redsteven, on Oct 24 2008, 09:02 PM, said:
When I last played Ares full screen I was using a 15" monitor. On my iMac's 20" monitor (which isn't even THAT big anymore), all the ships would be enlarged and blocky looking.
It's not even the size of the screen, it's the resolution. My 15 inch iMac (a Blueberry one) has a whopping resolution of 800x600, while my 13 inch MacBook has a resolution of 1280x800. Bit of a difference there.
redsteven, on Oct 24 2008, 09:02 PM, said:
I've got a couple of questions for Rebelious, Pallas, and anyone else who's gonna be doing the coding:
So you're basically gonna do a rewrite? Is it conceivable that you'd be able to write something from scratch (if that's what you're doing) that could accurately replicate the behavior of the old Ares engine?
I don't know if Pallas is going to do the coding, but I'd be glad to figure something out with him if he'd like to.
The whole point of getting the source code is to use the old Ares engine.
That being said, I could use an existing physics engine (Bullet is the best one that comes to mind) and work from the ground up. That would take a lot more time.
redsteven, on Oct 24 2008, 09:02 PM, said:
Sundered, you're right, this thread is getting a little messy lol. I was thinking that maybe we should hold off on compartmentalizing and stuff until we actually got the source code. At that point, I figure we'll let this thing really go.
Yes, something we can do on Sourceforge, and not something we should clutter this forum with. When Ares X is released, I'm sure they'll give us our own little corner on the boards, but I don't think that we should bring the cart before the horse on that one.
redsteven, on Oct 24 2008, 09:02 PM, said:
When we get the code, I plan on trying to recruit additional programmers from other mac gaming boards.
Do you think that perhaps you should have asked me on this before just posting it? It's a lot harder to work with multiple programmers, much less those that are not already associated with these boards. I'll agree to working with Pallas simply because he appears to have significant knowledge about the Ares universe, and specifically about the sprites and such. He could be quite helpful. But other people who I don't even know who jump on the bandwagon because they think they're getting free candy?