What do you expect when you buy a game?
#1
Posted 20 June 2000 - 03:59 PM
How many updates do they owe you for the money you paid for the original game?
Do they owe you more than a bug-free version of the game as it was originally presented?
Do they owe you continual support/updates without you paying any more for this?
Do they owe you a sequel to the game, no matter how well the original did?
Do they owe you a sequel even if the original author of the game is not interested in doing that himself?
Do they owe it to you to release the source code to the game as open source?
Should a game developer/publisher ignore financial motivations (and thus possibly face bankruptcy or at least a weak business model resulting in less captial for the next project) in order to appease their customers in the above scenarios?
I'm curious where people think the line is drawn... what you expect to get for your money.
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Andrew Welch / el Presidente / Ambrosia Software, Inc.
Some people's minds are like cement: all mixed up and permanently set...
#2
Posted 20 June 2000 - 06:16 PM
Yes
How many updates do they owe you for the money you paid for the original game?
As many as are needed to make it bug free and user friendly.
Do they owe you more than a bug-free version of the game as it was originally presented?
Only if it serves the best interest of both the players and company, such as the case with Ares/Hera.
Do they owe you continual support/updates without you paying any more for this?
Yes. It is any software company's responsibility to make sure their products run smoothly by updating and troubleshooting. Frankly, I'm disappointed and a little worried as to why you asked this.
Do they owe you a sequel to the game, no matter how well the original did?
No. Only if the game was a hit and made a profit.
Do they owe you a sequel even if the original author of the game is not interested in doing that himself?
Again, only if the game was a success, and if there is someone else willing to produce one with coding experience, a decent plot, and permission from the original author and publisher.
Do they owe it to you to release the source code to the game as open source?
No. But I know people on this board will argue that.
Should a game developer/publisher ignore financial motivations (and thus possibly face bankruptcy or at least a weak business model resulting in less captial for the next project) in order to appease their customers in the above scenarios?
Hmmm... I suppose you could cut back, or put on hiatus the next update/sequel until things improve, maybe scale back (but not eliminate) tech support and sales reps, but that's about all I can think of.
Hey, um… Ambrosia isn't in some kind of financial trouble is it?
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Throughout their history these "unenlightened" beings have continually opposed and fought abuses of power wrought by their own bretheren. We, as the prophets would do well to learn from these Humans.
-Final statement of the Salrilian reformist Sirthis shortly before his execution.
#3
Posted 20 June 2000 - 07:43 PM
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Throughout their history these "unenlightened" beings have continually opposed and fought abuses of power wrought by their own bretheren. We, as the prophets would do well to learn from these Humans.
-Final statement of the Salrilian reformist Sirthis shortly before his execution.
#4
Posted 20 June 2000 - 08:16 PM
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I have a question (several, actually) -- when a publisher releases a game, do you feel that they owe you, the players of that game, updates to the game in perpeptuity?
1. How many updates do they owe you for the money you paid for the original game?
2. Do they owe you more than a bug-free version of the game as it was originally presented?
3. Do they owe you continual support/updates without you paying any more for this?
4. Do they owe you a sequel to the game, no matter how well the original did?
5. Do they owe you a sequel even if the original author of the game is not interested in doing that himself?
6. Do they owe it to you to release the source code to the game as open source?
7. Should a game developer/publisher ignore financial motivations (and thus possibly face bankruptcy or at least a weak business model resulting in less captial for the next project) in order to appease their customers in the above scenarios?
I'm curious where people think the line is drawn... what you expect to get for your money.
1. An exact number? That's a little tricky. Enough to fix any bugs and add whatever features people want which can be reasonably implimented. If I get 100,000 updates and vicious bugs spotted in the initial release are still there, I'll feel cheated. If I get 2 and there are major improvements to the game, I'm happy.
2.Hmmm. I don't think that any massive overhauls of the game are in order, unless the writers/publishers of the game want to do them and it's feasable. Ares/Hera seems ideal; it's in everyone's best interest since more people will register if the reply value suddenly becomes unlimited, and the community would be well served by an editor.
3. It's up to them. But if I payed more than 30$ for a game, I expect something more than "here you go, we'll update if we feel like it."
