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Clarification

#76 User is offline   Captain Carnotaur 

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Posted 13 December 2000 - 09:15 PM

I'll edit it.

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To Escape Velocity: Nova and Beyond!
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Millennium. Its coming, prepare for it.
Coming to the [url="http://"http://www.ambrosiaSW.com/games/ev/chronicles.html"]EV Chronicles[/url].

#77 User is offline   The Fury 

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Posted 13 December 2000 - 11:32 PM

Quote

Originally posted by Captain Pharris:
There are hundreds of smaller races who are either living under the protection of the Ishimans or the Domination of the Cantharans, and I think it is implied in the game that the Ares Universe is not at all limited to who or what you see in the game.  Sure, there are probably not that many Cantharan federations or Phylidion Imperiums, but there is plenty of room for small, one to five system governments out there.
Such as Colonel D'mana's Agvar.

Quote

You guys have got to remember that Planets are absolutely HUGE it is not possible to overrun a planet in a matter of days, even with spaceborn support.  Think about it.  While  it may be more advanced, a cruiser can't really do much more than two or three present day fighter/bombers. It took NATO months to kill 50% of Saddam Hussein's army in Dessert storm. It payed off, but it took time.  Now,  Imagine trying to establish a beachhead from where to take over the Earth.  That's almost absurd. Even if you just spent several weeks in space just circling and levelling, it would still take ages just to clear out the rubble. Pl

[/B]


One of the things we agreed on in Trash Talk was that when a planet was captured in Ares, it involved capturing the Spaceport and vital military facilities; a long battle could ensue afterwards, during the capture of the entire world.

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The Fury

"If I had a rocket launcher, I'd make somebody pay. And my fighter has a rocket launcher."

#78 User is offline   Captain Pharris 

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Posted 14 December 2000 - 10:52 AM

I know, I read the thread, but people describe planets being overrun in days by the Dark. I don't care how superpowered they are, it would take a while for them to overrun an entire planet.

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#79 User is offline   8 Lightnings 

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Posted 14 December 2000 - 09:47 PM

That would depend on how many of them hit the planet. If, say, 20 billion Dark hit a small planet, they could conceivably wipe out it's population in a matter of a few days. Never underestimate the power of numbers.

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"CRUISER DESTROYED. 91 remaining" -Ares, chapter 9, Hand Over Fist

#80 User is offline   Slug 

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Posted 15 December 2000 - 12:30 AM

The Dark:

While the Elejeetians may call them Talos (their word for utter terror), the name of The Dark has become widely used to describe this swarm of nightmarish creatures. While they have only recently been encountered, they have been in existance since the dawn of time. Caught in a cycle of travel and destruction throughout the many dimensions and universes, the Talos return to this galaxy every nine-hundred million years, destroying all that has arisen and leaving, to let the universe to rebuild itself again.

The Dark themselves are xenomorphic creatures of pure energy, evolving over time to reach the state of near-sentience. Mindless killing machines. Feeding off of their victim's worst nightmares and recreating them on a grand scale, the Dark cause their prey to literally die of fright, after absorbing all of their neurological energy.

The Dark are caught in a cycle which gets stronger every loop, as they continue to evolve and learn. However, they have advanced to the maximum level their state allows: barely hovering on a single consciousness. In order to complete the missing chain in their evolution, The Dark must ressurect and merge "the great one" in order to gain the vital elements of sentience:
•Self-preservation
•Emotion
•The ability to believe the inexplicable

Should they find The Great One and merge with him, The Dark would become a nearly impossible power. They would be able to break the cycle and do what they only can: Destroy...

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Eagles may soar, but weasels don't get sucked into jet engines.
-Alduran Outlaw Rick Blazer
StarLance
[image removed]

#81 User is offline   Captain Carnotaur 

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Posted 15 December 2000 - 03:10 PM

Hey! Someone deleted my post! What happened? What did I do?

------------------
To Escape Velocity: Nova and Beyond!
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Millennium. Its coming, prepare for it.
Coming to the [url="http://"http://www.ambrosiaSW.com/games/ev/chronicles.html"]EV Chronicles[/url].

#82 User is offline   Fleet Admiral Darkk 

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Posted 15 December 2000 - 06:46 PM

The moderators (some of them) aren't as forgiving as I am.
(spot the movie refrence? Posted Image )
Some of them also run the RPG.
Your idea wouldn't fit. When mentioned at the meeting, a general outcry resulted.
Suggest you read more before thinking up stuff. I had to work alot after I came back from an "extended absence" which, while not as demanding as inventing your character, can require serious readjustment.

