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War In The Void Progress Log

#1 User is offline   Mag Steelglass 

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Posted 25 January 2001 - 05:12 PM

Well, I've decided to keep a progress log, so you'll know how far away it is to completion. All dates prior to now I don't remember.

Description:

Well, when I first came up with the plug, I was going to call it Terran Wars. I've recently decided that War In The Void has a nicer ring to it, so that's the name. It will be rather huge. My current plans include 160 ships per "race", with 8 "races". I'll also be having 30 missions for each "race." I'm not planning on any branching of the missions. As far is difficulty goes: yes, it will be difficult. However, I'll include a few training missions for each side to update you on the new concepts and get you in shape to play it. There will be loads of new styles of weapons and ships, and I'll try to keep them as realistic as possible (for instance, cruisers are big, destroyers are small, etc.). Many new concepts and skills will need to be learned.

Progress Log Entries:

A long time ago: Decided to make a really big plug. Really big.

Still a while ago: Began brainstorming new ship classes, and did a few graphics.

A while yet: I got tired of working on it, and quit for a while.

Not as long ago: Started working on it, but completely scrapped all but a few graphics, which were renamed.

Recently: Began working a lot on graphics for it. I've also been brainstorming all sorts of new things which will be very nice for it.

1/25/01: Made a progress log. I also have most of the graphics done, and should be ready to start working with Hera in about 2 days.

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"I think I have discovered the problem with humans. It is not entirely stupidity, as I once thought. It is their pigheaded and baseless philosophy: "If it isn't me, then it's opinions, feelings, and life do not matter, and it was meant to serve me." They also have this ability for creating excuses that are pointless, but they get others to believe it. A few examples: "It's only some savages. It's only five acres of rain forest. It's only one semi-truck. It's only fifty gallons of toxic waste..." After this realization, I marvelled at how humans, and the rest of the planet, have survived for so very long."
- Me

#2 User is offline   Mag Steelglass 

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Posted 27 January 2001 - 08:36 PM

1/27/01: Just finished with the graphics. I'll probably make some more while I think of new ideas for levels, but this is it for now. I'll begin with the plug tomorrow. I also organized the graphics into various folders, because Strata was complaining the the main folder with all of the graphics in it had too many files. It's gonna be painful to make the spins for all of these...

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"I think I have discovered the problem with humans. It is not entirely stupidity, as I once thought. It is their pigheaded and baseless philosophy: "If it isn't me, then it's opinions, feelings, and life do not matter, and it was meant to serve me." They also have this ability for creating excuses that are pointless, but they get others to believe it. A few examples: "It's only some savages. It's only five acres of rain forest. It's only one semi-truck. It's only fifty gallons of toxic waste..." After this realization, I marvelled at how humans, and the rest of the planet, have survived for so very long."
- Me

#3 User is offline   El Spamo 

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Posted 28 January 2001 - 01:15 AM

Perhaps you can use a (registered) version of Graphics Converter. There's a function where you can assign a set of transformations to a script, and apply those transformations to a group of graphics. That way, you can have those 160+ graphics all converted to spins in one or two quick keystrokes.

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Ne Cede Malis Sed Contra Audientor Ito

#4 User is offline   Mag Steelglass 

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Posted 28 January 2001 - 12:05 PM

I don't have it, and don't know where I could get it. I'd appreciate it if you could tell me where, though.

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"I think I have discovered the problem with humans. It is not entirely stupidity, as I once thought. It is their pigheaded and baseless philosophy: "If it isn't me, then it's opinions, feelings, and life do not matter, and it was meant to serve me." They also have this ability for creating excuses that are pointless, but they get others to believe it. A few examples: "It's only some savages. It's only five acres of rain forest. It's only one semi-truck. It's only fifty gallons of toxic waste..." After this realization, I marvelled at how humans, and the rest of the planet, have survived for so very long."
- Me

#5 User is offline   Patrick 

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Posted 28 January 2001 - 12:57 PM

Quote

Originally posted by Mag Steelglass:
I don't have it, and don't know where I could get it. I'd appreciate it if you could tell me where, though.



you can get it at : [url="http://"http://www.lemkesoft.de/"]http://www.lemkesoft.de/[/url]

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#6 User is offline   Mag Steelglass 

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Posted 28 January 2001 - 02:07 PM

Thanks.

