General Ares question
#1 Guest_Lt. Cmdr. Earthling_*
Posted 09 February 2000 - 10:18 PM
After we have played a regular level 4-20 or a net level for a while, the computer stops accepting
commands for us to build ships. It will do this for a while, then occasionally lets us build ships
intermittently. There doesn't seem to be any rhythm or reason for why it stops letting us do this. We
own multiple licenses, play all the different regular and net levels and find this to happen in most of
them. We have the latest version, 1.1.1 and run it on two platforms, a G3 and 604E multi-processor
machine running MacOS 8.5.1. Does anyone have any ideas on how to fix this?@! I would appreciate
it! Thanks and good hunting! MRM...........
#2
Posted 10 February 2000 - 09:34 PM
#4
Posted 12 February 2000 - 03:58 PM
It says that erroe type 3 is an "illegal instruction error"
Try reinstalling (don't forget to save your prefs file [ares preferances] if you don't, then you will lose your progress/control changes).
Try running Nortan Disk Docter or somesuch.
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Melkor is all powerful.
Melkor is the leader.
Melkor...... IS
#5
Posted 03 March 2000 - 08:53 PM
On the other hand, I never have this problem unless I build some obscene number of ships that is way beyond necessity. At what point does this happen for you?
This post has been edited by Aithon: 04 January 2007 - 05:56 PM
#6 Guest_Lt. Cmdr. Earthling_*
Posted 04 March 2000 - 12:21 AM
Quote
Earthling: I have had the same problem, and I don't think it's a problem with your machine, OS, or copy of Ares. It seems that there is some kind of limit to the number of ships you can have in your fleet at any given time, and Ares gets kind of confused when you reach it. I would recommend reposting this in the tech area of the Ares webboard. Nathan Lamont hangs out there and might enlighten us as to what's going on.
On the other hand, I never have this problem unless I build some obscene number of ships that is way beyond necessity. At what point does this happen for you?
This may happen at any time of the game, whether network or normal play. It does seem to happen more often after I have built several ships, but in network game, can you ever have enough ships to duke it out with your enemy? MRM........
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#8 Guest_Krevinek_*
Posted 04 March 2000 - 08:25 PM
#10
Posted 05 March 2000 - 03:31 PM
Even if Earthling DOESN'T understand this concept, he still brings up the interesting question regarding the ship limit. I have never had a problem with Ares' rather lenient (sp?) ship limit, but it would be appreciated if there were some kind of self-distruct, so you could kill one cruiser from your hoard in order to build a transport and finish the chapter. At any rate, it's not to terribly important. You just have to remember to limit yourself. You hardly ever need that many ships, anyway.
This post has been edited by Aithon: 04 January 2007 - 05:59 PM
#11 Guest_Lt. Cmdr. Earthling_*
Posted 06 March 2000 - 10:29 PM
Also, thanks for the support Dr. Tall!!!!
LT.
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#13
Posted 10 March 2000 - 01:49 AM
CarbonCopy: Your reply is irrelevant to this post. Go to arescentral.com and look for information about "Hera". This is the mission editor you are seeking, which is, unfortunately, still in beta.
This post has been edited by Aithon: 04 January 2007 - 05:59 PM
#14
Posted 10 March 2000 - 04:59 PM
Personaly, I think Nathan should make asteroids and shots not count twords the ship limit - TA has a unit max of 500(just units, not sea monsters or such) per side and can easily have 3000 shots flying. I demand at least a fraction of that!
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