Quote
nathan
Wicked is something I am no longer actively developing. It was essentially an experimental graphics engine for an unspecified game.
Its rendering methods were unusual, perhaps unique, and very pleasing, but I couldn't get it to the level of quality I was hoping for.
I won't go into any more detail, but the perfection of this type of graphic engine is one of my life-long ambitions, and eventually I hope to go back the drawing board and re-work it.
Wicked is something I am no longer actively developing. It was essentially an experimental graphics engine for an unspecified game.
Its rendering methods were unusual, perhaps unique, and very pleasing, but I couldn't get it to the level of quality I was hoping for.
I won't go into any more detail, but the perfection of this type of graphic engine is one of my life-long ambitions, and eventually I hope to go back the drawing board and re-work it.
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