4. No matter how well the original did? If it bombed (like Avara seems to have,) then no. If it wasn't worth while, don't flog a dead horse, put your resources into something worthwhile which could be better and not have the stigma of the first flop associated with it. If you have a very modular game with a flexible engine such as EV (or Ares, soon) then I think that rather than sequels, some company produced plug ins would be fairly quick to make when compared with a sequel.
5. No.
6. If it furthers developement and the company doesn't want to work on the game anymore, than sure, let the community take over. BUt I don't think it's "owed" to us.
7. No. Absolutely not. If you have a flop of a game, then try and start something new unless improving it is worthwhile.
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We woke up one morning and fell a little further down, for sure this is the valley of death.
I open up my wallet, and it is full of blood.
-Godspeed you Black Emporer!, Dead flag blues
Now that I've found somewhere safe To bury my bones.
And any fool knows a dog needs a home,
A shelter from pigs on the wing.
-Pink Floyd, Pigs on the Wing (pt. 2)
#5
Posted 20 June 2000 - 11:02 PM
This product should have all the features it is marketed to have, and should be stable and easy to deal with.
No more than this is required. Updates which add new features are nice, but not required. Technical support is a must, of course. Updating a released product, other than bug fixes, poses problems. Significant updates (like Ares 1.0.0 to Ares 1.1.0) should come at a nominal fee, and so the company should think carefully before working on them.
Sometimes, an engine overhaul and full game shift (EV to EVO) is the best way to add new features while still keeping everyone happy.
Just my two cents.
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Sundered Angel,
The One and Only
Ares Webboard Moderator, and all-around Nice Guy
The One and Only
Ares Webboard Moderator, and all-around Nice Guy
#6
Posted 17 July 2000 - 05:18 AM
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#7
Posted 17 July 2000 - 06:40 AM
...then I just remember it can't be done.
WHAHAHAHA! Never in a million years.
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"A person needs change. Without change something within us sleeps and seldom awakens. The sleeper must awaken." -Duke Leto Atreides (Dune)
#8
Posted 17 July 2000 - 06:41 PM
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"Learn about art captian,
when you understand a
species' art you
understand that species"
Grand Admiral Thrawn
at the fist battle of his
campaig
Up leaps the race of Earthmen, Out, far, and onward yet - Robert A. Heinlein, The Green Hills of Earth
"Saddam Hussein foregoes weapons of mass destruction [and] values human life." George W. Bush
#9
Posted 17 July 2000 - 07:07 PM
Well... not forever, but at least untill the game is runninng smoothly
How many updates do they owe you for the money you paid for the original game?
Untill the game is optimized. By optimized, I mean that the features that the public want are implemented, and there are very few bugs.
Do they owe you more than a bug-free version of the game as it was originally presented?
Well, I would hope that there are no bugs in the first version! But if there are bugs, then the company should release updates to get rid of the bugs
Do they owe you continual support/updates without you paying any more for this?
The support: No, it should be free. The updates: It depends. If the update is a patch replacing a bug, then yes. If it adds a new feture, then yes. If it changes the plot, or changes the look and feel, or changes the gameplay (such as Aftershock for Avara), then yes.
Do they owe you a sequel to the game, no matter how well the original did?
No. They owe me a sequel if the first game did well, there is a demand for a sequel, and a sequel would fit into the plotline.
Do they owe you a sequel even if the original author of the game is not interested in doing that himself?
I do not care if the origional author of the game makes the game or not. Of course, a different author would result in different gameplay, and a different look and feel, but as long as the resulting game is fun to play, and somehow ties into the plot of the origional game, I am happy.
Do they owe it to you to release the source code to the game as open source?
Not really. Why do I need to look into the inner workings of the game?
Should a game developer/publisher ignore financial motivations (and thus possibly face bankruptcy or at least a weak business model resulting in less captial for the next project) in order to appease their customers in the above scenarios?
If the company were to go bankrupt by producing the aforementioned nicities, then no. If the company is bankrupt, then they can not give tech support, sequels, and, most of all, they can not make furrther cool games. If the company would make marginally smaller profits in order to support a tech support staff, then yes. But by no means should any company sacrafice any future games (or their funding) to give tech support, patches, updates, upgrades, etc.
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Now we can all rejoice because Hera is here!
