field). I've spent forever on the level, and can't seem to find anything unusual, except for a nasty blob of the green mineral here and there. Am I missing something?

Any help would be appreciated. Thanks.


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#2 User is offline   Patrick 

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Posted 05 November 2001 - 06:44 PM

There's a piece of the carrier in the field. When you find it, another piece will appear etc. until you come upon the main body of the ship.

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#3 User is offline   Captain Skyblade 

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Posted 05 November 2001 - 10:04 PM

Quote

Originally posted by Patrick:
There's a piece of the carrier in the field. When you find it, another piece will appear etc. until you come upon the main body of the ship.



Gotcha. I completed the first mission, and I'm now on level 8. Wish me luck, this ain't no easy plug to complete. Posted Image


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[url="http://"http://saberstudios.evula.net"]Saber Studios[/url] - Your source for original EV/O/N graphics.
the Confederation Graphics Expansion Set: Coming soon
[url="http://"http://members.home.net/e-gamerguy1/ev/alien_invaders/main.html"]Alien Invaders[/url] | [url="http://"http://home.cfl.rr.com/aresev/"]The Legion[/url] | [url="http://"http://www.evula.com/"]EVula's Lair[/url] | [url="http://"http://www.meowx.com/"]Meowx Design[/url]
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#4 User is offline   Sundered Angel 

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Posted 06 November 2001 - 06:39 AM

The first mission is confusing, but easy as cake once you sort out what needs to be done. But then, it's always easier for the developer of the plug, isn't it?

Level Eight, eh? Tried heading off course yet? Posted Image That level was next to impossible originally, but my beta testers didn't like that. Good luck with it- a lot of fun stuff begins to happen after that level.

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#5 User is offline   Captain Skyblade 

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Posted 06 November 2001 - 07:59 AM

[quote]Originally posted by Sundered Angel:

Level Eight, eh? Tried heading off course yet?   Hard gameplay is what makes plugins fun, so don't listen to all the "make it easier" fuss.

I'm looking forward to the coming levels. You've planned and created a fine plugin.

[quote]Originally posted by Sundered Angel:
The first mission is confusing, but easy as cake once you sort out what needs to be done. But then, it's always easier for the developer of the plug, isn't it?
[/quote]

Heh, funny thing is, I thought it was some bug in the game when I couldn't find the first ship piece.

The developer of a plugin usually knows his project inside out...


------------------
[url="http://"http://saberstudios.evula.net"]Saber Studios[/url] - Your source for original EV/O/N graphics.
the Confederation Graphics Expansion Set: Coming soon
[url="http://"http://members.home.net/e-gamerguy1/ev/alien_invaders/main.html"]Alien Invaders[/url] | [url="http://"http://home.cfl.rr.com/aresev/"]The Legion[/url] | [url="http://"http://www.evula.com/"]EVula's Lair[/url] | [url="http://"http://www.meowx.com/"]Meowx Design[/url]
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#6 User is offline   Captain Skyblade 

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Posted 21 November 2001 - 08:57 AM

Haven't been playing the plugin much lately, but level 11 is rather tough. I've got a single Heavy Destroyer, trying to stop the waves of Cantharan ships away from the transports. But those transports take nothing to destory, therefore heavilly complicating the mission...

Boy, you thought of everything to make the plugin as hard as could be, huh Sundered Angel? Posted Image


------------------
[url="http://"http://saberstudios.evula.net"]Saber Studios[/url] - Your source for original EV/O/N graphics.
the Confederation Graphics Expansion Set: Coming soon
[url="http://"http://members.home.net/e-gamerguy1/ev/alien_invaders/main.html"]Alien Invaders[/url] | [url="http://"http://home.cfl.rr.com/aresev/"]The Legion[/url] | [url="http://"http://www.evula.com/"]EVula's Lair[/url] | [url="http://"http://www.meowx.com/"]Meowx Design[/url]
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#7 User is offline   Sundered Angel 

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Posted 23 November 2001 - 06:25 AM

Heh. Chapter 11 is built around a simple premise: If you can't hurt someone, pick an easier target.

Frustrating, isn't it? Posted Image

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#8 User is offline   Captain Skyblade 

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Posted 23 November 2001 - 10:46 AM

[quote]Originally posted by Sundered Angel:
Heh. Chapter 11 is built around a simple premise: If you can't hurt someone, pick an easier target.

