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Who wants Ares to be ported to OS X? Let's if we can get it ported.

#26 User is offline   Avatara 

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Posted 25 September 2004 - 01:59 PM

I don't have the patience nor the knowledge to write such a 'big' game right now.
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#27 User is offline   Skyfox 

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Posted 25 September 2004 - 07:10 PM

Pallas Athene, on Sep 25 2004, 02:18 PM, said:

I feel obligated to state that the Ares probability calculator shown above results in a compile error. Apparently Skyfox and Avatara aren't the ones who should be coding Ares II.
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Well, if you want to get all technical and demand a program that can be compiled... then

/*Ares 2 Probability calculator
*/

using namespace std;

# include <iostream>;

int main()
{
char a; char r; char e; char s; char y;
cout<<"Enter game you want"<<endl;
cin>> a>>r>>e>>s>>y;

if (a=='A' && r=='r' && e=='e' && s=='s' && y=='2')
{
cout<<"Never Happen"<<endl;
}
else
{
cout<<"Will eventualy happen"<<endl;
}

return 0;
}

Take that. But you're right, I wouldn't really care to code a program like Ares 2.
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#28 User is offline   Trah 

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Posted 25 September 2004 - 11:42 PM

I'd pay $150 for a copy of Ares 2.

#29 User is offline   bmac 

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Posted 26 September 2004 - 06:51 AM

Quote

We really need Ares II a whole lot more than we need a port..Ares can only continue for so long even with all of the features we have. Ares II, on the other hand...


So why not doing both? Ares II for Os X. If It's to be reprogrammed, one could relatively easy add the stuff needed to make it Ares II.
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#30 User is offline   EVWeb 

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Posted 26 September 2004 - 12:18 PM

Sounds good, but we need Nathan's permission first, and we would need a team, not just me, as I'm not that great of a programmer, and it would be a big project.
Galactic Software

Wishes life was more like EV... that you can die and just reload the game, you can make obscene amounts of money in no time, and you can have a 20 Million credit space ship repaired for free on any planet.

#31 User is offline   bmac 

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Posted 26 September 2004 - 01:06 PM

EVWeb, on Sep 26 2004, 07:18 PM, said:

Sounds good, but we need Nathan's permission first, and we would need a team, not just me, as I'm not that great of a programmer, and it would be a big project.
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So I suggest we ask him. Maybe we'd better create a team first so he doesn't think his game's sequel'll be crappy. edit: And that we can actually make it after we've got permission, rather that having to give up. I think (if at all) he'll grant permission once, and if we wouldn't find a team, it might make a rather bad impression.

So long: Posted Image

This post has been edited by bmac: 26 September 2004 - 01:15 PM

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#32 User is offline   Avatara 

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Posted 26 September 2004 - 01:30 PM

Make sure everyone on the team is dedicated to working on this and meeting deadlines and lots of stress for a period of a couple years, otherwise you'll go halfway and people will drop out like flies experiencing a bugzapper.
"Sometimes I get confused whether I'm posting on ATT or in the War Room. But then I remind myself: If it's moderators acting scatter-brained and foolish, then it's the War Room*.

*Unless it's Avatara, of course."
-- From the memoirs of Sundered Angel

#33 User is offline   Consul Bob 

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Posted 26 September 2004 - 02:01 PM

Well, y'all will have to count me out of this...even though I would like to be a part of everything, this cludgy computer wouldn't be able to run it, since Ares II is going to be for OS X and all...
~ Under revision ~

#34 User is offline   EVWeb 

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Post icon  Posted 26 September 2004 - 03:48 PM

Okay, first things first, Anybody wants to be part of the team E-mail me at:
ajwweb@earthlink.net
Also, see if anybody else would be interested in helping out, as we're probably going to need a few people.
Also, I would suggest anybody who wants to join the team,
1) Work on getting good programming skills( if you don't already have them )
2) Knowing how to program in Objective-C or C++ as we're probably going to program it in one of those two languages
3) Would be preferable if you have a graphics program and know how to use it.
Galactic Software

Wishes life was more like EV... that you can die and just reload the game, you can make obscene amounts of money in no time, and you can have a 20 Million credit space ship repaired for free on any planet.

#35 User is offline   bmac 

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Posted 26 September 2004 - 06:54 PM

EVWeb, on Sep 26 2004, 10:48 PM, said:

Okay, first things first,  Anybody wants to be part of the team E-mail me at:
ajwweb@earthlink.net
Also, see if anybody else would be interested in helping out, as we're probably going to need a few people.
Also, I would suggest anybody who wants to join the team,
1) Work on getting good programming skills( if you don't already have them )
2) Knowing how to program in Objective-C or C++ as we're probably going to program it in one of those two languages
3) Would be preferable if you have a graphics program and know how to use it.
View Post


I just sent the mail. Maybe we should post in all the other forums and ask the people there if they wanted to join.
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#36 User is offline   EVWeb 

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Posted 26 September 2004 - 09:13 PM

I think I might post this on just games, and Ambrosia Banter, but I don't know yet.
Galactic Software

Wishes life was more like EV... that you can die and just reload the game, you can make obscene amounts of money in no time, and you can have a 20 Million credit space ship repaired for free on any planet.

#37 User is offline   bmac 

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Posted 27 September 2004 - 04:10 AM

Quote

I think I might post this on just games, and Ambrosia Banter, but I don't know yet.


Maybe Just Tech could help too.
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#38 User is offline   Azdara Ace 

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Posted 03 October 2004 - 11:47 AM

Perhaps a signed petition could be sent to Nathan Lamont regarding this? How many people actually still play Ares, though?
...

#39 User is offline   CJM2 

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Posted 25 October 2004 - 09:42 AM

OK, since I've well and truely messed up 9 I um, sort of really need an OS X Ares. I used to get fixes every other day...

#40 User is offline   Desert Fox 

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Posted 25 October 2004 - 11:48 AM

Avatara, on Sep 24 2004, 08:24 PM, said:

Your if statement is wrong.  It should be more like:

if((x==Ares2) || (x==CytheraX) || (x==EVMultiplayer) || (x==Ragnorak))
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ahh, but cythera IS getting ported, which makes it different.
Banana banana banana banana terracotta banana terracotta terracotta pie!
Banana banana banana banana terracotta banana terracotta terracotta pie!

#41 User is offline   Avatara 

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Posted 25 October 2004 - 11:54 AM

So, does this mean no matter how much they deny something, it still could happen?
"Sometimes I get confused whether I'm posting on ATT or in the War Room. But then I remind myself: If it's moderators acting scatter-brained and foolish, then it's the War Room*.

*Unless it's Avatara, of course."
-- From the memoirs of Sundered Angel

#42 User is offline   Astrochess 

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Posted 25 October 2004 - 08:35 PM

Of course!

"People lie, but the stars never do..."
If healthy=vegetable and vegetable=cucumber and cucumber=pickle, then healthy=pickle! --Me

Self discipline is not a trait one can possess. Rather, it is a way to live. --Me

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#43 User is offline   Pallas Athene 

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Posted 26 October 2004 - 10:47 AM

But the stars have ears!

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