On another note, here are the Lerekk graphics: [url="http://"http://www.angelfire.com/scifi/nijayias/images/Lerekk1.jpg"]http://www.angelfire...ges/Lerekk1.jpg[/url] [url="http://"http://www.angelfire.com/scifi/nijayias/images/Lerekk2.jpg"]http://www.angelfire...ges/Lerekk2.jpg[/url]

Read my post below for the propper procedures for accessing Angelfire images.

Update: I've posted 2 more images (with actual textures Posted Image ). [url="http://"http://www.angelfire.com/scifi/nijayias/images/Lerekk3.jpg"]http://www.angelfire...ges/Lerekk3.jpg[/url] [url="http://"http://www.angelfire.com/scifi/nijayias/images/Lerekk4.jpg"]http://www.angelfire...ges/Lerekk4.jpg[/url]

Update 2: I've used the new texture (which I like) on the Lenkk. [url="http://"http://www.angelfire.com/scifi/nijayias/images/Lenkk4.jpg"]http://www.angelfire...ages/Lenkk4.jpg[/url] [url="http://"http://www.angelfire.com/scifi/nijayias/images/Lenkk5.jpg"]http://www.angelfire...ages/Lenkk5.jpg[/url] [url="http://"http://www.angelfire.com/scifi/nijayias/images/Lenkk6.jpg"]http://www.angelfire...ages/Lenkk6.jpg[/url] I will remind you that the Lenkk-class Barrage Destroyer isn't a typically-styled Nijayias ship. The Lerekk is closer (if you take away the very large scanning arrays for precision-aiming the missles) to the standard, but I'll make the others sleeker.

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*Error: target is violating the laws of physics*
*Error: target is locally exceeding c*
*Error: unable to determine if target exists or not*
*Error: target cannot be hit*

[This message has been edited by Fleet Admiral Darkk (edited 12-15-2000).]
"In literature as in love we are astounded by what is chosen by others." Andre Maurois

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#83 User is offline   Mag Steelglass 

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Posted 15 December 2000 - 07:41 PM

PLEASE don't do angelfire. Whenever somebody does a picture in anglefire, it just says "This image hosted by Angelfire."

------------------
"Oi, oi, oi, me got a hurt n here
Oi, oi, oi, me smell a ting is near
Me gonna bosh and me gonna nosh
An da hurt'll dissapear"

#84 User is offline   Fleet Admiral Darkk 

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Posted 15 December 2000 - 07:47 PM

There are 2 ways to get around that.

This is method 1:

As soon as you see the "Image Hosted by Angelfire" graphic, do this:
1) copy the URL
2) open a new window
3) enter the URL
4) hit reload if needed

This is method 2:

As soon as you see the "Image Hosted by Angelfire" graphic, change the "1" at the end of the URL to 2 or vice-versa and hit enter. Then do the same to acces the other image(s).

------------------
*Error: target is violating the laws of physics*
*Error: target is locally exceeding c*
*Error: unable to determine if target exists or not*
*Error: target cannot be hit*

[This message has been edited by Fleet Admiral Darkk (edited 12-15-2000).]
"In literature as in love we are astounded by what is chosen by others." Andre Maurois

Onii7/Frinkruds and his funky forums
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#85 User is offline   Captain Carnotaur 

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Posted 16 December 2000 - 07:39 AM

Quote

Originally posted by Fleet Admiral Darkk:
The moderators (some of them) aren't as forgiving as I am.
(spot the movie refrence?      Posted Image )
Some of them also run the RPG.
Your idea wouldn't fit. When mentioned at the meeting, a general outcry resulted.
Suggest you read more before thinking up stuff. I had to work alot after I came back from an "extended absence" which, while not as demanding as inventing your character, can require serious readjustment.


Oh... Sorry... I didn't meant to create any problem. I just don't get all this RPG stuff (I don't even know what an RPG is) and I really don't get all this stuff about the Nijayians and Phyliodon (sp?) stuff...

Sorry...

------------------
To Escape Velocity: Nova and Beyond!
--------------
Millennium. Its coming, prepare for it.
Coming to the [url="http://"http://www.ambrosiaSW.com/games/ev/chronicles.html"]EV Chronicles[/url].

#86 Guest_6655321_*

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Posted 16 December 2000 - 04:25 PM

6655321 is from an extremely advanced race from an extremely distant galaxy. Everything that its ship can do stems from the ability to project gravity wells of varying magnitudes. These can be anything from gentle tugs to the strength of a black hole, and are used as propulsion to pull the ship around, as weapons and as defences.