Frustrating, isn't it?   Posted Image



------------------
[url="http://"http://saberstudios.evula.net"]Saber Studios[/url]
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the Confederation Graphics Expansion Set: Coming soon
[url="http://"http://members.home.net/e-gamerguy1/ev/alien_invaders/main.html"]Alien Invaders[/url] | [url="http://"http://home.cfl.rr.com/aresev/"]The Legion[/url] | [url="http://"http://www.evula.com/"]EVula's Lair[/url] | [url="http://"http://www.meowx.com/"]Meowx Design[/url]
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#9 User is offline   Skyfox 

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Posted 23 November 2001 - 07:51 PM

It took me Forever to figure out level 4.
(i had to look at that mission through hera till i figured it out.)

Footsteps is my favorite plug. I simply love it!


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#10 User is offline   Sundered Angel 

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Posted 24 November 2001 - 04:44 AM

Thank you. Naturally, I was aiming at producing the best plug-in I could, and it seemed it worked.

FoP was aimed at filling the gap between those small plug-ins with no new graphics and all those big, total conversions in the works. Well, it stretched a little from there, and I was a little worried it would come out well after the first TC, but that hasn't happened.

In fact, I don't think any TCs have been produced yet.

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#11 User is offline   Overrider720 

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Posted 24 November 2001 - 08:09 AM

Quote

Originally posted by Sundered Angel:
Thank you. Naturally, I was aiming at producing the best plug-in I could, and it seemed it worked.

FoP was aimed at filling the gap between those small plug-ins with no new graphics and all those big, total conversions in the works. Well, it stretched a little from there, and I was a little worried it would come out well after the first TC, but that hasn't happened.

In fact, I don't think any TCs have been produced yet.


That was a great plug-in Sundered Angel. I loved it a lot, Will there be a sequal? Posted Image

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#12 User is offline   Captain Skyblade 

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Posted 24 November 2001 - 12:46 PM

Quote

Originally posted by Skyfox:
It took me Forever to figure out level 4.
(i had to look at that mission through hera till i figured it out.)

Footsteps is my favorite plug. I simply love it!



Level 4? That was a fun one... I believe that is the one where you first establish contact with the Ishiman.

Agreed on the last comment.


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[url="http://"http://saberstudios.evula.net"]Saber Studios[/url] - Your source for original EV/O/N graphics.
the Confederation Graphics Expansion Set: Coming soon
[url="http://"http://members.home.net/e-gamerguy1/ev/alien_invaders/main.html"]Alien Invaders[/url] | [url="http://"http://home.cfl.rr.com/aresev/"]The Legion[/url] | [url="http://"http://www.evula.com/"]EVula's Lair[/url] | [url="http://"http://www.meowx.com/"]Meowx Design[/url]
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#13 User is offline   Sundered Angel 

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Posted 24 November 2001 - 10:05 PM

[quote]Originally posted by Overrider720:
That was a great plug-in Sundered Angel.  I loved it a lot,  Will there be a sequal?  Posted Image

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#14 User is offline   Overrider720 

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Posted 26 November 2001 - 07:52 PM

well is there? what level is it mentioned in?

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#15 User is offline   Sundered Angel 

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Posted 27 November 2001 - 12:45 AM

Posted Image

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#16 User is offline   Overrider720 

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Posted 27 November 2001 - 03:18 PM

*gets down on knees* "Just 1 little tiny clue please!!!!!!!!!!" *grovels* "Anything to point me in the right direction and i'll get it!!!!! Posted Image Is it below or above level 7?

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#17 User is offline   Sundered Angel 

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Posted 28 November 2001 - 05:00 AM

Obvious easter eggs just aren't my style. Flying through a normal mission and finding a message from the author can somewhat interfere with the ambiance, don't you think?

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#18 User is offline   Overrider720 

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Posted 28 November 2001 - 02:59 PM

So it's hidden.....

Is it in a Mission description or in one of those Text boxs after a mission?

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#19 User is offline   Sundered Angel 

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Posted 30 November 2001 - 01:06 AM

No and no. Do you have much experience in hunting for developer notes?

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