-Ender, "Ender's Game"
#11
Posted 18 July 2000 - 11:50 AM
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"...Cotton Mouse... to say that the plug is royally messed up is an understatement. I'm taking a look at it with Plug Checker, and some of these errors I have just never seen before..."-Obormot, debugger
ERA for EV:
www.geocities.com/rhysmctharin/erahome.html
(still in alpha stages)
#12
Posted 19 July 2000 - 07:53 PM
Enough to make me happy.
Do they owe you more than a bug-free version of the game as it was originally presented?
If they feel like it and we want it.
Do they owe you continual support/updates without you paying any more for this?
Ya. I would hope so. What's the point in buying a game over and over and over again each time it's updated?
Do they owe you a sequel to the game, no matter how well the original did?
No. Only if we want/need it and they're willing to.
Do they owe you a sequel even if the original author of the game is not interested in doing that himself?
Only if someone else will do it, the origional game didn't flop, the guy who will do it will do it decently, and the guy who origionally made it oks it.
Do they owe it to you to release the source code to the game as open source?
That one's up to them to decide.
Should a game developer/publisher ignore financial motivations (and thus possibly face bankruptcy or at least a weak business model resulting in less captial for the next project) in order to appease their customers in the above scenarios?
No. If a company goes kaput, how are they expected to do more for their customers? (except in the case of Microsoft, in which case it would be very nice if the company went kaput)
Thars my answers.
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"I can ail what cures you."
#13
Posted 20 July 2000 - 06:47 PM
2. I expect an editor of some sort and, if multiplayer is possible, a well-controlled and administrated gamefinder.
3. Yes.
4. No.
5. No.
6. In the unlikely scenario that a game has a large following but an impoverished publisher, no, they can skip it.
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Replicant
www.axis.n3.net
#14 Guest_Nohtia_*
Posted 23 July 2000 - 02:29 AM
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A software developer does not owe its customers anything beyond the product that they sold, neither morally nor legally.
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To maintain a loyal customer base, a software developer should always be willing to post free patches to software bugs until all significant bugs are eliminated.
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As I said before: You, Mr. Welch, owe us nothing. We are grateful for what you have given us.
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To a limited extent, yes - this would be a luxury we would appreciate, though many other software vendors would not be so kind.
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No. The decision to create a game sequel should be determined by the original game's popularity and the desire for the author to make that sequel.
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Would we _like_ to see an Ares 2? Yes.
Does Nathan Lamont _owe_ it to us? No.
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Releasing the source code is a business decision, not a moral obligation.
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A good software business should have the following priorities:
#1: Have fun
#2: Make a good product
#3: Make money
If you've made a good, quality product, then you should have no qualms with making money off it. Listening to your customers is only part of making money, though an essential one. In short, no, do not ignore financial motivations, but don't forget to listen to what your heart tells you - don't lose sight of the Ambrosia dream.
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A good game and the hope that there will be more where it came from.
#16
Posted 07 August 2000 - 07:06 AM
However, while I'm here, I have a suggestion for Ambrosia in general, and Ares in particular. I personally got very annoyed when I went to play Ares over the home network and found that I couldn't, not even to test my new levels, because I only have one serial number. This was very annoying as I was given a Network Serial Number in my Changeling version of the game and I could have two copies of that, and play network. (The second number would only allow me to play over the network)
So, I suggest that you supply Net serial codes at a price of $5 or something similar, just to satisfy those of us who don't WANT to pay another $25 for a copy of the game. (And those of us who only paid $10 and don't want to pay $25 at all)
LISTEN TO ME! I BOUGHT EV, EVO, Mars Rising, Ares, and I intend to buy Deimos Rising and EV3!
Sorry about the outburst. I'm getting carried away.
Whether you listen or not, thanks.
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*** Lightning never strikes the same place twice. But on occasions...eight times... ***
#17
Posted 28 August 2000 - 12:21 PM
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ITS HERE ARES WEBBOARD ONE HOTLINE(for more detales go to the topic called its here and read it)!
(if this Sarilian Carriers a-rocken dont come a-knoking)
(1-2-3-the devels after me-4-5-6-hes always throwing sticks-7-8-9-he misses every time)
(Devels Shack)
E |/| I || E |/
Time till impact:Never
#18
Posted 28 August 2000 - 12:33 PM