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[Xsera] [ANN] Xsera Demo 1 Released!

#26 User is offline   adam_0 

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Posted 03 April 2009 - 07:32 PM

QUOTE (Rickton @ Apr 3 2009, 03:43 PM)
And speaking of getting arses in gear, <insert statement about you having time to work on Xsera but not Xenos?>!

Actually, it was his problem that I somehow accidentally fixed that allowed the demo to be released.

<insert statement about how the sounds are coming along wonderfully and about how everybody is so harmonious on this team>

QUOTE (gavin83209 @ Apr 3 2009, 05:24 PM)
@the devs: How is the video coming? And is the Sourceforge page ever going to be updated?

Sourceforge has pretty much been dumped, thanks to nfreader giving us a part of his web server.

Also, video should be coming today, if I don't forget. (today PDT)

This post has been edited by adam_0: 03 April 2009 - 07:34 PM

... my other ride is an Ishiman Heavy Cruiser.

(x)enos. Awesome in a can. Without the can, though.

#27 User is offline   Two Jacks 

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Posted 03 April 2009 - 10:05 PM

Woohoo, vids!

QUOTE
3.Q: How compatible is "highly compatible" (in reference to Graphics question 1)?

A: Xsera should work on both PowerPC and Intel computers running OS X, as well as Windows and Linux computers. The system requirements should be minimal, since the game will be very similar to the original.

Talking more with Alastair about this, the minimum requirements for OS X will be version 10.4.10. That being said, Alastair has plans to make adjustments of sorts for older OSes. We'll keep you posted.

Is it too early to tell if OS 10.3.9 will be supported or not?

#28 User is offline   adam_0 

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Posted 03 April 2009 - 10:11 PM

I believe prophile mentioned supporting older versions of OS X via Makefiles, although I'm not completely sure on that. Those were the "plans" I alluded to.

This post has been edited by adam_0: 03 April 2009 - 10:34 PM

... my other ride is an Ishiman Heavy Cruiser.

(x)enos. Awesome in a can. Without the can, though.

#29 User is offline   Rickton 

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Posted 03 April 2009 - 11:42 PM

QUOTE (adam_0 @ Apr 3 2009, 08:32 PM)
<insert statement about how the sounds are coming along wonderfully and about how everybody is so harmonious on this team>

Oh, this isn't inharmonius. Tensions aren't running high 'til the goatse comes out.
Currently making Possession 2, a game where you play as a ghost and possess your enemies.

#30 User is offline   Terek E`Ban 

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Posted 05 April 2009 - 07:34 AM

<3 Ares so much. Thanks for your efforts making an OS X version.

Unfortunately I'm having trouble getting things started. Got the demo of Xsera and launched it. So far no problems. 'Test' is working as well as 'Credits', but 'Demo' keeps Xsera crashing instantly.

Got a new MacPro *happy* with 10.5.6. Is there anything I can do to have a look at the demo?


Edit: I could send you an error report if needed.

This post has been edited by Terek E`Ban: 05 April 2009 - 07:37 AM


#31 User is offline   adam_0 

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Posted 05 April 2009 - 02:33 PM

Please send crash reports, along with system stats. I'll send you my email via PM.

Thanks!
... my other ride is an Ishiman Heavy Cruiser.

(x)enos. Awesome in a can. Without the can, though.

#32 User is offline   KWDEMON 

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Posted 06 April 2009 - 10:05 PM

I have been putting it through stress test , by starting and stopping both the credits and Demo. No problems what so ever.
I think this is the most extraordinary collection of talent, of human knowledge, that has ever been gathered together at the White House, with the possible exception of when Thomas Jefferson dined alone. - J.F.K

#33 User is offline   the_tree 

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Posted 08 April 2009 - 03:09 PM

The demo seems to work fine on an iMac G5 w/ 10.5.6, although the controls are a bit different than what I remember and I couldn't figure out how to zoom or warp. It definitely seems to be more stable than playing through SheepShaver.

