Ambrosia Software Web Board: Manifest Destiny! (vegetasidea#3) - Ambrosia Software Web Board

Jump to content

  • 3 Pages +
  • 1
  • 2
  • 3
  • You cannot start a new topic
  • You cannot reply to this topic

Manifest Destiny! (vegetasidea#3)

#26 User is offline   Skyfox 

  • Savage
  • PipPipPipPipPip
  • Group: Members
  • Posts: 2,775
  • Joined: 31-August 01
  • Location:Beyond Here

Posted 04 August 2002 - 08:20 PM

I dunno, that just upsets two big missions. I was hoping that some part of vital pirate data showing plans for a pirate übership, however, they only capture half the plans, the other half the piates have, so each is trying to get at the others throuts. And so spinoff into nice story.

Maybe a P station capture, they capture one of the minor stations, and pick up some of the plans for the pirate übership, and then the pirates find out that they part of the plans in the station and try to go back and reclaim it.

------------------
"English needs to be fixed!!"-My dad
"Not even time to finish my cake?"
NO. THERE IS NO MORE TIME, EVEN FOR CAKE. FOR YOU, THE CAKE IS OVER. YOU HAVE REACHED THE END OF CAKE.


- Terry Pratchett, Night Watch

#27 User is offline   Patrick 

  • Member
  • PipPipPipPip
  • Group: Members
  • Posts: 1,121
  • Joined: 21-June 00

Posted 04 August 2002 - 09:25 PM

Suppose you can handle the CF2 missions how you wish - they don't affect anything outside of Proxima so we don't have to worry about plot discontinuites I guess...

------------------
[url="http://"http://www.aresaxis.net"]Ares Axis[/url] Admin
[url="http://"http://www.magleague.net/bbs2"]MaGLeague[/url] Ares Admin
GR/[url="http://"http://magleague.com/downloads/chat.html"]MaGChat[/url]: Col. El Patrick
#2 on MaG Ares season 1

#28 User is offline   Blood Eagle 

  • Member
  • PipPip
  • Group: Members
  • Posts: 278
  • Joined: 27-April 02

Posted 09 August 2002 - 10:09 PM

When are these "Vegeta's Idea" plug going to be released? I haven't seen the first and second one yet.

------------------
Prepare to be annihilated, evil scum!
------------------
Upcoming Plugins: Black Inferno, SOS

#29 User is offline   Patrick 

  • Member
  • PipPipPipPip
  • Group: Members
  • Posts: 1,121
  • Joined: 21-June 00

Posted 10 August 2002 - 04:47 PM

well they're certainly not going to be released yet with only 3 of the 7 factions coded in, 3 of the 7 shipsets rendered and no missions coded Posted Image

Besides, a single release with the whole plugin and all 5 campaigns will be easier to download(all sprites/pics/sounds etc can be moved from plugins to a new Ares Data file saving tons of space)

I think we can look at a release somewhere around X-Mas 2002...now to get back to the Syna'iara shipset Posted Image

------------------
[url="http://"http://www.aresaxis.net"]Ares Axis[/url] Admin
[url="http://"http://www.magleague.net/bbs2"]MaGLeague[/url] Ares Admin
GR/[url="http://"http://magleague.com/downloads/chat.html"]MaGChat[/url]: Col. El Patrick
#2 on MaG Ares season 1

#30 User is offline   9024 

  • Member
  • PipPip
  • Group: Members
  • Posts: 219
  • Joined: 05-February 02

Posted 18 August 2002 - 04:13 AM

hi all, im back from wales (humm i never told you i was going).....


------------------
*BANG*....hehehehehe

#31 User is offline   Skyfox 

  • Savage
  • PipPipPipPipPip
  • Group: Members
  • Posts: 2,775
  • Joined: 31-August 01
  • Location:Beyond Here

Posted 25 August 2002 - 04:32 PM

I've been away for a while, due to lacking insperation.

Is anyone working on this?

I shure hope this project hasn't gone dead...

------------------
"...For what we see now is only a shadow of things to come..."
"Not even time to finish my cake?"
NO. THERE IS NO MORE TIME, EVEN FOR CAKE. FOR YOU, THE CAKE IS OVER. YOU HAVE REACHED THE END OF CAKE.


