Ares Extended
#51
Posted 12 August 2001 - 09:42 PM
Rushes off to make changes.
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Creator of the great new plugin for ares "Earth's Journey Back To The Stars". And a member of the Ares Extended Team. Have a nice day.
Ares plugins to date: Earth's Journey Back To The Stars, Scenario Contest and Cantharan vs. Ishiman.
Ares plugins in development: Star Trek: Ares, Viva La Resistance.
#52
Posted 12 August 2001 - 09:57 PM
Ok that's done. If you want to see how a Gaitori and Ishiman fleet match each other try the "Space Race, The Motion Picture" file.
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Creator of the great new plugin for ares "Earth's Journey Back To The Stars". And a member of the Ares Extended Team. Have a nice day.
Ares plugins to date: Earth's Journey Back To The Stars, Scenario Contest and Cantharan vs. Ishiman.
Ares plugins in development: Star Trek: Ares, Viva La Resistance.
#53
Posted 13 August 2001 - 12:58 AM
Ishiman:
Fighter: Photon Beam
Bomber: Dual-firing Photon Beams
Schooner: Turreted Photon Beam, Photon Pulse
Cruiser: 2 Photon pulses, Photon Wave
Escort: 2 Photon pulses, Astro pulse
Gunship: 2 PK beam, astro pulse
Carrier: PK beam, turreted astro pulse
HVD: 2 pk beams, 2 astro pulse cannons, Superstring Pulse
Battleship: 6 missile tubes, fullerene pulse
Photon beam: Damage 10, range extended
Photon pulse, damage 15, (good range)
Photon wave, damage 20, travels through ships (short range)
Astro pulse (lightwave pulse), longer range, ordinary version fires less quickly
PK beam, damage 30.
Superstring Pulse, d = 100, like the fusion pulse but longer range
Concussion missile, d = 100 or 200
Fullerene pulse, d = 200
Major changes include making Ishiman ships less Federation/Klingon looking and more Romulan. While many of us may regret this, the time for tears has not yet come. As my sketches show, they look nice, and I have sketched all the Ishiman ships. I will not be able to get as much work done this week as I would like, as it is a school week.
#54
Posted 13 August 2001 - 02:04 AM
Comments? My record for winning is shown in the winning dialogue. There's a prize for anyone who can beat it. (This prize is actually just the satisfaction that they beat me at my own game, but anyway...) .
[EDIT]
Updated link, and I'd just like to say that my new best is 1 minutes 12 seconds . See if you can beat that.
Also, I would like to make a statement regarding cost in AE. All ships will be more expensive, especially the cruiser which will have it's price upgraded from 1000 to maybe 1400 units. To make up for this, the resource generating value for the races will now be 1.25 instead of 1.00. Planet and bunker generation rates will stay at 1, but there will be a new planet type, the gas giant, which will be 2. As you can see, this will steer focus more on fighters/bombers instead of just having cruisers+ fighting.
[/EDIT]
[Second EDIT]
Ok, I just finished it on 1 minute 4 seconds... If you can finish it on 1 minute or below, take a screenshot, post a link to it here, and I'll email you the entire beta of SETR.
[/second EDIT]
[This message has been edited by Count Altair El Alemein (edited 08-13-2001).]
#56
Posted 13 August 2001 - 06:23 AM
#57
Posted 13 August 2001 - 06:33 AM
So you want a heavy fighter and a fighter. I still think a Bomber should have some type of bomb.
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Creator of the great new plugin for ares "Earth's Journey Back To The Stars". And a member of the Ares Extended Team. Have a nice day.
Ares plugins to date: Earth's Journey Back To The Stars, Scenario Contest and Cantharan vs. Ishiman.
Ares plugins in development: Star Trek: Ares, Viva La Resistance.
#58
Posted 13 August 2001 - 08:03 AM
Quote
Ok, I just finished it on 1 minute 4 seconds... If you can finish it on 1 minute or below, take a screenshot, post a link to it here, and I'll email you the entire beta of SETR.
[/second EDIT]
[This message has been edited by Count Altair El Alemein (edited 08-13-2001).]
1:03!