6655321's race are essentially sphereical blobs, around half a meter in diameter that live in liquid Oxygen. They are spawned in identical groups of about 5,000, and only the most perfect are pulled out every few millenia to fill up the species, because once they mature, they live for a few hundred million years, so each generation only consists of around five thousand creatures. 6655321 is this generations 6,655,321 spawnling. He meets the standards to be released and given a task. If he returns, he will be deemed worthy, and allowed to mature, and become a full creature.

Their ships are spherical, and filled with liquid Oxygen, either at high pressure or extremely low temperature, depending on the pilots preferance. The ship acts as a life support device, because the creatures are so fragile. It is only three meters in diameter. Suspended in the center is a gravity isolation pod that the creature floats in when the ship is projecting black hole scale gravity wells for high speed movement.

They have no real concept of wrong, their society lacks a concept of murder or death, because a body can easily be replaced by another, identical, if slightly less perfect twin from your spawn bed, and meticulous records are kept, so no knowledge is ever wasted.

6655321 has been sent to destroy a ship/creature that witheld data from the whole, and recover the data pod inside. he spent several thousand years geting here from his galaxy, but that sort of time is like a week to him

#87 User is offline   Fleet Admiral Darkk 

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Posted 16 December 2000 - 06:25 PM

Quote

Originally posted by Captain Carnotaur:
Oh... Sorry... I didn't meant to create any problem. I just don't get all this RPG stuff (I don't even know what an RPG is) and I really don't get all this stuff about the Nijayians and Phyliodon (sp?) stuff...

Sorry...


Contact Sargatanus/Sundered Angel for help inserting yourself into the story, if you want to be in.

------------------
*Error: target is violating the laws of physics*
*Error: target is locally exceeding c*
*Error: unable to determine if target exists or not*
*Error: target cannot be hit*
"In literature as in love we are astounded by what is chosen by others." Andre Maurois

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macgamer.net

#88 User is offline   Fleet Admiral Darkk 

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Posted 18 December 2000 - 01:36 PM

OK, I've gotten a Geocities account, so no more special procedures. Here's the carrier (my best work so far, IMHO). [url="http://"http://www.geocities.com/fadarkk/carrier1.jpg"]http://www.geocities...kk/carrier1.jpg[/url] [url="http://"http://www.geocities.com/fadarkk/carrier2.jpg"]http://www.geocities...kk/carrier2.jpg[/url] [url="http://"http://www.geocities.com/fadarkk/carrier3.jpg"]http://www.geocities...kk/carrier3.jpg[/url] [url="http://"http://www.geocities.com/fadarkk/carrier4.jpg"]http://www.geocities...kk/carrier4.jpg[/url] [url="http://"http://www.geocities.com/fadarkk/carrier5.jpg"]http://www.geocities...kk/carrier5.jpg[/url]

Don't blame me for my posting all these, one of you asked for pictures, and I need the practice.

The blue-stiped green things in front are its gravametric destabalizers, which use thousands of semi-random gravetic wave cones to disrupt a target's structural integrity field and inertial damping field while simaltaniously accelerating it randomly (like a combo of the Cantharan gateship's 2 unique weapons, only not that strong). Its beam is visable as a sort of dim green zig-zag beam.

The weird rings on the midsection cover the docking ports of the fighters to prevent hostiles from firing into the fighter bay. The ships carry 10 Nijayias fighters.

The oddly-topped cones are railgun turrets, that can do serious damage but have lousy fire rates and only 150 ammo. Their shots are basicly like the Gaitori concussive cannons, invisable beams that go very fast.

Update: I've finished my move to Geocities. From now on the only time you'll see "angelfire" in a link is if it's a movie I made (I just might make a few for fun over winter break, if I'm as bored as I was this summer without internet.) or if SA wants me to create a shot graphic for his fighters Posted Image (like he'd have me do that).
[url="http://"http://www.geocities.com/fadarkk/Lenkk4.jpg"]http://www.geocities...arkk/Lenkk4.jpg[/url] [url="http://"http://www.geocities.com/fadarkk/Lenkk5.jpg"]http://www.geocities...arkk/Lenkk5.jpg[/url] [url="http://"http://www.geocities.com/fadarkk/Lenkk6.jpg"]http://www.geocities...arkk/Lenkk6.jpg[/url] [url="http://"http://www.geocities.com/fadarkk/Lerekk3.jpg"]http://www.geocities...rkk/Lerekk3.jpg[/url] [url="http://"http://www.geocities.com/fadarkk/Lerekk4.jpg"]http://www.geocities...rkk/Lerekk4.jpg[/url]

I'd like some feedback on these ship designs. Yes, I know they don't fully resemble the origional design ideas I set out, but those things evolve over time. Expect the Lenkk to change alot though, I don't like it's current form as much as I thought I did earlier.

