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Connditions

#1 User is offline   Macintosh Man 

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Posted 18 December 2000 - 04:23 PM

I have a level where you must destroy all of the enemy ships to pass. It worked great at one time. Suddenly, however the mission does not work. I have the condition set so that if all the enemy ships are destroyed, you pass. However, about three seconds into the level it says that I passed. I don't have a clue what is causing it to do this.

Another problem that I have is making it so that you must capture several planets in order to pass a mission. How do you do this? I have tried the normal counters, but that doesn't work. I need some BIG help with this one, otherwise I am screwed.

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#2 User is offline   Sundered Angel 

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Posted 19 December 2000 - 04:43 AM

If your enemies begin the level hidden, then you'll win immediately- there are no enemies, so the condition activates. In this case, make the condition begin inactive, and in the sequence you use to reveal the enemies, activate the condition as well with the "Alter Condition True" action.

And as to the other problem... well, if the counters fail, there's one last recourse. Slug.

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Sundered Angel,
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#3 User is offline   Slug 

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Posted 19 December 2000 - 08:45 PM

*grin*

Ask Slug

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#4 User is offline   Macintosh Man 

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Posted 21 December 2000 - 01:38 AM

They aren't all hidden; just a few. The rest are out in the open.

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