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GameRanger SN: Col. Patrick [EL]
#59
Posted 13 August 2001 - 08:27 AM
I classify a bomber as a ship that deals a payload far in excess of it's own ability to cope with such weapons. The Ishiman bomber does have the ability to cope with it's own weapons, but to a very small extent. For it's price, and class, it does a heck of a lot of damage. It also needs protection from fighters to survive.
I'm modelling the schooner now. Whether I can finish it tonight depends entirely on my coffee threshold.
#61
Posted 13 August 2001 - 05:02 PM
I might have a collection of sounds somewhere. I'll have to dig it up. It was some group of Cds that had lots of varied sounds.
Are you going to make the briefing text pictures to go with each ship?
Are we planing to remake the original Ares missions and add the new ships and graphics or just stick to the past? I think one long plug telling the past retelling the present with better graphics and into the short term future would be cool.
How are you beating that mission in that amount of time? I can't do it even if I cheat and build Cruisers.
One last thing. Are there going to be any destruction animations for the larger ships?
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Creator of the great new plugin for ares "Earth's Journey Back To The Stars". And a member of the Ares Extended Team. Have a nice day.
Ares plugins to date: Earth's Journey Back To The Stars, Scenario Contest and Cantharan vs. Ishiman.
Ares plugins in development: Star Trek: Ares, Viva La Resistance.
#65
Posted 14 August 2001 - 01:06 AM
* * * * *
As for ships, I've finished the cruiser and fighter for the Gaitori Empire:
The fighter: (full-sized image [url="http://"http://www.slugsoft.f2s.com/img/g_int.jpeg"]here[/url])
The cruiser: [url="http://"http://www.slugsoft.f2s.com/cruiser_spin.mov"]http://www.slugsoft....ruiser_spin.mov[/url] (.mov should work now)
Keep in mind, the Gaitori Empire back then was about as powerfull as the Elejee are during Ares.
as far as plot is, I've emailed the good Count.
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Time is the best teacher, yet it kills all of it's students.
#66
Posted 14 August 2001 - 03:52 AM
Thanks for the storyline... reading... Hmm.
You didn't mention the Ishies, were they very seperate from the mainstream events of the time? In any case, Cantharan seems to be the logical choice for the player's viewpoint. I wonder if anyone else would like to join the AE project for purposes of graphics?
Do you know anything special about the technological stats of the races? The Audemedon it seems would be at the top of the technological pecking order, if not the political influence one.
#67
Posted 14 August 2001 - 06:33 AM
I would also like a copy of the long lost plot of Ares. Send it to brookeview2@mac.com
Nice pic slug. You should enter it in the Graphics contest.
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Creator of the great new plugin for ares "Earth's Journey Back To The Stars". And a member of the Ares Extended Team. Have a nice day.
[This message has been edited by brookeview (edited 08-15-2001).]
Ares plugins to date: Earth's Journey Back To The Stars, Scenario Contest and Cantharan vs. Ishiman.
Ares plugins in development: Star Trek: Ares, Viva La Resistance.
#68
Posted 14 August 2001 - 01:00 PM
Quote
Do you know anything special about the technological stats of the races? The Audemedon it seems would be at the top of the technological pecking order, if not the political influence one.
At the time, the Gaitori were what the Elejee are during Ares. They could easily have beaten the Audemedons if they applied themselves.
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Time is the best teacher, yet it kills all of it's students.
#70
Posted 15 August 2001 - 02:20 PM
Whoops I finally remembered that we sold the CD with all of the sounds on it about a year ago.
Now testing smilies and other UBB stuff please ignore
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Thanks
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Creator of the great new plugin for ares "Earth's Journey Back To The Stars". And a member of the Ares Extended Team. Have a nice day.
[This message has not been edited by brookeview (sig edited 08-15-2001).]
[This message has been edited by brookeview (edited 08-15-2001).]
[This message has been edited by brookeview (edited 08-15-2001).]
Ares plugins to date: Earth's Journey Back To The Stars, Scenario Contest and Cantharan vs. Ishiman.
Ares plugins in development: Star Trek: Ares, Viva La Resistance.