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Sprites

#1 User is offline   LoneIgadzra 

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Posted 09 May 2001 - 07:43 PM

Seeing as I don't visit the Ares boards often, this has probably been gone over before, but is there any way that I can make standard EV 6x6 36 frame sprites work with Ares without displaying the wrong frame for various directions?

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#2 User is offline   Patrick 

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Posted 10 May 2001 - 01:31 PM

Quote

Originally posted by LoneIgadzra:
Seeing as I don't visit the Ares boards often, this has probably been gone over before, but is there any way that I can make standard EV 6x6 36 frame sprites work with Ares without displaying the wrong frame for various directions?



Posted Image
change the rotation resolution to 10 from 15 to use 36-frame sprites
You'll also need to use [url="http://"http://www.lemkesoft.com"]Graphic Converter[/url] to change the sprites to the Ares color table and to set the background to a different color(blue,green, orange, anything except for pure red and black)

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#3 User is offline   LoneIgadzra 

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Posted 10 May 2001 - 05:55 PM

Sorry to bother you, but I remembered the rotation resolution field the moment I posted the message, but I was in such a hurry to get my Ares editing done and do my homework that I didn't bother to post a "never mind."

However, I now have a problem with certain EV plug-in sprites that have been rendered wider than they are tall. I can't find a convenient way to space the rows out vertically to make Ares able to use the sprite. If anyone knows of a non-tedious way to do this, please give me a holler. I know how to use Photoshop if that is necessary.

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[This message has been edited by LoneIgadzra (edited 05-10-2001).]

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