So, any critiques?

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*Error: target is violating the laws of physics*
*Error: target is locally exceeding c*
*Error: unable to determine if target exists or not*
*Error: target cannot be hit*

[This message has been edited by Fleet Admiral Darkk (edited 12-18-2000).]
"In literature as in love we are astounded by what is chosen by others." Andre Maurois

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#89 User is offline   Captain Pharris 

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Posted 18 December 2000 - 06:56 PM

How about a Riaxx? I have a vision in my mind of the Andalusa, but I'd like to see the original gunship.

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#90 User is offline   Fleet Admiral Darkk 

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Posted 18 December 2000 - 07:17 PM

Riaxx? Sure, as soon as I figure out what it's supposed to look like.

It's your ship too, so please tell me what you think it looks like.
"In literature as in love we are astounded by what is chosen by others." Andre Maurois

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#91 User is offline   Captain Pharris 

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Posted 18 December 2000 - 10:14 PM

I always thought of the Riaxx being reminiscent of a Zidara from EVO, in shape at least, perhaps with more fluid lines flowing from the body into the wings. The Andalusa has large, conspicuous turret mounts for heavy weapons on the top and bottom of the ship. The weapons that are mounted along the side of the body are in swivel mounts, so that the Andalusa doesn't need to point directly at a target to destroy it(Espescially useful when strafing large stations or planets, the swivel guns and the bottom turret simply aim down and lay waste) The rear of the Andalusa has been expanded to accomidate a larger engine room, so it looks like it was punched out or inflated, when seen next to a standard Riaxx. There are numerous small ports that are exit tubes for light missiles. There are cuts and scars and lumps all over from the Chief Engineer's frantic attempts to fit an unreasonable ammount of equipment in too small of a space.

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#92 User is offline   Taeskor Cicion 

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Posted 20 December 2000 - 09:07 AM

How have you been making these pictures, Darkk? I'd really like to post a few pics of Phyl ships to finally reveal what they look like.

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-Traek Cicion of the Taeskor
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"Then we'll do it real quiet-like."
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#93 User is offline   Fleet Admiral Darkk 

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Posted 20 December 2000 - 12:37 PM

To be honest, I proably spent less than 2 hours total on each, with the Lenkk and the carrier taking slightly more. Do you think I need to add more detail if they're ever used in a plug? If so, how much more?

------------------
*Error: target is violating the laws of physics*
*Error: target is locally exceeding c*
*Error: unable to determine if target exists or not*
*Error: target cannot be hit*
"In literature as in love we are astounded by what is chosen by others." Andre Maurois

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#94 User is offline   Taeskor Cicion 

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Posted 20 December 2000 - 01:05 PM

No, what program are you using?

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-Traek Cicion of the Taeskor
"Never tell me the odds!"
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"Then we'll do it real quiet-like."
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"PS: If nothing's working around here, it's because I'm laughing so hard."
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#95 User is offline   Mag Steelglass 

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Posted 20 December 2000 - 01:11 PM

Quote

Originally posted by Fleet Admiral Darkk:
To be honest, I proably spent less than 2 hours total on each


Hehe. I usually take about fifteen minutes to make a ship, unless it's a modified version of another ship I already have, in which case it's about five minutes.

------------------
"Oi, oi, oi, me got a hurt n here
Oi, oi, oi, me smell a ting is near
Me gonna bosh and me gonna nosh
An da hurt'll dissapear"

#96 User is offline   Fleet Admiral Darkk 

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Posted 20 December 2000 - 01:44 PM

Well, you've proably been doing this longer than me.
Besides, I usually redesign the cursed things 3+ times before I'm done. Then I check them out from every angle to make sure they're what I want, and rendering takes time.

------------------
*Error: target is violating the laws of physics*
*Error: target is locally exceeding c*
*Error: unable to determine if target exists or not*
*Error: target cannot be hit*
"In literature as in love we are astounded by what is chosen by others." Andre Maurois

Onii7/Frinkruds and his funky forums
macgamer.net

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