Keep up the great work! smile.gif

This post has been edited by the_tree: 08 April 2009 - 03:10 PM

The Tree

#34 User is offline   adam_0 

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Posted 08 April 2009 - 08:28 PM

QUOTE (the_tree @ Apr 8 2009, 01:09 PM)
The demo seems to work fine on an iMac G5 w/ 10.5.6, although the controls are a bit different than what I remember and I couldn't figure out how to zoom or warp. It definitely seems to be more stable than playing through SheepShaver.

Keep up the great work! smile.gif

Controls are posted at the link where it says "Read more about the demo here" in the first post, and yes, the controls are different right now, as I am developing from a laptop, and I need to be able to test on-the-go without a full sized keyboard. We plan to have reassignable controls, but this is not implemented at the moment.
... my other ride is an Ishiman Heavy Cruiser.

(x)enos. Awesome in a can. Without the can, though.

#35 User is offline   LNSU 

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Posted 09 April 2009 - 11:51 AM

QUOTE (Two Jacks @ Apr 3 2009, 11:05 PM)
Woohoo, vids!


The vids will be up soon after prophile sends me the voice track.
VXI

#36 User is offline   Rickton 

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Posted 09 April 2009 - 03:07 PM

QUOTE (LNSU @ Apr 9 2009, 12:51 PM)
The vids will be up soon after prophile sends me the voice track.

He's out of town 'til the end of the weekend.
Currently making Possession 2, a game where you play as a ghost and possess your enemies.

#37 User is offline   Lord Commander Anic 

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Posted 10 April 2009 - 07:39 AM

Hey, great work guys.
I go away for a week and Xera comes out!

Just ran it on my MBP 17" 10.5.6
Runs nicely in a window, rather like the sheepshaver expereince but without the lag.
And hey we have weaps too (Didn't read the instructions until after I played the demo. We're Mac users, we don't need instructions biggrin.gif Took it for a spin, fired a few rockets..., couldn't find the carrier.

Two crashes:
Once when i pressed the x key (whilst looking for the keyboard commands, before I'd read the instructions).
Second when I was zooming out whilst warping.
Neither of these crashes occurred when i tried to induce them a second time.
And neither occurred when I installed the extra graphics pak.
Seems quite stable.
If it's of value i could test it also on a late model iMac G4 running Leopard (10.5.4 I think)
Also i could send you any future crash logs if they're of any use.

Very nicely done. Take a collective bow smile.gif
Things are coming along really well
I look forward to the more advanced demos.

Oh, so it is another bug hunt then...

#38 User is offline   Shlimazel 

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Posted 14 April 2009 - 11:40 AM

Did anyone perchance give my ships a spin? If so, please let me know what you thought, whether you liked them, if you thought they were faithful enough, etc.

#39 User is offline   Lord Commander Anic 

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Posted 14 April 2009 - 12:36 PM

Yes. I tried out the nouveau Ishman Heavy Cruiser.
It's very smooth and sharp detail. No rattles or squeaks when we go tho warp either. Nice work.
But too white, will you be applying the normal Ishman greenyblue colour to it in due course?

This post has been edited by Lord Commander Anic: 14 April 2009 - 12:41 PM

Oh, so it is another bug hunt then...

#40 User is offline   Shlimazel 

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Posted 14 April 2009 - 01:34 PM

QUOTE
Yes. I tried out the nouveau Ishman Heavy Cruiser.
It's very smooth and sharp detail. No rattles or squeaks when we go tho warp either. Nice work.


Thank you!

QUOTE
But too white, will you be applying the normal Ishman greenyblue colour to it in due course?


Well, I was told to deliver all the ships in white, so I assume there is some sort of devious programming trick underway.

#41 User is offline   gavin83209 

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Posted 14 April 2009 - 09:36 PM

I tried them and liked them, although the Gaitori Carrier seems somewhat…non-blocky. I believe that the original was depicted as being slightly taller, but very nice work overall.
"Examine all obstacles carefully. With a little ingenuity, they can often be turned into levers." -Grand Admiral Thrawn
"Reality doesn't care if you believe it." -Boba Fett

Ares X

#42 User is offline   adam_0 

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Posted 15 April 2009 - 09:23 PM

QUOTE (Shlimazel @ Apr 14 2009, 11:34 AM)
Well, I was told to deliver all the ships in white, so I assume there is some sort of devious programming trick underway.

