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Manifest Destiny! (vegetasidea#3)

#51 User is offline   Patrick 

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Posted 12 September 2002 - 10:15 PM

Quote

Originally posted by Mag Steelglass:

Don't we have a decently large portion of the ships coded in, already? I don't think it would be much work at all to just load the ships in and make it a multiplayer plug.



But what would the point be? take a look at the latest net plugins on the addons. something like 10-20 downloads over a month or two. That means there's probably been 0 games using the plugins...

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#52 User is offline   Skyfox 

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Posted 13 September 2002 - 01:33 AM

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Originally posted by 9024:
EVN has loads of followers whos going to jump for a chance to work on a large (original) TC like this one.


Not realy, half of them don't even have any idea of how much work is required to finish a TC. Even with a jump-start. And the half that does have the drive already has their own plug-ins. Looking at the dev board, the "Great TC Idea!" topics only have about 5-10 replies. All comments but no-one willing to take it on.

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#53 User is offline   Joveia 

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Posted 20 September 2002 - 05:59 AM

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Originally posted by Skyfox:
I'm not shure i am going to be able to continue on this project. The new private school i changed to this year has lots of homework to send home with me everyday. (Homework is keeping me up till 10 most nights.) And i have my own Nova TC called Infinity that i have a devotion to finish... I can send you the models and everything, but my involvement in this project is probably going to come to a halt.



I predict that you'll never finish it.

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#54 User is offline   Patrick 

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Posted 21 September 2002 - 10:23 PM

Quote

Originally posted by Joveia:
I predict that you'll never finish it.



hindsight is 20/20...you posted this after we quit lol

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