For more information about Xsera, please visit the Xsera FAQ.
Only developers should post in this topic. To discuss Xsera, please visit this topic.
This post should contain all the progress information, myself editing this post with future updates and revisions.
<2008>
2008.11.14 - Progress log opened. Xsera is in development.
2008.11.16 - prophile gives a run-down of the basics.
2008.11.16 - adam_0 on switch from Python to Lua.
2008.11.21 - prophile on networking, graphics, and hq3x.
2008.11.30 - prophile on demo, LuaLLVM, networking, misc.
2008.12.21 - adam_0 on credits, the Concussion missile, and the physics and class systems.
<2009>
2009.01.03 - prophile on graphics updates, Apollo and Xsera, physics updates
2009.01.20 - adam_0 on weapons updates, shaders, and the demo
2009.02.21 - adam_0 on new graphics, new music, and the Windows aspect
2009.03.30 - LNSU on blowfish encryption
2009.03.30 - adam_0 announcing the release of the first demo!
2009.06.08 - adam_0 on what's happening in the second demo
2009.06.24 - adam_0 with more updates on the second demo
2009.07.22- adam_0 with even more updates on the second demo
2009.08.22 - adam_0 with <i>even moar</i> updates on the second demo
2009.09.27 - adam_0 with big changes leading out of the second demo
<2010>
2010.02.13 - adam_0 with a lead up to the third demo (incl. data converter by GameFreak, sound effect work, graphics work)
2010.07.01 - prophile with new, shiny 3D renderer information
<2011>
2011.01.18 - adam_0 rings in the new year a bit late
2011.07.14 - adam_0 regarding summer stuff
This post has been edited by adam_0: 14 July 2011 - 11:40 PM
Reason for edit: Pinned