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Star's End-The Raiders

#26 User is offline   Count Altair El Alemein 

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Posted 20 March 2001 - 07:11 AM

It's Count Altair El Alemein , thank you Mr. Karrde... Well, you've proved yourself by mailing me this, so you're on the list. Maybe if you check your email tomorrow you'll find something there... THeDuke, I've decided not to put more than 4 people on. Of course, if you prove yourself by emailing me a plugin of your own or something then I might That goes for anyone

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I do not say they cannot come;
I say they cannot come by space.

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Director AD 2749-2775

#27 User is offline   Canth 

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Posted 20 March 2001 - 12:04 PM

I will try it as soon as I get the chance (probobly tommorow. Between all of us I think we would litereally have someone on gameranger at noon and someone at midnight if we wanted to talk about it. Maybe we could arrange to all be on at a certain time next weekend, I can do late nights.

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Cowards die many times before their deaths,
The valiant never taste of death but once.
Julius Caesar

#28 User is offline   Talon Karrde 

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Posted 21 March 2001 - 06:44 AM

I get my DSL on the 26th. Posted Image Frekin' finally!

Anyway, since the honourable count is an Aussie, I could probably talk with him...I could get on GR with him in the morning (my time zone is CET) and get on with the Americans in the evening...

Any idea on when those sprites 'l be ready?

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This Vid is a bit like my beast; extremely long, and best enjoyed with a mouthful of nuts.
-Ali G.
conform now. conform now. conform now.
differences cause conflicts. conforming is happiness.
join us. express your commonality. copy and paste.

Boom bam as I step in the jam, God damn.

#29 User is offline   Canth 

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Posted 21 March 2001 - 12:17 PM

I should be online at similar times to his lordship the count because I am in hawaii, I am not sure what the time difference it but it isn't large. We are in different seasons though.

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Cowards die many times before their deaths,
The valiant never taste of death but once.
Julius Caesar

#30 User is offline   Count Altair El Alemein 

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Posted 23 March 2001 - 08:06 AM

Count Altair El Alemein. I chose that name purely by the reasoning that if I act like a fool, people will forgive me because I'm a count. That has worked so far. Anyway, I am not going to do those sprites. Mainly because I can't download them on my computer. The adding of sprites to ares is also laborous and so I advise you to get photoshop and master the way of it.

#31 User is offline   Talon Karrde 

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Posted 23 March 2001 - 01:03 PM

Shame...oh, well. Where's the Beta of your plug? You didn't mail it to me...

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This Vid is a bit like my beast; extremely long, and best enjoyed with a mouthful of nuts.
-Ali G.
conform now. conform now. conform now.
differences cause conflicts. conforming is happiness.
join us. express your commonality. copy and paste.

Boom bam as I step in the jam, God damn.

#32 User is offline   Count Altair El Alemein 

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Posted 26 March 2001 - 01:41 AM

Karrde, I'm not going to email you my plugin. I'm going to email you my next beta of my plugin. So don't worry if nothing appears in your mailbox, on the other hand, do worry if it doesn't appear within 5 months. Or at all.

#33 User is offline   Count Altair El Alemein 

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Posted 12 May 2001 - 02:43 AM

I've decided to resurrect this topic/perform resurrection on it and thereby provide a forum for questions relating to Star's End. Since my knowledge of html is so limited I do not even know what html stands for, this is going to be my de facto homepage.

I hope you do have a question about Star's End. If you don't, I'm not sure I can help you. This will also be a bit of a log.

- Finished all the ESF ships. The ESF have 4 weapons, machinguns, neutron rockets, railguns and nukes. They have 5 main combat ships, and 2 others (transport, assault cruiser). There are a couple of civilian ones as well..

- Finished Union fighter, heavy destroyer. Now all I need is the Battlecruiser, and I'm done for the Union. The Union has 5 weapons, machineguns, neutron rockets, plasma, guided nukes and my favourite of all = the blast-o-matic from Ishiman Quest. Considering how much detail I put into each ship, this is quite an impressive 1 day of work.

-I've done 4 levels, but the 5th one will need the battlecruiser... this is the level also where things start happening in the plugin. Oh, and it's decently difficult.

I'm going on Gameranger the moment I post this message. Be there, or be a rectangular prism.

#34 User is offline   Sundered Angel 

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Posted 12 May 2001 - 06:25 AM

Quote

Originally posted by Count Altair El Alemein:
I'm going on Gameranger the moment I post this message.  Be there, or be a rectangular prism.


Surely you mean be a rectangular polygon?

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Sundered Angel,
The One and Only
Ares Webboard Moderator, and all-around Nice Guy
Sundered Angel,
The One and Only

Ares Webboard Moderator, and all-around Nice Guy

#35 User is offline   Count Altair El Alemein 

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Posted 12 May 2001 - 06:35 AM

In this day and age, Sundered Angel, we can no longer persist with primitive 2-Dimensional forms.

I would like to end this post with a witticism involving a 4 dimensional object but unfortunately I'm not that clever. If I did it would probably be 'be there or be a rectangular prism that is trapped within a black hole 4 seconds from now'.

#36 User is offline   Cyberwraith 

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Posted 12 May 2001 - 05:10 PM

Or a tesseract, the supposedly 4th dimensional shape.


By the way, is it too much to ask that all the names of ships be just the same as their Ares equivalents, it can get confusing when you first start playing.

I just realized that some ships might not have Ares equivs, but the point is still relavent.

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We will not change unless we survive but we will not survive unless we change.

