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A Request for Plug Makers
#1
Posted 02 October 2000 - 07:11 PM
It would be nice if people would put their signatures on descriptions for their plugs. That way, we can tell what the plug will be like from previous experience from that plug maker. For instance, my plugs are hard, Slug's plugs are high-quality, Eminem's, well, you get the idea. Anyway, I've found that it really helps if I can see who made the plug.
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"I can ail what cures you."
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"I can ail what cures you."
#3
Posted 02 October 2000 - 08:13 PM
Which name do you want us to use to sign it? An alias or real name?
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"Sometimes I get confused whether I'm posting on ATT or in the War Room. But then I remind myself: If it's moderators acting scatter-brained and foolish, then it's the War Room*.
*Unless it's Avatara, of course."
-- From the memoirs of Sundered Angel
*Unless it's Avatara, of course."
-- From the memoirs of Sundered Angel
#5
Posted 02 October 2000 - 10:47 PM
I will be from now on. First it was:
Slug
Then it was:
Slug
Slugsoft Gamestuff
gajet@pacbell.net [url="http://"http://my.treeway.com/slugsoft"]http://my.treeway.com/slugsoft[/url]
Now finally:
Slug
Axis Software Integrated
gajet@pacbell.net
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Oh, I'm not saying those Alduran ships are bad. In fact, they make excellent minesweepers. Once.
-Orion Axis General Marxx
StarLance
Slug
Then it was:
Slug
Slugsoft Gamestuff
gajet@pacbell.net [url="http://"http://my.treeway.com/slugsoft"]http://my.treeway.com/slugsoft[/url]
Now finally:
Slug
Axis Software Integrated
gajet@pacbell.net
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Oh, I'm not saying those Alduran ships are bad. In fact, they make excellent minesweepers. Once.
-Orion Axis General Marxx
StarLance
[image removed]
#6
Posted 03 October 2000 - 04:57 AM
Don't worry, I'll be sure to sign any plug-ins I realise... don't want anyone in any doubt about who created those masterpieces...
*Sigh* Assuming Strata will let me manipulate the damn centre of rotation! *Kicks Strata 3D in frustration*
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Sundered Angel,
The One and Only
Ares Webboard Moderator, and all-around Nice Guy
*Sigh* Assuming Strata will let me manipulate the damn centre of rotation! *Kicks Strata 3D in frustration*
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Sundered Angel,
The One and Only
Ares Webboard Moderator, and all-around Nice Guy
Sundered Angel,
The One and Only
Ares Webboard Moderator, and all-around Nice Guy
The One and Only
Ares Webboard Moderator, and all-around Nice Guy
#7
Posted 06 October 2000 - 12:27 PM
Why wouldn't anyone want to get credit for the work they have done?
Oh yeah, nobody wants credit for a P.O.S.
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Long Live Apple! Long Live the Mac!
[url="http://"http://www.geocities.com/salrillian"]http://www.geocities.com/salrillian[/url]
[url="http://"http://www.geocities.com/evclassic"]http://www.geocities.com/evclassic[/url]
Oh yeah, nobody wants credit for a P.O.S.
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Long Live Apple! Long Live the Mac!
[url="http://"http://www.geocities.com/salrillian"]http://www.geocities.com/salrillian[/url]
[url="http://"http://www.geocities.com/evclassic"]http://www.geocities.com/evclassic[/url]
#9
Posted 06 October 2000 - 05:31 PM
I can help you, Sundered. Just [option/control/command/shift(I forget which but it's one of the four)]-click on the center circle and drag.
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Good laws are produced by extremely bad manners.
-Alduran Pirate Captain Macrobius
StarLance
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Good laws are produced by extremely bad manners.
-Alduran Pirate Captain Macrobius
StarLance
[image removed]
#10
Posted 06 October 2000 - 07:50 PM
Isn't there a menu bar with the item 'Recenter?' If it throws the ship around the screen, then keep selecting it, and alter coordinates 0/0/0. What's a pos? By the way the graphics for IQ have been uploaded so if you want SF ships in your plugins just download when ready.
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"Half a bee, philosophically, is, ipso-facto, half-not-bee.
But can a bee, be said to be, a vis a vi, it's entity?'
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"Half a bee, philosophically, is, ipso-facto, half-not-bee.
But can a bee, be said to be, a vis a vi, it's entity?'
#11
Posted 07 October 2000 - 04:05 AM
Interesting... thank you, Slug, Calculas. I might actually do produce interesting now. If only I hadn't made that model so damned complicated! *Begins churning through animation paths for centres of rotation and other arcane lore*.
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Sundered Angel,
The One and Only
Ares Webboard Moderator, and all-around Nice Guy
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Sundered Angel,
The One and Only
Ares Webboard Moderator, and all-around Nice Guy
Sundered Angel,
The One and Only
Ares Webboard Moderator, and all-around Nice Guy
The One and Only
Ares Webboard Moderator, and all-around Nice Guy
#12
Posted 07 October 2000 - 06:32 AM
By the way I have found a convenient method of dealing with many objects is to group them all up and change viewing mode to outline. Incidentally, how many polygons does it have?
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"Spatium Requiempay Furoar, Stillicet Et Rare Rum Factious Pul Carima Roma!"
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"Spatium Requiempay Furoar, Stillicet Et Rare Rum Factious Pul Carima Roma!"
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