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Pirates
#1
Posted 22 December 2003 - 01:16 PM
OK Here's an Idea-
Pirate vessels that can steal resources from your race. They have a PK Beam Cannon (Ishiman Version), A Lightwave Pulse Reactor (Astrominers) and a stealing beam that reduces the resources of whatever player the weapon targets. They are not owned by any player but are randomly created from invisible sprites at the edges of the maps. When I have done this I'll post it up as an addon file but I need a pirate ship graphic. If anyone has any Ideas/Suggestions, reply, and I'll put up my email if anyone has any good pirate ship sprites.
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Vast__
Pirate vessels that can steal resources from your race. They have a PK Beam Cannon (Ishiman Version), A Lightwave Pulse Reactor (Astrominers) and a stealing beam that reduces the resources of whatever player the weapon targets. They are not owned by any player but are randomly created from invisible sprites at the edges of the maps. When I have done this I'll post it up as an addon file but I need a pirate ship graphic. If anyone has any Ideas/Suggestions, reply, and I'll put up my email if anyone has any good pirate ship sprites.
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Vast__
"I'm against human cloning. Also against identical twins." -mrxak
"We don't live to work. We live to live, work is just something that we have to do to live." -Chamrin
"We don't live to work. We live to live, work is just something that we have to do to live." -Chamrin
#3
Posted 03 January 2004 - 06:54 AM
I pretty much get Hera but 1 Question:
• How can you make things belong to no player, like 'The Beast' in the Plug 'Fighter Haven'?
P.S. Good to see you here, Slug
My Email is Alistair_<MISTAKE>Lynn@BTConnect.com
When typing that in, leave out the <MISTAKE>, I leave that so that Email Bots can't pick it up.
EDIT: Solved 1st Question
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Vast__
[This message has been edited by Agent_Vast (edited 01-03-2004).]
[This message has been edited by Agent_Vast (edited 01-03-2004).]
• How can you make things belong to no player, like 'The Beast' in the Plug 'Fighter Haven'?
P.S. Good to see you here, Slug
My Email is Alistair_<MISTAKE>Lynn@BTConnect.com
When typing that in, leave out the <MISTAKE>, I leave that so that Email Bots can't pick it up.
EDIT: Solved 1st Question
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Vast__
[This message has been edited by Agent_Vast (edited 01-03-2004).]
[This message has been edited by Agent_Vast (edited 01-03-2004).]
"I'm against human cloning. Also against identical twins." -mrxak
"We don't live to work. We live to live, work is just something that we have to do to live." -Chamrin
"We don't live to work. We live to live, work is just something that we have to do to live." -Chamrin
#4
Posted 04 January 2004 - 05:06 AM
To make an object not belong to the Player (player 0) or Computer (player 1) but be hostile to both, simply assign it to either player 2 or player 3
(Yes, the ares engine can support up to 4 players, but I think only 0 and 1 can build. Can't remember - It's been a long time)
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If you want to win anything-a race, your self, your life-you have to go a little berserk.
(Yes, the ares engine can support up to 4 players, but I think only 0 and 1 can build. Can't remember - It's been a long time)
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If you want to win anything-a race, your self, your life-you have to go a little berserk.
[image removed]
#6
Posted 09 January 2004 - 04:37 PM
Quote
Originally posted by Slug:
To make an object not belong to the Player (player 0) or Computer (player 1) but be hostile to both, simply assign it to either player 2 or player 3
To make an object not belong to the Player (player 0) or Computer (player 1) but be hostile to both, simply assign it to either player 2 or player 3
That sounds like those little green dudes... zorbs or something Can't remember what they're called but I know they steal your energy...
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#9
Posted 11 January 2004 - 01:05 PM
Don't be so crude.
It's pretty much finished, apart from the graphic.
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Vast__
It's pretty much finished, apart from the graphic.
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Vast__
"I'm against human cloning. Also against identical twins." -mrxak
"We don't live to work. We live to live, work is just something that we have to do to live." -Chamrin
"We don't live to work. We live to live, work is just something that we have to do to live." -Chamrin
#11
Posted 20 January 2004 - 04:08 PM
Players 3 and 4 can build, like in the hidden DEV-23 scenario which has 2 computer AIs.
Zerbilites are Player -1, which can't build.
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"[Stare decisis] is a maxim among ... lawyers, that whatever has been done before may legally be done again: and therefore they take special care to record all the decisions formerly made against common justice and the general reason of mankind."
— Jonathan Swift, Gulliver’s Travels.
Zerbilites are Player -1, which can't build.
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"[Stare decisis] is a maxim among ... lawyers, that whatever has been done before may legally be done again: and therefore they take special care to record all the decisions formerly made against common justice and the general reason of mankind."
— Jonathan Swift, Gulliver’s Travels.
#12
Posted 20 January 2004 - 07:58 PM
Quote
Originally posted by Patrick:
Players 3 and 4 can build, like in the hidden DEV-23 scenario which has 2 computer AIs.
Zerbilites are Player -1, which can't build.
