Just to give people an idea of the current activity, here's a sample of the XSera team's RSS feed over the past week or so:
CODE
Date: June 30, 2010 7:26:44 PM AST
Subject: Moved shininess and specular scale values into uniforms set on a per-object...
Source: Xsera
Moved shininess and specular scale values into uniforms set on a per-object...
Commit by Alastair Lynn on master :: rb8a2a43 / (4 files in 2 dirs): (link)
Moved shininess and specular scale values into uniforms set on a per-object basis.
Signed-off-by: Alastair Lynn <arplynn at gmail dot com> - http://bit.ly/aAw78C
Date: June 30, 2010 10:27:48 AM AST
Subject: Removed the old mouse API bindings. This completes the API transition....
Source: Xsera
Removed the old mouse API bindings. This completes the API transition....
Commit by Alastair Lynn on master :: r642a1b2 / Engine/Scripting/LuaBind.cpp : (link)
Removed the old mouse API bindings.
This completes the API transition.
Signed-off-by: Alastair Lynn <arplynn at gmail dot com> (+6 more commits...) - http://bit.ly/a8WTY3
Date: June 29, 2010 7:12:09 PM AST
Subject: 3DBase source cleanup. Signed-off-by: Alastair Lynn -...
Source: Xsera
3DBase source cleanup. Signed-off-by: Alastair Lynn -...
Commit by Alastair Lynn on master :: r6f68ca8 / Resources/Shaders/3DBase.fs : (link)
3DBase source cleanup.
Signed-off-by: Alastair Lynn <arplynn at gmail dot com> - http://bit.ly/94Fl72
Date: June 29, 2010 1:09:20 PM AST
Subject: Added code to 3DTest to switch models. You can now switch models with '1', '2'...
Source: Xsera
Added code to 3DTest to switch models. You can now switch models with '1', '2'...
Commit by Alastair Lynn on master :: r0982bc5 / Resources/Scripts/Tests/3DTest.lua : (link)
Added code to 3DTest to switch models.
You can now switch models with '1', '2' and '3'.
Signed-off-by: Alastair Lynn <arplynn at gmail dot com> - http://bit.ly/cnCBIw
Date: June 29, 2010 1:09:10 PM AST
Subject: Toned down specular again. Signed-off-by: Alastair Lynn -...
Source: Xsera
Toned down specular again. Signed-off-by: Alastair Lynn -...
Commit by Alastair Lynn on master :: r8cd44ac / Resources/Shaders/3DBase.fs : (link)
Toned down specular again.
Signed-off-by: Alastair Lynn <arplynn at gmail dot com> - http://bit.ly/bJR4tB
Date: June 29, 2010 12:32:22 PM AST
Subject: Added magic to adjust for internal reference within an object. This needs to be...
Source: Xsera
Added magic to adjust for internal reference within an object. This needs to be...
Commit by Alastair Lynn on master :: r6987a30 / (2 files): (link)
Added magic to adjust for internal reference within an object.
This needs to be moved out to a configuration file.
Signed-off-by: Alastair Lynn <arplynn at gmail dot com> - http://bit.ly/dtayqA
Date: June 29, 2010 12:24:25 PM AST
Subject: Minor tweaks to the .obj loader to make it more permissive. Signed-off-by:...
Source: Xsera
Minor tweaks to the .obj loader to make it more permissive. Signed-off-by:...
Commit by Alastair Lynn on master :: r1f4c3ef / Engine/Graphics/Object3D.cpp : (link)
Minor tweaks to the .obj loader to make it more permissive.
Signed-off-by: Alastair Lynn <arplynn at gmail dot com> - http://bit.ly/9Muj3c
Date: June 29, 2010 11:29:11 AM AST
Subject: Turned off requirement to have a specular map. Signed-off-by: Alastair Lynn...
Source: Xsera
Turned off requirement to have a specular map. Signed-off-by: Alastair Lynn...
Commit by Alastair Lynn on master :: r60706d9 / (2 files): (link)
Turned off requirement to have a specular map.
Signed-off-by: Alastair Lynn <arplynn at gmail dot com> - http://bit.ly/97R82r
Date: June 29, 2010 11:09:08 AM AST
Subject: Added mipmap generation to 2D images. Signed-off-by: Alastair Lynn...
Source: Xsera
Added mipmap generation to 2D images. Signed-off-by: Alastair Lynn...
Commit by Alastair Lynn on master :: r777f77e / Engine/Graphics/ImageLoader.cpp : (link)
Added mipmap generation to 2D images.
Signed-off-by: Alastair Lynn <arplynn at gmail dot com> - http://bit.ly/aaxJES
Date: June 29, 2010 10:57:32 AM AST
Subject: Toned down the specular highlights a little. Signed-off-by: Alastair Lynn...
Source: Xsera
Toned down the specular highlights a little. Signed-off-by: Alastair Lynn...
Commit by Alastair Lynn on master :: rcbba174 / (2 files in 2 dirs): (link)
Toned down the specular highlights a little.
Signed-off-by: Alastair Lynn <arplynn at gmail dot com> - http://bit.ly/aqGRlt
Date: June 29, 2010 10:54:12 AM AST
Subject: Finished the basic 3D rendering, needs tweaking still, but works. Signed-off-by:...