- Terry Pratchett, Night Watch

#32 User is offline   Patrick 

  • Member
  • PipPipPipPip
  • Group: Members
  • Posts: 1,121
  • Joined: 21-June 00

Posted 25 August 2002 - 07:09 PM

I'm working on enhancing the story right now, check the chronicles if you want to see. Other than that it's kinda stopped.

------------------
[url="http://"http://www.aresaxis.net"]Ares Axis[/url] Admin
[url="http://"http://www.magleague.net/bbs2"]MaGLeague[/url] Ares Admin
GR/[url="http://"http://magleague.com/downloads/chat.html"]MaGChat[/url]: Col. El Patrick
#2 on MaG Ares season 1

#33 User is offline   Skyfox 

  • Savage
  • PipPipPipPipPip
  • Group: Members
  • Posts: 2,775
  • Joined: 31-August 01
  • Location:Beyond Here

Posted 26 August 2002 - 07:00 PM

Quote

Originally posted by Patrick:
I'm working on enhancing the story right now, check the chronicles if you want to see. Other than that it's kinda stopped.


Interesting, i'm going to have to try to try my hand at a chronicle sometime. I had a nice story written up on a CF2vsPirate action...

------------------
"...For what we see now is only a shadow of things to come..."
"Not even time to finish my cake?"
NO. THERE IS NO MORE TIME, EVEN FOR CAKE. FOR YOU, THE CAKE IS OVER. YOU HAVE REACHED THE END OF CAKE.


- Terry Pratchett, Night Watch

#34 User is offline   Skyfox 

  • Savage
  • PipPipPipPipPip
  • Group: Members
  • Posts: 2,775
  • Joined: 31-August 01
  • Location:Beyond Here

Posted 01 September 2002 - 02:25 AM

I'm waiting for someone to tell me this project isn't as dead as it sounds so i can have hope in this project.
Patrick:Can you just send the MU outpost station over now? Come any farther on the HQ style station?
I made a CF2 freighter, waiting for a sign of life in this project before continuing onto the pirate ships. (Mag where are you??)

------------------
"...For what we see now is only a shadow of things to come..."
"Not even time to finish my cake?"
NO. THERE IS NO MORE TIME, EVEN FOR CAKE. FOR YOU, THE CAKE IS OVER. YOU HAVE REACHED THE END OF CAKE.


- Terry Pratchett, Night Watch

#35 User is offline   Patrick 

  • Member
  • PipPipPipPip
  • Group: Members
  • Posts: 1,121
  • Joined: 21-June 00

Posted 01 September 2002 - 08:53 AM

I'll get copies of what I've done on the web either tonight or tomorrow for you. Having troubles with the SF and barbarian ship models due to an acute lack of talent and imagination. I'll try and put the HQ together sometime soon.

------------------
if (brain.exists == false) {SysBeep(50); ExitToShell(); }
[url="http://"http://www.aresaxis.net"]Ares Axis[/url] Admin
[url="http://"http://www.magleague.net/bbs2"]MaGLeague[/url] Ares Admin

#36 User is offline   Mag Steelglass 

  • fogey
  • PipPipPipPipPip
  • Group: Members
  • Posts: 1,768
  • Joined: 23-January 00
  • Gender:Male
  • Location:Portland, OR

Posted 01 September 2002 - 04:39 PM

I am here, but didn't Patrick finish off the ship designs?

------------------
"Typical Americanism. Somebody else does it so we have to do it wrong."

#37 User is offline   Patrick 

  • Member
  • PipPipPipPip
  • Group: Members
  • Posts: 1,121
  • Joined: 21-June 00

Posted 01 September 2002 - 05:27 PM

no, not really. mycenians need specs and Skyfox wanted drawings of the NFFT ships from yout I believe...

------------------
if (brain.exists == false) {SysBeep(50); ExitToShell(); }
[url="http://"http://www.aresaxis.net"]Ares Axis[/url] Admin
[url="http://"http://www.magleague.net/bbs2"]MaGLeague[/url] Ares Admin

#38 User is offline   Mag Steelglass 

  • fogey
  • PipPipPipPipPip
  • Group: Members
  • Posts: 1,768
  • Joined: 23-January 00
  • Gender:Male
  • Location:Portland, OR

Posted 01 September 2002 - 11:55 PM

I see. So what did we decide for these Mycenians ships to be like, and who's the NFFT, and stuff like that?

------------------
"Typical Americanism. Somebody else does it so we have to do it wrong."