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"I think I have discovered the problem with humans. It is not entirely stupidity, as I once thought. It is their pigheaded and baseless philosophy: "If it isn't me, then it's opinions, feelings, and life do not matter, and it was meant to serve me." They also have this ability for creating excuses that are pointless, but they get others to believe it. A few examples: "It's only some savages. It's only five acres of rain forest. It's only one semi-truck. It's only fifty gallons of toxic waste..." After this realization, I marvelled at how humans, and the rest of the planet, have survived for so very long."
- Me

#7 User is offline   Mag Steelglass 

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Posted 28 January 2001 - 09:30 PM

1/28/01: Began working with Hera, and got some basics done. I got my first corrupted copy within 10 minutes of creating it. Posted Image I started again, though, and everything's okay. I might work on it more today, but I don't know. I don't think I'll post more stuff for a while, as there probably isn't going to be much to report on.

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"I think I have discovered the problem with humans. It is not entirely stupidity, as I once thought. It is their pigheaded and baseless philosophy: "If it isn't me, then it's opinions, feelings, and life do not matter, and it was meant to serve me." They also have this ability for creating excuses that are pointless, but they get others to believe it. A few examples: "It's only some savages. It's only five acres of rain forest. It's only one semi-truck. It's only fifty gallons of toxic waste..." After this realization, I marvelled at how humans, and the rest of the planet, have survived for so very long."
- Me

#8 User is offline   Mag Steelglass 

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Posted 02 February 2001 - 10:06 PM

2/1/01: I've selected my testers. I've decided that this will take forever if I only have other people testing at beta time, so I will be having testers throughout the development of it. I've already emailed the testers, so if you didn't get an email, you're not a tester.

As far as progress on the plug goes, I have 1.5 levels done. Making new graphics is slowing me down, but I'll be done with most of them by the time the Confederacy's missions are done. I wont need to make any more graphics after that, so it'll speed up from there.

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"I think I have discovered the problem with humans. It is not entirely stupidity, as I once thought. It is their pigheaded and baseless philosophy: "If it isn't me, then it's opinions, feelings, and life do not matter, and it was meant to serve me." They also have this ability for creating excuses that are pointless, but they get others to believe it. A few examples: "It's only some savages. It's only five acres of rain forest. It's only one semi-truck. It's only fifty gallons of toxic waste..." After this realization, I marvelled at how humans, and the rest of the planet, have survived for so very long."
- Me

#9 User is offline   Laguna 

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Posted 05 February 2001 - 07:19 AM

I really need you to reply to that e-mail I sent you yesterday. :/

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No-one here is exactly as they appear.

#10 User is offline   Mag Steelglass 

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Posted 05 February 2001 - 10:19 AM

You sent me an email? I never got any emails from you. Try sending it again, I guess.

2/5/01: I have the first two training missions pretty much done. I think I'll do one minor tweak to the second one and test it to make sure it works (a total of about five minutes), and then start working on the third one.

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"I think I have discovered the problem with humans. It is not entirely stupidity, as I once thought. It is their pigheaded and baseless philosophy: "If it isn't me, then it's opinions, feelings, and life do not matter, and it was meant to serve me." They also have this ability for creating excuses that are pointless, but they get others to believe it. A few examples: "It's only some savages. It's only five acres of rain forest. It's only one semi-truck. It's only fifty gallons of toxic waste..." After this realization, I marvelled at how humans, and the rest of the planet, have survived for so very long."
- Me

[This message has been edited by Mag Steelglass (edited 02-06-2001).]

#11 User is offline   Mag Steelglass 

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Posted 10 February 2001 - 11:34 PM

2/10/01: Have the third training mission nearly done. The thing that's causing all of this to go so slow is making the ship sprites, and not wanting to, as each one takes about half an hour. I've also implemented the destruction sequences, which are very different from the ones in standard Ares. I've also planned out some other things, but I don't think I should tell you about them. Posted Image That's about all, for now.

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#12 User is offline   Mag Steelglass 

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Posted 19 February 2001 - 01:35 AM

2/18/01: Well, I have the Confederate training missions done, and I think I have the first actual Confederate mission all nice and done. I don't think I'll give any new versions of the plug to my testers until tuesday, though. That way, they'll have a lot to look forward to. The weapons and ships are progressing nicely, and a good balance exists. And, so you know, you can worry about the missions being as difficult as the ones in The Rogue. Posted Image

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"I am the supreme dictator of the universe, it's just that nobody knows about it yet."
"Never do today what you can put off until tomorrow."

#13 User is offline   Pyro 

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Posted 19 February 2001 - 10:26 PM

dont send mine till wendsday, well i already emailed you about it...

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#14 User is offline   Laguna 

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Posted 21 February 2001 - 05:07 PM

Quote

Originally posted by Mag Steelglass:
2/18/01: And, so you know, you can worry about the missions being as difficult as the ones in The Rogue. Posted Image



You can say that again Posted Image Yipes.