Source: Xsera
Finished the basic 3D rendering, needs tweaking still, but works. Signed-off-by:...
Commit by Alastair Lynn on master :: r25241b1 / (9 files in 4 dirs): (link)
Finished the basic 3D rendering, needs tweaking still, but works.
Signed-off-by: Alastair Lynn <arplynn at gmail dot com> - http://bit.ly/amvlA7
Date: June 29, 2010 10:25:06 AM AST
Subject: Made 3D (almost) work. Signed-off-by: Alastair Lynn -...
Source: Xsera
Made 3D (almost) work. Signed-off-by: Alastair Lynn -...
Commit by Alastair Lynn on master :: rd214dd7 / (16 files in 7 dirs): (link)
Made 3D (almost) work.
Signed-off-by: Alastair Lynn <arplynn at gmail dot com> - http://bit.ly/ad9Q07
Date: June 28, 2010 8:33:47 PM AST
Subject: Turned on glPush/PopMatrix again in Object3D. Signed-off-by: Alastair Lynn...
Source: Xsera
Turned on glPush/PopMatrix again in Object3D. Signed-off-by: Alastair Lynn...
Commit by Alastair Lynn on master :: ra74cfd6 / Engine/Graphics/Object3D.cpp : (link)
Turned on glPush/PopMatrix again in Object3D.
Signed-off-by: Alastair Lynn <arplynn at gmail dot com> - http://bit.ly/bQB8Jt
Date: June 28, 2010 8:31:12 PM AST
Subject: Merge remote branch 'adam/master' Conflicts: Resources/Config/Credits.txt -...
Source: Xsera
Merge remote branch 'adam/master' Conflicts: Resources/Config/Credits.txt -...
Commit by Alastair Lynn on master :: r3acff48 / (7 files in 4 dirs): (link)
Merge remote branch 'adam/master'
Conflicts:
Resources/Config/Credits.txt - http://bit.ly/bR2Wy5
Date: June 28, 2010 8:29:07 PM AST
Subject: Wrote new 3D shaders. Signed-off-by: Alastair Lynn -...
Source: Xsera
Wrote new 3D shaders. Signed-off-by: Alastair Lynn -...
Commit by Alastair Lynn on master :: reb2c47f / (6 files): (link)
Wrote new 3D shaders.
Signed-off-by: Alastair Lynn <arplynn at gmail dot com> - http://bit.ly/dpAmSk
Date: June 26, 2010 5:50:47 PM AST
Subject: Merge remote branches 'remotes/LANS/master', 'remotes/adam/master' and...
Source: Xsera
Merge remote branches 'remotes/LANS/master', 'remotes/adam/master' and...
Commit by Alastair Lynn on master :: rb67c1cb / : (link)
Merge remote branches 'remotes/LANS/master', 'remotes/adam/master' and 'remotes/gamefreak/master' - http://bit.ly/bwwCaq
Date: June 24, 2010 7:09:14 PM AST
Subject: Removed the APOLLO_MUSIC_DISABLE magic from Sound.cpp. Signed-off-by: Alastair...
Source: Xsera
Removed the APOLLO_MUSIC_DISABLE magic from Sound.cpp. Signed-off-by: Alastair...
Commit by Alastair Lynn on master :: rb34d1dd / Engine/Sound/Sound.cpp : (link)
Removed the APOLLO_MUSIC_DISABLE magic from Sound.cpp.
Signed-off-by: Alastair Lynn <arplynn at gmail dot com> - http://bit.ly/dCF0Gh
Date: June 24, 2010 6:59:51 PM AST
Subject: Renamed PlaySoundSDL -> PlaySound. Signed-off-by: Alastair Lynn...
Source: Xsera
Renamed PlaySoundSDL -> PlaySound. Signed-off-by: Alastair Lynn...
Commit by Alastair Lynn on master :: r22bc0b9 / (3 files in 2 dirs): (link)
Renamed PlaySoundSDL -> PlaySound.
Signed-off-by: Alastair Lynn <arplynn at gmail dot com> - http://bit.ly/9HO0mN
Date: June 24, 2010 6:48:14 PM AST
Subject: Merged some branches. Signed-off-by: Alastair Lynn -...
Source: Xsera
Merged some branches. Signed-off-by: Alastair Lynn -...
Commit by Alastair Lynn on master :: r9318919 / Resources/Config/Credits.txt : (link)
Merged some branches.
Signed-off-by: Alastair Lynn <arplynn at gmail dot com> - http://bit.ly/cI6LQu
Date: June 23, 2010 2:33:43 AM AST
Subject: Fixed zooming so that insta-zoom works. Signed-off-by: Adam Hintz...
Source: Xsera
Fixed zooming so that insta-zoom works. Signed-off-by: Adam Hintz...
Commit by Adam Hintz on master :: r35a9f6b / (3 files): (link)
Fixed zooming so that insta-zoom works.
Signed-off-by: Adam Hintz <adam dot 0 dot dev at gmail dot com> (+7 more commits...) - http://bit.ly/bY6gZM
Do I know what any of it means? Nope, not at all, but it looks cool.
You can
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EDIT: Was hoping the "code" tags would make it into its own little scrollable frame. oh well
This post has been edited by redsteven: 30 June 2010 - 10:05 PM