To answer Lord Commander Anic's question, yes, ships will be tinted in the final product. We made them white so that we could make them any color in multiplayer, somewhat like units in Starcraft, except the whole ship will be painted.

QUOTE (gavin83209 @ Apr 14 2009, 07:36 PM)
I tried them and liked them, although the Gaitori Carrier seems somewhat…non-blocky. I believe that the original was depicted as being slightly taller, but very nice work overall.

That's because Shlimazel's applying the same lighting and tilt angle to all ships, which Mr. Lamont was inconsistent on. So some ships will appear different, yes.

This post has been edited by adam_0: 15 April 2009 - 09:24 PM

... my other ride is an Ishiman Heavy Cruiser.

(x)enos. Awesome in a can. Without the can, though.

#43 User is offline   Lord Commander Anic 

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Posted 16 April 2009 - 06:39 PM

QUOTE (adam_0 @ Apr 16 2009, 03:23 AM)
We made them white so that we could make them any color in multiplayer

Ah, I thought as much.
Oh, so it is another bug hunt then...

#44 User is offline   jackoverfull 

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Posted 28 May 2009 - 10:46 AM

Hi, I just discovered that there is an ares related project around… biggrin.gif

I'd like to try the tech demo, but the link doesn't work for me.

#45 User is offline   TheLastAresFanboy 

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Posted 28 May 2009 - 10:17 PM

QUOTE (jackoverfull @ May 29 2009, 01:46 AM)
Hi, I just discovered that there is an ares related project around… biggrin.gif

I'd like to try the tech demo, but the link doesn't work for me.


ditto guys, apparently the nfreader webpage/download link server "could not be found" - says safari.
Will the link be back up anytime soon?
,,Steampunk's not dead''

#46 User is offline   adam_0 

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Posted 29 May 2009 - 12:30 AM

It appears that nfreader.com is not working. I don't know what's up, I'll talk to him and see what's going on.
... my other ride is an Ishiman Heavy Cruiser.

(x)enos. Awesome in a can. Without the can, though.

#47 User is offline   TheLastAresFanboy 

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Posted 03 June 2009 - 09:43 PM

QUOTE (adam_0 @ May 29 2009, 03:30 PM)
It appears that nfreader.com is not working. I don't know what's up, I'll talk to him and see what's going on.


Still waiting with bated breath...

is there any other way... like a bittorent magnet link set up by someone who did manage to grab it from nfreader before it stopped working?
,,Steampunk's not dead''

#48 User is offline   Rickton 

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Posted 03 June 2009 - 10:26 PM

Working link.
Interestingly, that's actually the exact same site. nfreader.com and studio-16.net are the same. The server's up but for some reason the nfreader.com domain is down. Oh well.

This post has been edited by Rickton: 03 June 2009 - 10:27 PM

Currently making Possession 2, a game where you play as a ghost and possess your enemies.

#49 User is offline   adam_0 

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Posted 04 June 2009 - 12:07 AM

Thanks for the link, Rickton. I'll have to remember that for the future wink.gif

EDIT: AHA! He's moved to nfreader.net, but there's no Xsera stuff there as far as I can see. Until I can contact him, we'll be working off the studio-16.net site.

This post has been edited by adam_0: 04 June 2009 - 12:10 AM

... my other ride is an Ishiman Heavy Cruiser.

(x)enos. Awesome in a can. Without the can, though.

#50 User is offline   Rickton 

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Posted 04 June 2009 - 03:44 PM

QUOTE (adam_0 @ Jun 4 2009, 01:07 AM)
AHA! He's moved to nfreader.net, but there's no Xsera stuff there as far as I can see. Until I can contact him, we'll be working off the studio-16.net site.

No, that's a different site. He's still got them both.
Currently making Possession 2, a game where you play as a ghost and possess your enemies.

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