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#15 User is offline   Mag Steelglass 

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Posted 21 February 2001 - 06:01 PM

Heh.

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"I am the supreme dictator of the universe, it's just that nobody knows about it yet."
"Never do today what you can put off until tomorrow."

#16 User is offline   Fleet Admiral Darkk 

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Posted 21 February 2001 - 09:49 PM

You know you are screwed when you can't beat the first mission.
Maybe when my brain recovers from this cold...

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#17 User is offline   Mag Steelglass 

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Posted 26 February 2001 - 12:06 AM

2/25/01: I added a feature which lets a ship know if it's capable of orbital bombardment and acts accordingly. I've also redone the skill to be out of 100 instead of 21. My testers have also brought up another point to my attention: it's too hard. So, I'm going through it to make it a bit less difficult, and I think I'm (so far) managing to keep it decently difficult, yet not difficult to the point where it can't be beaten.

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"I am the supreme dictator of the universe, it's just that nobody knows about it yet."
"Never do today what you can put off until tomorrow."

#18 User is offline   Mag Steelglass 

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Posted 01 March 2001 - 10:07 PM

3/1/01: Well, I just recently got level 5 pretty much done, which puts me at 33% of the Confederate mission string complete (there are also five training levels that I've already done). This puts me at a total of 3.7 percent done, which means about two more years until the whole thing is done. As you can see, this is a very BAD thing. I think that things should pick up after I'm done with the Confederate mission string, as I'll hopefully have all of the sprites done, and I won't need to make any more. Also, I'll then have a nice large chunk of the objects that I'll be needing all done, so I won't have to make a bunch things every single time I start making a new level.

I'm still getting bugs found and features suggested by the testers, I think I'll use this part of the post just to let them know that they're doing a good job. (This isn't just nice bs, guys, I really am grateful. Thanks.)

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"I am the supreme dictator of the universe, it's just that nobody knows about it yet."
"Never do today what you can put off until tomorrow."

#19 User is offline   Pyro 

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Posted 04 March 2001 - 06:33 PM

how many of the other testers can actually beat these levels without cheats besides me? just wondering...

Quote

posted by mag steelglass
This puts me at a total of 3.7 percent done, which means about two more years until the whole thing is done. As you can see, this is a very BAD thing.

[sarcastic]oh goody i get to test this until im in college[/sarcastic]

Quote

posted by mag steelglass
(This isn't just nice bs, guys, I really am grateful. Thanks.)

sure.... Posted Image


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just take my post, and imagine everything is speeled right.
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#20 User is offline   Fleet Admiral Darkk 

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Posted 04 March 2001 - 09:16 PM

Quote

Originally posted by Pyro:
how many of the other testers can actually beat these levels without cheats besides me? just wondering...


To my knowledge, zero. I probably could beat them if I could play Ares for 3 or 4 solid hours, but that's not happening.

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#21 User is offline   Mag Steelglass 

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Posted 04 March 2001 - 10:13 PM

Bah.

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"I am the supreme dictator of the universe, it's just that nobody knows about it yet."
"Never do today what you can put off until tomorrow."

#22 User is offline   Count Altair El Alemein 

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Posted 06 March 2001 - 11:48 PM

If I can be a beta tester of this plugin, then I would like to.

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[This message has been edited by Count Altair El Alemein (edited 03-06-2001).]

#23 User is offline   Mag Steelglass 

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Posted 07 March 2001 - 12:16 AM

Sure. I have a team of development testers right now, but when it gets to be time for beta testing of the various included plugs (the first one might be in a month or so, if we're lucky), I'll have you on the beta team. A friend of mine in the RealWorld™ is also on it, and I think the two of you should be enough.

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"I am the supreme dictator of the universe, it's just that nobody knows about it yet."
"Never do today what you can put off until tomorrow."

#24 User is offline   Talon Karrde 

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Posted 07 March 2001 - 07:23 AM

Put me on it too... please? Posted Image

I love a challenge...

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#25 User is offline   Mag Steelglass 

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Posted 07 March 2001 - 09:38 AM

Response to my post: Actually, that estimate was off, I posted that when I was tired. Probably more like 2 months. (It's been about a month, and we're about a third of the way through the first plug).

Talon: Sorry. I think 2 people should be enough, and I want to keep this down to a minimum of people. When I finish this and release it, though, you'll have a huge, bug free plug to try.

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"I am the supreme dictator of the universe, it's just that nobody knows about it yet."
"Never do today what you can put off until tomorrow."

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