#37 User is offline   Count Altair El Alemein 

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Posted 12 May 2001 - 07:50 PM

They will have names as per their equivalents. Those names are simply edited to give youa more clear picture of what the ship is capable of.

i.e. the ESF have a fighter, and the Union have a heavy fighter. The Union's fighter is much stronger and has a one-time plasma discharge.

-Today, I made some more testing levels like that one on ares... what was it called again? Level 3. Anyway I hacked around with the A.I. things until the computer could beat me. You'd be surprised how much potential all the stuff has. It just sat there building cruisers and carriers and destroyers all day.

-For those beta testers who loved the destroyers nuke in my other edition (you all did I think) there's a similar one for the heavy destroyer the Union gets. I have a feeling that in multiplayer everyone will choose the Union, except if it's Scratching post or something like that. They can't accelerate well, because they're heavy armour (gravsteel) practically generates it's own gravity field, (a very small one and not noticable in the game).

Would someone please ask me a question relating more to Star's End? You all sit around and complain about how the board is dying but you're the ones killing it.

#38 User is offline   Pyro 

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Posted 12 May 2001 - 09:59 PM

Quote

Originally posted by Cyberwraith:
Or a tesseract, the supposedly 4th dimensional shape.


By the way, is it too much to ask that all the names of ships be just the same as their Ares equivalents, it can get confusing when you first start playing.

I just realized that some ships might not have Ares equivs, but the point is still relavent.

Its a 5 dimentional object Posted Image


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just take my post, and imagine everything is speeled right.
those of you that doubt my planetarion skills will soon fear my wrath... when my internets up again...
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#39 User is offline   Count Altair El Alemein 

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Posted 12 May 2001 - 11:49 PM

I don't want this to turn into an argument about how many dimensions a tesseract has, although this might make a good topic in trash talk.
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GREAT NEWS EVERYONE!!

I've submitted EarthQuest_Resubmitted.sit.hqx: This is the blurb

This is the resubmitted Earth Quest preview. For those of you who downloaded the original, Earth Quest resubmitted adds to the previous experience, with 3 more levels taken out of my own upcoming plugin, Star's End: The Raiders. Battle the possession of the trade routes with the pirates, thwart the corruption of the ESF and even take the battle to the dark realm of the Union itself with totally new ships, totally new sounds, totally new levels and do it with a totally new style of gameplay. - Count Altair El Alemein

Well, whaddaya think? Oh, go and download it then.
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I hope you will have some questions related to Star's End now, no?

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"War? I'd better go and get the washing in!"

#40 User is offline   Count Altair El Alemein 

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Posted 15 May 2001 - 04:29 AM

I can see you're all kind of confused about whether to post a question here... well, I'm not forcing you to, (*and you wouldn't anyway)
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-Finished the Battlecruiser for SETR. It has the weapon off ish quest, except is slightly smaller, slower reloading and uses an entirely new explosion (I must have atleast 7 different ones now!)

-Increased the damage for the guided nuke the Union gets.

-Level 5 approaching completion, 'Bad Omens.' You have to save the president/failing that kill lots of Union vessels. The nice thing is tht both sides have ships that, while not necessarily good, still try their utmost to get rid of the opposition, this is done by removing the 'can evade' tag.
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'I try to emulate nice people.'

#41 User is offline   Talon Karrde 

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Posted 15 May 2001 - 09:21 AM

Hmmm...how many months was that? Posted Image

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This Vid is a bit like my beast; extremely long, and best enjoyed with a mouthful of nuts.
-Ali G.
conform now. conform now. conform now.
differences cause conflicts. conforming is happiness.
join us. express your commonality. copy and paste.

Boom bam as I step in the jam, God damn.

#42 User is offline   Pyro 

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Posted 15 May 2001 - 04:46 PM

Quote

Originally posted by Talon Karrde:
Hmmm...how many months was that?   Posted Image

hey! dont diss the plug, he makes better graphics than anyone in ASI, graphics take time...

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just take my post, and imagine everything is speeled right.
those of you that doubt my planetarion skills will soon fear my wrath... when my internets up again...
.

#43 User is offline   Count Altair El Alemein 

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Posted 16 May 2001 - 01:02 AM

Yay, I've hit the 2 page mark...
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Elsewhere in the world, my plugin is approaching alpha stage, yay!
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Karrde, I took a 5-month break.
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I've finished level 5... 2 days of work. It has 26 trigger actions, and about 40 initials objects... the time it takes to complete is on average about 13-16 minutes, kills about 20, losses 14-god knows. You can't build... that comes later. BTW, I know I mentioned that my plug was unhackable, but I recently downloaded it (how wretched that felt!) and tried to see if it was. It is. Sorry, I had really wanted it to be a challenge getting to the secret level, and there's an elaborate way to do so. How do you make a plugin unalterable with Hera?

*reverse psychology

[This message has been edited by Count Altair El Alemein (edited 05-16-2001).]

#44 User is offline   Cyberwraith 

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Posted 16 May 2001 - 11:42 AM

Is it possible to make a plug-in unalterable by hera?

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We will not change unless we survive but we will not survive unless we change.

#45 User is offline   Patrick 

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Posted 16 May 2001 - 01:14 PM

Quote

Originally posted by Count Altair El Alemein:
[BHow do you make a plugin unalterable with Hera?
][/B]


You can't. The only way to hide secret levels is to bury the trigger condition so deep that no one can find it. Slug did this for the Iron Fist secret level by having the Obish Dreadnought, when built, take the player to the secret level. I couldn't find the way to get to the level even after I hacked the plug with Hera.

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GR Name: Patrick Cavanaugh
The Next Big Thing:
[url="http://"http://www.AmbrosiaSW.com/webboard/Forum13/HTML/000216.html"]Wrath Of The Fallen[/url]
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