#39 User is offline   Skyfox 

  • Savage
  • PipPipPipPipPip
  • Group: Members
  • Posts: 2,775
  • Joined: 31-August 01
  • Location:Beyond Here

Posted 02 September 2002 - 12:22 AM

Quote

Originally posted by Mag Steelglass:
I see. So what did we decide for these Mycenians ships to be like, and who's the NFFT, and stuff like that?


The NFFT is the quaint little name for the pirates. The mycenians should have older CF3 tech, upgraded with a little of their own zealous style.

I'm going to start formulating the CF2 missions again...

------------------
"...For what we see now is only a shadow of things to come..."
"Not even time to finish my cake?"
NO. THERE IS NO MORE TIME, EVEN FOR CAKE. FOR YOU, THE CAKE IS OVER. YOU HAVE REACHED THE END OF CAKE.


- Terry Pratchett, Night Watch

#40 User is offline   Skyfox 

  • Savage
  • PipPipPipPipPip
  • Group: Members
  • Posts: 2,775
  • Joined: 31-August 01
  • Location:Beyond Here

Posted 02 September 2002 - 12:40 AM

Quote

Originally posted by Patrick:
...the pirates are using a probe when they're supposed to have FTL comm systems to communicate. Probes were only used to carry specs for the comm system to the other pirates. Also the main pirate base is in Sirus not Earth so thats where transmissions would come from...I suggest changing the probe into a pirate ship carrying the data and one of the FTL comms to a main pirate station...they destroy the comm system before capture and the FWJ doesn't realise it(the comm) exists.


Would it be alright if the pirates first started sending probes, then discovered the FTL comm system later? Right around the beginning of the story?

That would explane why the pirates had the time to build the SuperCruiser enough to where it comes out in mission 6 and the new weapon that comes up in that mission as well.

------------------
"...For what we see now is only a shadow of things to come..."
"Not even time to finish my cake?"
NO. THERE IS NO MORE TIME, EVEN FOR CAKE. FOR YOU, THE CAKE IS OVER. YOU HAVE REACHED THE END OF CAKE.


- Terry Pratchett, Night Watch

#41 User is offline   Patrick 

  • Member
  • PipPipPipPip
  • Group: Members
  • Posts: 1,121
  • Joined: 21-June 00

Posted 02 September 2002 - 07:12 AM

Hmm...yes, suppose that ought to work. Try and keep the comm/probes a secret from the player for a while though.

------------------
if (brain.exists == false) {SysBeep(50); ExitToShell(); }
[url="http://"http://www.aresaxis.net"]Ares Axis[/url] Admin
[url="http://"http://www.magleague.net/bbs2"]MaGLeague[/url] Ares Admin

#42 User is offline   Skyfox 

  • Savage
  • PipPipPipPipPip
  • Group: Members
  • Posts: 2,775
  • Joined: 31-August 01
  • Location:Beyond Here

Posted 05 September 2002 - 05:53 PM

I'm not shure i am going to be able to continue on this project. The new private school i changed to this year has lots of homework to send home with me everyday. (Homework is keeping me up till 10 most nights.) And i have my own Nova TC called Infinity that i have a devotion to finish... I can send you the models and everything, but my involvement in this project is probably going to come to a halt.

------------------
"...For what we see now is only a shadow of things to come..."
"Not even time to finish my cake?"
NO. THERE IS NO MORE TIME, EVEN FOR CAKE. FOR YOU, THE CAKE IS OVER. YOU HAVE REACHED THE END OF CAKE.


- Terry Pratchett, Night Watch

#43 User is offline   Patrick 

  • Member
  • PipPipPipPip
  • Group: Members
  • Posts: 1,121
  • Joined: 21-June 00

Posted 06 September 2002 - 09:17 AM

I'm beginning to think that there's little point in continuing this anyways. By the time it'd be done only four people would download it..lol.

------------------
if (brain.exists == false) {SysBeep(50); ExitToShell(); }
[url="http://"http://www.aresaxis.net"]Ares Axis[/url] Admin
[url="http://"http://www.magleague.net/bbs2"]MaGLeague[/url] Ares Admin/co-owner

#44 User is offline   Mag Steelglass 

  • fogey
  • PipPipPipPipPip
  • Group: Members
  • Posts: 1,768
  • Joined: 23-January 00
  • Gender:Male
  • Location:Portland, OR

Posted 09 September 2002 - 07:46 PM

We could potentially convert it to a multiplayer plug. All the stealth and lack of warp would make for interesting tactics. I think that's what we were mostly thinking about when designing the overall ship stuff.

