Help! I'm stuck in chapter 3, I can't figure out how to defend my fleet against that freakin' carrier! Any tips?
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While the iron is hot…
#2
Posted 06 February 2000 - 03:06 PM
Build lots and lots of cruisers. When the carrier arrives, swarm it. Stay to its back and pour energy into its shields. After this constant bomardment, it will not last long. Also, if you see it drift away from the enemy planet, lead a force out to attack it, it is in a vulnerable position.
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Commander Cicion, commander of Audemedon 6th fleet
"Never tell me the odds!"
-Han Solo
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Commander Cicion, commander of Audemedon 6th fleet
"Never tell me the odds!"
-Han Solo
Commander Cicion, commander of Phylydion Primary Armada
"Never tell me the odds!"
-Han Solo
"Never tell me the odds!"
-Han Solo
#3
Posted 07 February 2000 - 07:09 AM
First build a transport targeted on the enemy planet. FIRST THING! Then go their yourself and start killing stuff, while building your own fleet of cruisers (targeted on either yourself or their planet, doesnt matter which). By the time the carrier arrives, the transport should be either landing or almost landed, and your cruisers should be able to kill it anyway. I know, I've done it in an ishiman fighter.
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"Cap'n Hector Robbed The Bank!"
-Dash Riprock
-Starseeker Commlog
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"Cap'n Hector Robbed The Bank!"
-Dash Riprock
-Starseeker Commlog
#4
Posted 11 February 2000 - 08:20 AM
The Gaitori carrier is very easy to kill; just stay out from in front of it and you'll be fine. Also, take firelizard's advice and build a transport right away. I completed the level in 1:28 and got a score of 176 this way.
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Long Live Apple! Long Live the Mac!
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Long Live Apple! Long Live the Mac!
#5 Guest_GameMaster_*
Posted 11 February 2000 - 08:44 PM
I agree with Cmr. Cicion.
As soon as the Carrier is away from its base/cruisers,
(just keep building cruisers, until you have at least 30.)
Then, target all of them on the Carrier and let them do your dirty work.
If its still alive, it oughta be veeerrrry weak.
go down and pick up the scraps.
Good luck!
GameMaster
"If your going to defeat them, I'd go with numbers. Do not rely on strength."
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As soon as the Carrier is away from its base/cruisers,
(just keep building cruisers, until you have at least 30.)
Then, target all of them on the Carrier and let them do your dirty work.
If its still alive, it oughta be veeerrrry weak.
go down and pick up the scraps.
Good luck!
GameMaster
"If your going to defeat them, I'd go with numbers. Do not rely on strength."
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#6 Guest_Gab_*
Posted 12 February 2000 - 12:55 PM
It's Easy to destroy it!!!
First, I build three cruisers to defend the planet.
Second, I build two cruisers to do my Anti Carier Comendo.
When I start to build the la cruiser, I'm going to the ennemy planet slowly.
When I arrived to the planet, the Carier Just arrived.
Destroy it whith you'r ship. The escort will have no problem to destroy all
ennemy Cruisers if thy don't have build a gunship it will be easy.
When you destroy the carier send all the cruisers do protect the planet and build a Transport.
You can smash the ennemy whitout losing a ship.
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First, I build three cruisers to defend the planet.
Second, I build two cruisers to do my Anti Carier Comendo.
When I start to build the la cruiser, I'm going to the ennemy planet slowly.
When I arrived to the planet, the Carier Just arrived.
Destroy it whith you'r ship. The escort will have no problem to destroy all
ennemy Cruisers if thy don't have build a gunship it will be easy.
When you destroy the carier send all the cruisers do protect the planet and build a Transport.
You can smash the ennemy whitout losing a ship.
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#7
Posted 15 May 2000 - 06:14 PM
I like to target the planet at the beginning, then build lots and lots of cruisers. Then, when the carrier comes in, those cruisers can all swarm the carrier at the same time, while preventing any of the obese Gatiori ships to move more than half an inch from the planet.
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#8
Posted 16 May 2000 - 03:00 AM
Just go to the planet with your initial cruiser, having one following soon, caus you start building it before you go, and you have your 1 cruiser and they have their 2 cruisers and your one cruiser is twice as good as ine of their cruisers so you can win. Then youll have enough cruisers to blast the carrier.
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"How can i make it go faster"?
The captain of the
A.S.S. Phoenix
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"How can i make it go faster"?
The captain of the
A.S.S. Phoenix
#9 Guest_Nohtia_*
Posted 16 May 2000 - 11:24 PM
I think you've been given some pretty good advice, I'd just like to warn you of one thing: If you engage the carrier, make sure you target it and tell your whole fleet to go after it. Big ships tend to have larger orbits, so most of your cruisers will station themselves right over the planet and only a few will be fighting the carrier unless you tell them otherwise.
You'll beat it eventually. If you have any other problems, try going to [url="http://"http://www.axis.n3.net/"]http://www.axis.n3.net/[/url] and clicking on "walkthroughs".
You'll beat it eventually. If you have any other problems, try going to [url="http://"http://www.axis.n3.net/"]http://www.axis.n3.net/[/url] and clicking on "walkthroughs".
#11
Posted 23 May 2000 - 07:40 PM
I'd agree with UES Magnallian: I build one cruiser targeted at the enemy planet then go into hyperspace at the same time as it, continually building cruisers. The enemy ships are gone by the time the Carrier arrives, it is destroyed, then you build your transport. I favor an "Armageddon" style attack. I don't gain area fast, but I never lose it, so it doesn't really matter. Here's another interesting strategy for Shoplifter 1: switch into the Obish transport. It works well, while it sounds stupid.
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