Players 3 and 4 can build, like in the hidden DEV-23 scenario which has 2 computer AIs.
Zerbilites are Player -1, which can't build.
Hmmm, interesting that you mention this, it is something that I cannot get to work in my current plug (it's pretty much what is delaying it). The player 3 or 4 planets simply don't build anything... Any ideas?
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Oh, so it is another bug hunt then...
Oh, so it is another bug hunt then...
#13
Posted 23 January 2004 - 12:41 PM
You have 2 days before I use the Mal graphic Skyfox gave me.
2 Days.
P.S. If I was a moderator, Skyfox, you'd get a Karma Praise.
Unfortuntaely I'm not, and you won't.
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Vast__
QUOTE "All games die eventually except for Starcraft which will live forever..."
Long Live Ares, Starcraft, Uplink and Cythera!
2 Days.
P.S. If I was a moderator, Skyfox, you'd get a Karma Praise.
Unfortuntaely I'm not, and you won't.
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Vast__
QUOTE "All games die eventually except for Starcraft which will live forever..."
Long Live Ares, Starcraft, Uplink and Cythera!
"I'm against human cloning. Also against identical twins." -mrxak
"We don't live to work. We live to live, work is just something that we have to do to live." -Chamrin
"We don't live to work. We live to live, work is just something that we have to do to live." -Chamrin
#14
Posted 24 January 2004 - 12:31 PM
Too late. I'm using Skyfox's graphic for the plugin.
It's being submitted now.
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Vast__
QUOTE "All games die eventually except for Starcraft which will live forever..."
Long Live Ares, Starcraft, Uplink and Cythera!
[url="http://"http://www.AmbrosiaSW.com/webboard/Forum61/HTML/001202-27.html"]See my infamous death in the blue mshroom pub![/url]
It's being submitted now.
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Vast__
QUOTE "All games die eventually except for Starcraft which will live forever..."
Long Live Ares, Starcraft, Uplink and Cythera!
[url="http://"http://www.AmbrosiaSW.com/webboard/Forum61/HTML/001202-27.html"]See my infamous death in the blue mshroom pub![/url]
"I'm against human cloning. Also against identical twins." -mrxak
"We don't live to work. We live to live, work is just something that we have to do to live." -Chamrin
"We don't live to work. We live to live, work is just something that we have to do to live." -Chamrin
#16
Posted 24 January 2004 - 05:15 PM
Sprawling? My ---ing brother uploaded the file. Decapitalise it and remove 'Sprawling', please, Laguna.
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Vast__
QUOTE "All games die eventually except for Starcraft which will live forever..."
Long Live Ares, Starcraft, Uplink and Cythera!
[url="http://"http://www.AmbrosiaSW.com/webboard/Forum61/HTML/001202-27.html"]See my infamous death in the blue mshroom pub![/url]
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Vast__
QUOTE "All games die eventually except for Starcraft which will live forever..."
Long Live Ares, Starcraft, Uplink and Cythera!
[url="http://"http://www.AmbrosiaSW.com/webboard/Forum61/HTML/001202-27.html"]See my infamous death in the blue mshroom pub![/url]
"I'm against human cloning. Also against identical twins." -mrxak
"We don't live to work. We live to live, work is just something that we have to do to live." -Chamrin
"We don't live to work. We live to live, work is just something that we have to do to live." -Chamrin
#17
Posted 25 January 2004 - 05:52 PM
Um, the pirate ships don't do anything except ahng around their entry point!
Do they have any special needs in terms of instructions or the like?
Also, you forgot to tell the reader to use ResEdit to transplant the cool pirate ship sprite into the scenario where it's going to be used.
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Oh, so it is another bug hunt then...
Do they have any special needs in terms of instructions or the like?
Also, you forgot to tell the reader to use ResEdit to transplant the cool pirate ship sprite into the scenario where it's going to be used.
------------------
Oh, so it is another bug hunt then...
Oh, so it is another bug hunt then...
#18
Posted 26 January 2004 - 11:44 AM
They do? I suppose it's only a beta version then.
I dunno, my version of Ares is corrupted so I'm playing thisall by ear.
Thanks for the bug report!
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Vast__
QUOTE "All games die eventually except for Starcraft which will live forever..."
Long Live Ares, Starcraft, Uplink and Cythera!
[url="http://"http://www.AmbrosiaSW.com/webboard/Forum61/HTML/001202-27.html"]See my infamous death in the blue mshroom pub![/url]
I dunno, my version of Ares is corrupted so I'm playing thisall by ear.
Thanks for the bug report!
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Vast__
QUOTE "All games die eventually except for Starcraft which will live forever..."
Long Live Ares, Starcraft, Uplink and Cythera!
[url="http://"http://www.AmbrosiaSW.com/webboard/Forum61/HTML/001202-27.html"]See my infamous death in the blue mshroom pub![/url]
"I'm against human cloning. Also against identical twins." -mrxak
"We don't live to work. We live to live, work is just something that we have to do to live." -Chamrin
"We don't live to work. We live to live, work is just something that we have to do to live." -Chamrin
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