------------------
"Typical Americanism. Somebody else does it so we have to do it wrong."

#45 User is offline   Patrick 

  • Member
  • PipPipPipPip
  • Group: Members
  • Posts: 1,121
  • Joined: 21-June 00

Posted 09 September 2002 - 08:22 PM

Quote

Originally posted by Mag Steelglass:
We could potentially convert it to a multiplayer plug. All the stealth and lack of warp would make for interesting tactics. I think that's what we were mostly thinking about when designing the overall ship stuff.



I think the problem is that no one plays ARES online anymore. It's down to 2-3 games/week on GR max. Really, there's no point in continuing this project as an Ares plugin.

------------------
if (brain.exists == false) {SysBeep(50); ExitToShell(); }
[url="http://"http://www.aresaxis.net"]Ares Axis[/url] Admin
[url="http://"http://www.magleague.net/bbs2"]MaGLeague[/url] Ares Admin/co-owner

#46 User is offline   9024 

  • Member
  • PipPip
  • Group: Members
  • Posts: 219
  • Joined: 05-February 02

Posted 10 September 2002 - 03:10 PM

you could try to convert it into a nova plug.

------------------
*BANG*....hehehehehe

#47 User is offline   Skyfox 

  • Savage
  • PipPipPipPipPip
  • Group: Members
  • Posts: 2,775
  • Joined: 31-August 01
  • Location:Beyond Here

Posted 10 September 2002 - 05:34 PM

Quote

Originally posted by 9024:
you could try to convert it into a nova plug.


Fat chance. If a progect can't be compleated for Ares(which Hera is a thousand times easier to operate then res-edit) then there is no chance that it'll make it into a nova plug-in.

I know what i'm saying, having already made SAF for Ares and now working on Infinity for Nova.

------------------
"...For what we see now is only a shadow of things to come..."
"Not even time to finish my cake?"
NO. THERE IS NO MORE TIME, EVEN FOR CAKE. FOR YOU, THE CAKE IS OVER. YOU HAVE REACHED THE END OF CAKE.


- Terry Pratchett, Night Watch

#48 User is offline   Patrick 

  • Member
  • PipPipPipPip
  • Group: Members
  • Posts: 1,121
  • Joined: 21-June 00

Posted 11 September 2002 - 07:18 PM

well--there is a plugin editor for NOVA coming out ( [url="http://"http://www.ariossoftware.com"]www.ariossoftware.com[/url] ) but i dislike NOVA and don't have a registered copy so it would be a bit hard to develop for Posted Image

------------------
if (brain.exists == false) {SysBeep(50); ExitToShell(); }
[url="http://"http://www.aresaxis.net"]Ares Axis[/url] Admin
[url="http://"http://www.magleague.net/bbs2"]MaGLeague[/url] Ares Admin/co-owner

#49 User is offline   9024 

  • Member
  • PipPip
  • Group: Members
  • Posts: 219
  • Joined: 05-February 02

Posted 12 September 2002 - 01:33 PM

Quote

Originally posted by Skyfox:
Fat chance. If a progect can't be compleated for Ares(which Hera is a thousand times easier to operate then res-edit) then there is no chance that it'll make it into a nova plug-in.

I know what i'm saying, having already made SAF for Ares and now working on Infinity for Nova.



but still, what is the point of this good idea going to waste??

there are maby 3 of you that still work on this and there is not likely to be many more any time soon.
EVN has loads of followers whos going to jump for a chance to work on a large (original) TC like this one.

------------------

#50 User is offline   Mag Steelglass 

  • fogey
  • PipPipPipPipPip
  • Group: Members
  • Posts: 1,768
  • Joined: 23-January 00
  • Gender:Male
  • Location:Portland, OR

Posted 12 September 2002 - 05:16 PM

Part of it is that we designed it for ares - the ships are meant to operate on the ares engine, and we tried to make it incorporate as much strategy as possible (for commanding fleets, not just flying a ship).

Don't we have a decently large portion of the ships coded in, already? I don't think it would be much work at all to just load the ships in and make it a multiplayer plug.

------------------
"Typical Americanism. Somebody else does it so we have to do it wrong."

Share this topic:


  • 3 Pages +
  • 1
  • 2
  • 3
  • You cannot start a new topic
  • You cannot reply to this topic

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users